Player Matchup

Chang'e
Chang'e
Buttlescutt
Chang'e
Level 156
God Stats
0W - 1L
1,578 SR
Queue Stats
68W - 52L
1,601 Elo+
Party 2
Fenrir
Fenrir
Cardsicle
Fenrir
Level 66
God Stats
0W - 1L
1,799 SR
Queue Stats
55W - 34L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImDaft
Tsukuyomi
Level 69
God Stats
1W - 2L
1,696 SR
Queue Stats
14W - 13L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
SpudNinja64
Gilgamesh
Level 88
God Stats
0W - 2L
1,275 SR
Queue Stats
42W - 35L
1,549 Elo+
Party 2
Cliodhna
Cliodhna
ofcourseimanoob
Cliodhna
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 28L
1,588 Elo+
Party 1
Team Averages
Level 91
1,570 SR
1,564 Elo+

VS

Team Averages
Level 139
1,551 SR
1,486 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DrPsyy
Sun Wukong
Level 106
God Stats
3W - 0L
1,527 SR
Queue Stats
33W - 34L
1,452 Elo+
Solo
Chang'e
Chang'e
LSG SlickRick
Chang'e
Level 116
God Stats
2W - 0L
1,734 SR
Queue Stats
356W - 368L
1,514 Elo+
Solo
Jing Wei
Jing Wei
NomNomRoflmao
Jing Wei
Level 154
God Stats
10W - 4L
1,600 SR
Queue Stats
322W - 287L
1,559 Elo+
Solo
Ymir
Ymir
bigpapa_K
Ymir
Level 160
God Stats
4W - 5L
1,395 SR
Queue Stats
318W - 344L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Buttlescutt
Chang'e
17
2 / 4 / 13
10,302
687
14,850
14,320
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Cardsicle
Fenrir
16
3 / 6 / 11
9,780
652
5,403
15,044
13,902
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
ImDaft
Tsukuyomi
20
7 / 5 / 11
12,038
803
23,133
19,945
8,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SpudNinja64
Gilgamesh
16
0 / 7 / 14
9,568
638
13,171
18,683
20,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
18
7 / 7 / 7
10,991
733
22,087
16,776
8,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 3 / 15
11,180
745
17,111
12,899
4,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DrPsyy
Sun Wukong
19
7 / 5 / 15
11,822
788
18,292
22,661
24,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
18
2 / 2 / 19
11,351
757
12,236
16,418
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
NomNomRoflmao
Jing Wei
19
11 / 3 / 12
12,275
818
18,952
17,461
7,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
6 / 6 / 9
10,972
731
8,822
20,022
9,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
99
19
Kills
29
29
Deaths
19
56
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
15
3.5
L
Chang'e
Buttlescutt
Chang'e
2
4
13
2.13
L
Fenrir
Cardsicle
Fenrir
3
6
11
1.42
W
Sun Wukong
DrPsyy
Sun Wukong
7
5
15
2.9
L
Tsukuyomi
ImDaft
Tsukuyomi
7
5
11
2.5
W
Chang'e
2
2
19
5.75
W
Jing Wei
NomNomRoflmao
Jing Wei
11
3
12
5.67
L
Gilgamesh
SpudNinja64
Gilgamesh
0
7
14
1
W
Ymir
6
6
9
1.75
L
Cliodhna
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,644
Damage
75,413
84,768
Taken
89,461
59,800
Mitigated
53,253
36,242
Healing
45,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,111
194
1,338
2,212
12,899
4,825
1,690
1,651
11,105
35,366
0
L
Chang'e
Buttlescutt
Chang'e
14,850
554
9,053
5,915
14,320
8,430
418
5,147
8,677
31,841
0
L
Fenrir
Cardsicle
Fenrir
5,403
1,085
1,683
2,429
15,044
13,902
0
7,748
6,922
0
6,655
W
Sun Wukong
DrPsyy
Sun Wukong
18,292
2,357
2,120
4,351
22,661
24,511
580
5,326
16,880
0
31,013
L
Tsukuyomi
ImDaft
Tsukuyomi
23,133
7,135
212
7,039
19,945
8,443
882
9,116
10,427
0
54,824
W
Chang'e
12,236
1,701
15,248
9,670
16,418
6,210
1,151
2,817
13,370
27,033
0
W
Jing Wei
NomNomRoflmao
Jing Wei
18,952
14,036
3,447
3,072
17,461
7,853
2,511
1,157
16,037
0
37,384
L
Gilgamesh
SpudNinja64
Gilgamesh
13,171
1,979
1,191
2,949
18,683
20,658
129
7,531
10,368
0
22,240
W
Ymir
8,822
433
1,361
2,277
20,022
9,854
315
3,899
15,756
18,970
0
L
Cliodhna
22,087
1,034
1,426
4,345
16,776
8,367
0
7,694
8,468
0
33,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,679
Gold Earned
57,600
137
Minions Killed
151
0
Camps Cleared
0
1,422,209
Distance Traveled
1,362,395
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,180
745
49
3
0
290,045
0
L
Chang'e
10,302
687
53
4
0
280,127
1
L
Fenrir
9,780
652
5
0
0
256,727
0
W
Sun Wukong
11,822
788
22
1
0
257,007
0
L
Tsukuyomi
12,038
803
45
3
0
316,048
0
W
Chang'e
11,351
757
29
2
0
301,978
1
W
Jing Wei
12,275
818
29
2
0
277,838
0
L
Gilgamesh
9,568
638
11
1
0
290,518
2
W
Ymir
10,972
731
22
1
0
235,527
1
L
Cliodhna
10,991
733
23
2
0
278,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role