Player Matchup

Anhur
Anhur
FatFunky3416
Anhur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FeedKrupka
Morgan Le Fay
Level 4
God Stats
3W - 1L
1,678 SR
Queue Stats
5W - 5L
1,304 Elo+
Solo
Yemoja
Yemoja
nguyênngủyên
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo
Guan Yu
Guan Yu
ohGranzby
Guan Yu
Level 14
God Stats
5W - 5L
1,441 SR
Queue Stats
339W - 378L
1,409 Elo+
Solo
Set
Set
小曹需宣
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,396 Elo+
Solo
Team Averages
Level 10
1,524 SR
1,369 Elo+

VS

Team Averages
Level 15
1,457 SR
1,350 Elo+
Cthulhu
Cthulhu
IrosM
Cthulhu
Level 12
God Stats
2W - 3L
1,503 SR
Queue Stats
16W - 16L
1,402 Elo+
Solo
Artemis
Artemis
JuannauJ
Artemis
Level 3
God Stats
1W - 5L
1,285 SR
Queue Stats
1W - 7L
1,208 Elo+
Solo
Nu Wa
Nu Wa
Lumabest
Nu Wa
Level 20
God Stats
4W - 3L
1,627 SR
Queue Stats
75W - 92L
1,423 Elo+
Solo
Ra
Ra
icantwin281
Ra
Level 21
God Stats
0W - 7L
1,400 SR
Queue Stats
162W - 168L
1,327 Elo+
Solo
Mercury
Mercury
凌雪寒箫
Mercury
Level 21
God Stats
16W - 19L
1,469 SR
Queue Stats
26W - 35L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
12,934
497
11,825
19,364
7,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
FeedKrupka
Morgan Le Fay
20
14 / 6 / 7
15,277
588
31,684
23,400
10,251
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 8
12,572
484
5,907
11,623
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
ohGranzby
Guan Yu
18
2 / 6 / 13
12,394
477
9,426
21,582
14,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 4 / 2
14,833
571
18,248
27,566
12,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IrosM
Cthulhu
18
5 / 4 / 8
12,998
500
19,666
27,004
39,111
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
JuannauJ
Artemis
3
0 / 1 / 0
7,099
273
0
787
165
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Lumabest
Nu Wa
19
10 / 7 / 5
13,752
529
22,472
23,368
13,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 10 / 3
12,985
499
9,264
23,438
9,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
凌雪寒箫
Mercury
20
4 / 8 / 4
12,794
492
9,651
26,885
12,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
30
Kills
22
22
Deaths
30
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
Morgan Le Fay
FeedKrupka
Morgan Le Fay
14
6
7
2.92
L
Cthulhu
IrosM
Cthulhu
5
4
8
2.25
L
Artemis
JuannauJ
Artemis
0
1
0
0
L
Nu Wa
Lumabest
Nu Wa
10
7
5
1.79
L
3
10
3
0.45
W
1
1
8
5
W
Guan Yu
ohGranzby
Guan Yu
2
6
13
1.42
L
Mercury
凌雪寒箫
Mercury
4
8
4
0.75
W
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,090
Damage
61,053
103,535
Taken
101,482
58,173
Mitigated
74,242
40,759
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,825
7,400
0
7,348
19,364
7,068
4,770
10,397
8,905
0
89,801
W
Morgan Le Fay
FeedKrupka
Morgan Le Fay
31,684
3,198
240
5,323
23,400
10,251
2,002
13,293
9,879
104,461
0
L
Cthulhu
IrosM
Cthulhu
19,666
1,606
544
4,955
27,004
39,111
0
8,189
18,591
47,252
0
L
Artemis
JuannauJ
Artemis
0
0
0
3
787
165
0
787
0
0
0
L
Nu Wa
Lumabest
Nu Wa
22,472
8,246
0
3,987
23,368
13,406
1,933
9,627
13,547
72,443
0
L
9,264
1,601
49
4,559
23,438
9,378
300
10,279
12,773
86,220
0
W
5,907
1,348
4,373
2,234
11,623
13,884
1,239
6,066
5,493
42,120
0
W
Guan Yu
ohGranzby
Guan Yu
9,426
3,003
5,458
5,029
21,582
14,324
805
13,541
7,973
0
65,568
L
Mercury
凌雪寒箫
Mercury
9,651
5,321
0
9,564
26,885
12,182
811
8,152
18,611
0
89,264
W
18,248
8,967
0
10,754
27,566
12,646
2,927
11,625
15,821
0
135,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,010
Gold Earned
59,628
588
Minions Killed
450
0
Camps Cleared
0
2,242,077
Distance Traveled
1,720,045
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,934
497
142
5
0
452,038
0
W
Morgan Le Fay
15,277
588
124
5
0
416,515
2
L
Cthulhu
12,998
500
60
2
0
502,564
4
L
Artemis
7,099
273
0
0
0
2,927
0
L
Nu Wa
13,752
529
90
3
0
379,953
3
L
Ra
12,985
499
177
7
0
392,507
5
W
Yemoja
12,572
484
64
2
0
415,017
8
W
Guan Yu
12,394
477
89
3
0
436,920
1
L
Mercury
12,794
492
123
5
0
442,094
2
W
Set
14,833
571
169
7
0
521,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role