Player Matchup

Sylvanus
Sylvanus
Arilus
Sylvanus
Level 17
God Stats
5W - 5L
1,527 SR
Queue Stats
49W - 48L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
Midgaror
Heimdallr
Level 16
God Stats
3W - 5L
1,503 SR
Queue Stats
30W - 31L
1,332 Elo+
Party 2
Hun Batz
Hun Batz
POdziku77
Hun Batz
Level 25
God Stats
1W - 0L
1,213 SR
Queue Stats
17W - 12L
1,531 Elo+
Solo
Cernunnos
Cernunnos
robzombi1989
Cernunnos
Level 6
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 2L
1,670 Elo+
Solo
Anubis
Anubis
Кукусяндр
Anubis
Level 28
God Stats
5W - 3L
1,474 SR
Queue Stats
9W - 7L
1,427 Elo+
Solo
Team Averages
Level 18
1,403 SR
1,479 Elo+

VS

Team Averages
Level 39
1,679 SR
1,445 Elo+
Hun Batz
Hun Batz
AhmetTRasdf
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,510 Elo+
Solo
Tyr
Tyr
Chólula
Tyr
Level 132
God Stats
5W - 2L
1,714 SR
Queue Stats
83W - 76L
1,551 Elo+
Party 1
Neith
Neith
Gruzak
Neith
Level 11
God Stats
1W - 1L
1,894 SR
Queue Stats
5W - 9L
1,355 Elo+
Solo
Cthulhu
Cthulhu
potterr10
Cthulhu
Level 29
God Stats
5W - 5L
1,560 SR
Queue Stats
32W - 30L
1,428 Elo+
Solo
Kukulkan
Kukulkan
rkr1234
Kukulkan
Level 7
God Stats
1W - 2L
1,727 SR
Queue Stats
4W - 11L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arilus
Sylvanus
19
4 / 0 / 22
14,553
469
10,592
21,261
29,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Midgaror
Heimdallr
19
3 / 10 / 15
13,837
446
16,297
24,079
12,117
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
POdziku77
Hun Batz
20
21 / 6 / 5
18,673
602
45,098
31,494
16,106
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
robzombi1989
Cernunnos
18
3 / 9 / 10
12,212
394
16,310
20,885
9,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 11 / 7
13,980
451
19,532
22,068
10,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AhmetTRasdf
Hun Batz
9
1 / 6 / 1
9,505
307
3,263
13,360
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
16 / 4 / 6
16,270
525
29,170
41,859
55,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Gruzak
Neith
18
4 / 11 / 6
12,278
396
11,793
19,271
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
potterr10
Cthulhu
18
3 / 8 / 8
13,018
420
21,605
37,033
28,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
rkr1234
Kukulkan
20
12 / 11 / 4
15,082
487
26,879
23,335
8,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
40
Kills
36
36
Deaths
40
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AhmetTRasdf
Hun Batz
1
6
1
0.25
W
Sylvanus
Arilus
Sylvanus
4
0
22
15
L
16
4
6
4.75
L
Neith
Gruzak
Neith
4
11
6
0.64
W
Heimdallr
Midgaror
Heimdallr
3
10
15
1.05
W
Hun Batz
POdziku77
Hun Batz
21
6
5
3.92
L
Cthulhu
potterr10
Cthulhu
3
8
8
0.88
L
Kukulkan
rkr1234
Kukulkan
12
11
4
1.27
W
Cernunnos
robzombi1989
Cernunnos
3
9
10
0.89
W
9
11
7
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,829
Damage
92,710
119,787
Taken
134,858
77,964
Mitigated
101,954
33,912
Healing
33,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AhmetTRasdf
Hun Batz
3,263
780
0
4,014
13,360
3,764
0
3,813
9,547
0
26,977
W
Sylvanus
Arilus
Sylvanus
10,592
2,836
5,451
10,036
21,261
29,704
658
9,734
10,663
42,715
0
L
29,170
1,700
0
14,177
41,859
55,363
0
9,015
32,844
0
117,516
L
Neith
Gruzak
Neith
11,793
4,727
0
1,738
19,271
6,161
2,502
3,264
16,007
0
51,691
W
Heimdallr
Midgaror
Heimdallr
16,297
8,076
0
2,843
24,079
12,117
1,074
9,082
14,685
0
82,354
W
Hun Batz
POdziku77
Hun Batz
45,098
17,917
0
8,699
31,494
16,106
4,106
11,289
19,760
0
199,315
L
Cthulhu
potterr10
Cthulhu
21,605
609
1,760
10,430
37,033
28,124
174
7,345
29,688
62,959
0
L
Kukulkan
rkr1234
Kukulkan
26,879
1,323
0
1,849
23,335
8,542
892
6,796
16,539
121,524
0
W
Cernunnos
robzombi1989
Cernunnos
16,310
9,025
0
516
20,885
9,331
1,106
5,532
14,978
0
55,064
W
19,532
859
0
6,367
22,068
10,706
908
10,557
11,217
60,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,255
Gold Earned
66,153
557
Minions Killed
578
0
Camps Cleared
0
2,782,317
Distance Traveled
2,437,924
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,505
307
43
1
0
265,052
5
W
Sylvanus
14,553
469
54
2
0
577,277
4
L
Tyr
16,270
525
169
5
0
635,828
8
L
Neith
12,278
396
115
4
0
443,298
1
W
Heimdallr
13,837
446
111
4
0
584,486
3
W
Hun Batz
18,673
602
219
7
0
631,376
0
L
Cthulhu
13,018
420
75
2
0
597,636
6
L
Kukulkan
15,082
487
176
6
0
496,110
9
W
Cernunnos
12,212
394
82
3
0
522,832
2
W
Anubis
13,980
451
91
3
0
466,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role