Player Matchup

Ullr
Ullr
 
Ullr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jeanshorts
Ne Zha
Level 125
God Stats
2W - 1L
1,844 SR
Queue Stats
40W - 37L
1,562 Elo+
Solo
Pele
Pele
YuriLowell102
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,445 Elo+
Party 1
Medusa
Medusa
kingkilla138001
Medusa
Level 119
God Stats
0W - 1L
1,405 SR
Queue Stats
32W - 43L
1,449 Elo+
Party 1
Terra
Terra
roach0405
Terra
Level 152
God Stats
2W - 4L
1,445 SR
Queue Stats
521W - 551L
1,390 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,469 Elo+

VS

Team Averages
Level 126
1,472 SR
1,489 Elo+
Apollo
Apollo
Ace Chadwick
Apollo
Level 145
God Stats
1W - 1L
1,591 SR
Queue Stats
77W - 65L
1,470 Elo+
Solo
Guan Yu
Guan Yu
KUNRENGUNSOU2
Guan Yu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,509 Elo+
Solo
Khepri
Khepri
Poiuytt
Khepri
Level 138
God Stats
13W - 10L
1,559 SR
Queue Stats
415W - 410L
1,473 Elo+
Solo
Fenrir
Fenrir
Tsukigure
Fenrir
Level 94
God Stats
2W - 2L
1,271 SR
Queue Stats
145W - 174L
1,465 Elo+
Solo
Tiamat
Tiamat
deadshot950
Tiamat
Level 142
God Stats
3W - 4L
1,440 SR
Queue Stats
439W - 431L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 4 / 2
9,270
713
13,821
12,193
6,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Jeanshorts
Ne Zha
16
6 / 6 / 5
10,003
769
10,772
13,028
7,112
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 8
8,691
669
19,518
17,734
8,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 8
10,061
774
19,668
14,776
6,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
roach0405
Terra
15
0 / 5 / 10
8,772
675
9,056
17,087
21,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
14 / 2 / 12
11,959
920
25,291
15,757
8,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
17
2 / 3 / 21
10,759
828
4,683
17,368
28,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Poiuytt
Khepri
16
1 / 2 / 20
9,539
734
8,591
18,137
22,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Tsukigure
Fenrir
17
7 / 3 / 18
10,585
814
16,400
18,344
22,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
17
4 / 2 / 20
9,982
768
13,213
14,073
18,751
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
12
Kills
28
29
Deaths
12
33
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
2
1
W
Apollo
14
2
12
10
L
Ne Zha
Jeanshorts
Ne Zha
6
6
5
1.42
W
Guan Yu
2
3
21
4.17
W
Khepri
Poiuytt
Khepri
1
2
20
5.5
W
Fenrir
Tsukigure
Fenrir
7
3
18
5.33
L
1
9
8
0.56
W
Tiamat
4
2
20
7
L
2
5
8
1.2
L
Terra
roach0405
Terra
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,835
Damage
68,178
74,818
Taken
83,679
50,980
Mitigated
100,663
24,091
Healing
35,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,821
3,632
231
311
12,193
6,498
0
3,696
8,497
0
28,117
W
Apollo
25,291
13,483
2,887
4,383
15,757
8,731
3,159
1,490
14,267
0
49,787
L
Ne Zha
Jeanshorts
Ne Zha
10,772
3,727
874
1,188
13,028
7,112
37
2,365
10,663
0
17,545
W
Guan Yu
4,683
584
6,857
4,559
17,368
28,325
617
1,568
15,800
400
11,065
W
Khepri
Poiuytt
Khepri
8,591
829
3,017
3,622
18,137
22,277
182
2,366
15,771
17,071
0
W
Fenrir
Tsukigure
Fenrir
16,400
3,015
1,404
3,275
18,344
22,579
1,223
2,063
16,281
0
26,300
L
19,518
3,352
1,416
3,112
17,734
8,791
1,036
5,026
12,708
0
28,244
W
Tiamat
13,213
752
2,780
2,801
14,073
18,751
335
1,569
12,504
28,003
0
L
19,668
7,217
3,277
3,382
14,776
6,737
868
6,574
8,202
0
42,821
L
Terra
roach0405
Terra
9,056
1,658
5,748
4,552
17,087
21,842
31
4,519
12,568
11,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,797
Gold Earned
52,824
127
Minions Killed
123
0
Camps Cleared
0
1,096,614
Distance Traveled
1,183,939
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,270
713
37
3
0
224,927
6
W
Apollo
11,959
920
51
4
0
207,896
3
L
Ne Zha
10,003
769
14
1
0
221,205
2
W
Guan Yu
10,759
828
10
1
0
252,135
1
W
Khepri
9,539
734
19
1
0
227,015
2
W
Fenrir
10,585
814
16
1
0
251,349
0
L
Pele
8,691
669
14
1
0
195,075
0
W
Tiamat
9,982
768
27
2
0
245,544
0
L
Medusa
10,061
774
53
4
0
233,963
3
L
Terra
8,772
675
9
1
0
221,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role