Player Matchup

Hun Batz
Hun Batz
StillcoolestYeah
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 104L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Theomgnerd
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Tigre Branco319
Kukulkan
Level 23
God Stats
13W - 10L
1,484 SR
Queue Stats
77W - 109L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
comradenaaier
Baron Samedi
Level 7
God Stats
1W - 2L
1,194 SR
Queue Stats
7W - 14L
1,301 Elo+
Solo
Loki
Loki
xXRealGunnerXx
Loki
Level 26
God Stats
160W - 118L
1,677 SR
Queue Stats
226W - 183L
1,569 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,425 Elo+

VS

Team Averages
Level 14
1,525 SR
1,449 Elo+
Nu Wa
Nu Wa
Drev987
Nu Wa
Level 21
God Stats
23W - 24L
1,505 SR
Queue Stats
136W - 143L
1,367 Elo+
Solo
Jormungandr
Jormungandr
GainWithoutN
Jormungandr
Level 5
God Stats
1W - 1L
1,682 SR
Queue Stats
8W - 3L
1,486 Elo+
Solo
Arachne
Arachne
TopLaneKing
Arachne
Level 28
God Stats
6W - 12L
1,436 SR
Queue Stats
146W - 155L
1,457 Elo+
Solo
Cthulhu
Cthulhu
jehtro15
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
noob_basher_girl
Izanami
Level 14
God Stats
24W - 34L
1,502 SR
Queue Stats
57W - 85L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
11,705
1,064
13,808
11,363
4,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Theomgnerd
Morgan Le Fay
18
3 / 5 / 18
11,683
1,062
11,619
10,910
4,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
19
8 / 2 / 10
11,986
1,090
9,279
7,660
3,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
comradenaaier
Baron Samedi
18
5 / 3 / 16
11,918
1,083
10,246
8,531
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 3 / 15
12,991
1,181
19,053
8,666
3,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drev987
Nu Wa
14
0 / 0 / 0
7,090
645
0
0
0
Jormungandr
GainWithoutN
Jormungandr
18
10 / 8 / 4
14,083
1,280
25,110
25,317
28,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
TopLaneKing
Arachne
14
3 / 4 / 0
9,893
899
2,116
5,371
1,823
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jehtro15
Cthulhu
16
0 / 13 / 4
9,922
902
1,825
20,042
8,209
18
3 / 7 / 6
12,462
1,133
12,705
21,025
13,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
32
Kills
16
16
Deaths
32
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Drev987
Nu Wa
0
0
0
0
L
Jormungandr
GainWithoutN
Jormungandr
10
8
4
1.5
W
6
3
13
4.17
W
Morgan Le Fay
Theomgnerd
Morgan Le Fay
3
5
18
2.4
W
Kukulkan
8
2
10
6.5
L
Arachne
TopLaneKing
Arachne
3
4
0
0.75
W
Baron Samedi
comradenaaier
Baron Samedi
5
3
16
4.33
L
Cthulhu
jehtro15
Cthulhu
0
13
4
0.15
L
3
7
6
0.86
W
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,005
Damage
41,756
47,130
Taken
71,755
20,318
Mitigated
52,338
6,497
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Drev987
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
GainWithoutN
Jormungandr
25,110
5,186
0
950
25,317
28,670
0
11,988
13,329
49,248
0
W
13,808
3,889
0
0
11,363
4,765
0
5,988
5,375
0
30,899
W
Morgan Le Fay
Theomgnerd
Morgan Le Fay
11,619
1,567
213
1,906
10,910
4,414
0
6,511
4,399
34,342
0
W
Kukulkan
9,279
2,744
0
0
7,660
3,201
0
3,482
4,178
37,865
0
L
Arachne
TopLaneKing
Arachne
2,116
1,368
50
968
5,371
1,823
0
2,268
3,103
0
4,711
W
Baron Samedi
comradenaaier
Baron Samedi
10,246
1,504
2,157
2,221
8,531
4,214
0
6,004
2,527
19,306
0
L
Cthulhu
jehtro15
Cthulhu
1,825
776
0
0
20,042
8,209
0
10,861
9,181
3,765
0
L
12,705
6,939
0
1,238
21,025
13,636
0
6,027
14,998
0
55,921
W
19,053
7,413
0
0
8,666
3,724
0
4,950
3,716
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,283
Gold Earned
53,450
215
Minions Killed
158
5
Camps Cleared
3
1,017,330
Distance Traveled
583,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,090
645
0
0
0
0
0
L
Jormungandr
14,083
1,280
50
5
1
180,733
0
W
Hun Batz
11,705
1,064
40
4
0
213,797
0
W
Morgan Le Fay
11,683
1,062
53
5
1
186,674
0
W
Kukulkan
11,986
1,090
73
7
0
225,472
0
L
Arachne
9,893
899
10
1
2
63,503
0
W
Baron Samedi
11,918
1,083
23
2
0
171,627
1
L
Cthulhu
9,922
902
12
1
0
127,438
0
L
Izanami
12,462
1,133
86
8
0
211,810
0
W
Loki
12,991
1,181
26
2
4
219,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role