Player Matchup

Da Ji
Da Ji
PBBvoid
Da Ji
Level 23
God Stats
5W - 5L
1,245 SR
Queue Stats
10W - 10L
1,341 Elo+
Party 2
Erlang Shen
Erlang Shen
Yoshiii06
Erlang Shen
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
tweakbot
Zeus
Level 32
God Stats
3W - 1L
1,269 SR
Queue Stats
47W - 33L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
六等星夜
Cthulhu
Level 4
God Stats
1W - 2L
1,292 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
冰镇的小墨鱼io
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 13
1,361 SR
1,446 Elo+

VS

Team Averages
Level 5
1,395 SR
1,167 Elo+
Ymir
Ymir
Crono434
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,167 Elo+
Party 1
Artemis
Artemis
Malthvyn
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,167 Elo+
Party 1
Tiamat
Tiamat
MegaOmenable
Tiamat
Level 5
God Stats
0W - 4L
1,274 SR
Queue Stats
2W - 10L
1,167 Elo+
Party 1
Erlang Shen
Erlang Shen
dapickles
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,167 Elo+
Party 1
Sobek
Sobek
dawsfree
Sobek
Level 5
God Stats
1W - 7L
1,203 SR
Queue Stats
3W - 12L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PBBvoid
Da Ji
18
16 / 2 / 6
12,514
521
21,297
16,894
7,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
Yoshiii06
Erlang Shen
15
1 / 4 / 17
10,470
436
6,813
16,378
14,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
19
16 / 0 / 9
12,530
522
30,059
9,208
3,226
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
六等星夜
Cthulhu
13
2 / 3 / 14
9,463
394
6,524
18,792
12,405
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
5 / 1 / 10
12,012
501
10,695
8,220
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 6 / 0
8,576
357
2,838
20,428
20,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Malthvyn
Artemis
12
2 / 11 / 4
8,502
354
11,379
17,239
6,164
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
1 / 9 / 6
8,889
370
9,710
17,862
8,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
dapickles
Erlang Shen
15
4 / 10 / 4
10,343
431
11,295
21,365
16,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
dawsfree
Sobek
12
3 / 7 / 3
9,368
390
2,933
24,458
32,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
40
Kills
10
10
Deaths
43
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
L
Artemis
Malthvyn
Artemis
2
11
4
0.36
L
Tiamat
1
9
6
0.44
W
Da Ji
PBBvoid
Da Ji
16
2
6
9.5
W
Erlang Shen
Yoshiii06
Erlang Shen
1
4
17
2.38
L
Erlang Shen
dapickles
Erlang Shen
4
10
4
0.6
L
Sobek
dawsfree
Sobek
3
7
3
0.64
W
Zeus
16
0
9
20.5
W
Cthulhu
六等星夜
Cthulhu
2
3
14
3
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,388
Damage
38,155
69,492
Taken
101,352
41,543
Mitigated
84,586
21,015
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,838
264
0
312
20,428
20,790
0
7,154
13,274
47,008
0
L
Artemis
Malthvyn
Artemis
11,379
5,365
0
2,348
17,239
6,164
0
10,584
6,655
0
47,732
L
Tiamat
9,710
652
298
2,958
17,862
8,891
0
11,183
6,679
45,882
0
W
Da Ji
PBBvoid
Da Ji
21,297
5,703
0
6,419
16,894
7,734
541
3,818
12,950
0
87,975
W
Erlang Shen
Yoshiii06
Erlang Shen
6,813
2,815
0
4,637
16,378
14,691
2,034
4,645
11,539
3,349
40,159
L
Erlang Shen
dapickles
Erlang Shen
11,295
4,806
0
2,606
21,365
16,616
0
8,611
12,754
4,123
34,031
L
Sobek
dawsfree
Sobek
2,933
516
0
2,396
24,458
32,125
0
17,025
7,166
13,433
0
W
Zeus
30,059
5,462
0
3,627
9,208
3,226
2,754
3,321
5,589
100,660
0
W
Cthulhu
六等星夜
Cthulhu
6,524
838
1,450
3,275
18,792
12,405
365
3,703
14,895
30,496
0
W
10,695
1,172
0
1,607
8,220
3,487
3,947
752
7,428
90,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
45,678
499
Minions Killed
298
0
Camps Cleared
0
2,122,862
Distance Traveled
1,864,199
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,576
357
81
3
0
339,531
0
L
Artemis
8,502
354
65
3
0
334,348
6
L
Tiamat
8,889
370
76
3
0
395,179
0
W
Da Ji
12,514
521
108
5
0
444,601
2
W
Erlang Shen
10,470
436
86
4
0
449,962
3
L
Erlang Shen
10,343
431
51
2
0
394,060
3
L
Sobek
9,368
390
25
1
0
401,081
4
W
Zeus
12,530
522
120
5
0
456,958
1
W
Cthulhu
9,463
394
28
1
0
415,972
1
W
Kukulkan
12,012
501
157
7
0
355,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role