Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Glastviaa
Ravana
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
1,533 Elo+
Solo
Ra
Ra
LoserRose
Ra
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 65L
1,377 Elo+
Solo
Izanami
Izanami
Orthodrome
Izanami
Level 24
God Stats
9W - 4L
1,731 SR
Queue Stats
62W - 50L
1,437 Elo+
Solo
Thanatos
Thanatos
小曹需宣
Thanatos
Level 21
God Stats
1W - 3L
1,062 SR
Queue Stats
56W - 59L
1,383 Elo+
Solo
Team Averages
Level 24
1,459 SR
1,446 Elo+

VS

Team Averages
Level 9
1,366 SR
1,480 Elo+
Loki
Loki
FeedKrupka
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,402 Elo+
Solo
Charybdis
Charybdis
icantwin281
Charybdis
Level 21
God Stats
1W - 8L
1,040 SR
Queue Stats
162W - 168L
1,335 Elo+
Solo
Guan Yu
Guan Yu
nguyênngủyên
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ohGranzby
Jormungandr
Level 14
God Stats
25W - 29L
1,289 SR
Queue Stats
339W - 378L
1,424 Elo+
Solo
Yemoja
Yemoja
rafsmur
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 1 / 1
8,516
774
6,344
5,500
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Glastviaa
Ravana
10
2 / 0 / 9
6,891
626
4,385
4,599
2,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
4 / 3 / 4
7,723
702
5,055
6,635
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Orthodrome
Izanami
14
12 / 1 / 3
9,145
831
9,004
7,685
2,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
小曹需宣
Thanatos
11
4 / 1 / 4
7,542
686
5,149
8,250
3,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 7 / 1
6,949
632
6,355
8,230
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
icantwin281
Charybdis
9
0 / 8 / 0
5,283
480
2,703
10,104
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 1
5,045
459
1,704
6,917
5,240
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
ohGranzby
Jormungandr
9
1 / 5 / 2
5,347
486
3,211
9,248
5,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
rafsmur
Yemoja
5
0 / 4 / 2
4,435
403
741
5,475
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
29
Kills
6
6
Deaths
30
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
1
7.5
L
5
7
1
0.79
W
Ravana
Glastviaa
Ravana
2
0
9
6.5
W
4
3
4
2
W
Izanami
Orthodrome
Izanami
12
1
3
13.5
L
Charybdis
icantwin281
Charybdis
0
8
0
0
L
0
6
1
0.08
L
Jormungandr
ohGranzby
Jormungandr
1
5
2
0.4
L
Yemoja
rafsmur
Yemoja
0
4
2
0.25
W
Thanatos
小曹需宣
Thanatos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
14,714
32,669
Taken
39,974
11,503
Mitigated
16,659
16,623
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,344
2,611
0
2,311
5,500
1,584
514
128
5,372
0
37,278
L
6,355
1,305
0
686
8,230
1,939
0
1,720
6,136
0
20,284
W
Ravana
Glastviaa
Ravana
4,385
1,648
498
1,771
4,599
2,124
432
859
3,740
0
27,865
W
5,055
666
256
1,894
6,635
2,176
1,440
1,515
5,120
34,843
0
W
Izanami
Orthodrome
Izanami
9,004
7,368
0
2,789
7,685
2,372
5,404
431
7,254
0
63,023
L
Charybdis
icantwin281
Charybdis
2,703
1,417
0
1,846
10,104
1,765
0
0
9,993
0
25,663
L
1,704
587
0
559
6,917
5,240
52
0
6,880
0
11,980
L
Jormungandr
ohGranzby
Jormungandr
3,211
933
18
1,920
9,248
5,791
195
2,055
6,494
23,870
0
L
Yemoja
rafsmur
Yemoja
741
309
350
637
5,475
1,924
0
806
4,486
5,458
0
W
Thanatos
小曹需宣
Thanatos
5,149
809
0
7,104
8,250
3,247
1,311
1,079
7,171
0
32,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
27,059
371
Minions Killed
168
0
Camps Cleared
0
1,130,512
Distance Traveled
881,784
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,516
774
78
7
0
244,399
1
L
Loki
6,949
632
39
4
0
215,855
1
W
Ravana
6,891
626
43
4
0
237,715
0
W
Ra
7,723
702
68
6
0
211,760
3
W
Izanami
9,145
831
120
11
0
198,753
3
L
Charybdis
5,283
480
60
5
0
169,796
2
L
Guan Yu
5,045
459
28
3
0
177,113
4
L
Jormungandr
5,347
486
36
3
0
185,282
2
L
Yemoja
4,435
403
5
0
0
133,738
0
W
Thanatos
7,542
686
62
6
0
237,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role