Player Matchup

Hades
Hades
KMS666
Hades
Level 29
God Stats
3W - 1L
1,322 SR
Queue Stats
80W - 75L
1,693 Elo+
Solo
Geb
Geb
PBBvoid
Geb
Level 23
God Stats
2W - 0L
1,356 SR
Queue Stats
10W - 10L
1,285 Elo+
Party 2
Neith
Neith
SHENGHF
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Sebad23
Ra
Level 27
God Stats
5W - 1L
1,733 SR
Queue Stats
97W - 97L
1,471 Elo+
Solo
Cliodhna
Cliodhna
tweakbot
Cliodhna
Level 32
God Stats
3W - 1L
1,574 SR
Queue Stats
47W - 33L
1,351 Elo+
Party 2
Team Averages
Level 23
1,497 SR
1,460 Elo+

VS

Team Averages
Level 4
1,461 SR
1,245 Elo+
Tsukuyomi
Tsukuyomi
Crono434
Tsukuyomi
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,245 Elo+
Party 1
Nu Wa
Nu Wa
Malthvyn
Nu Wa
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 12L
1,245 Elo+
Party 1
Tiamat
Tiamat
MegaOmenable
Tiamat
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,245 Elo+
Party 1
Anhur
Anhur
dapickles
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,245 Elo+
Party 1
Sobek
Sobek
dawsfree
Sobek
Level 4
God Stats
1W - 7L
1,305 SR
Queue Stats
3W - 12L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KMS666
Hades
17
10 / 3 / 8
11,710
558
10,777
16,683
11,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Geb
14
0 / 3 / 15
9,993
476
3,939
15,763
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
SHENGHF
Neith
13
3 / 3 / 5
9,124
434
7,305
8,559
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
11 / 3 / 9
11,454
545
15,103
10,540
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
tweakbot
Cliodhna
17
18 / 1 / 11
12,355
588
20,568
13,626
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crono434
Tsukuyomi
14
3 / 9 / 4
9,038
430
6,416
20,123
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Malthvyn
Nu Wa
13
1 / 12 / 5
8,478
404
10,763
14,626
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
15
5 / 9 / 1
9,981
475
5,030
10,119
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
dapickles
Anhur
13
4 / 9 / 5
8,963
427
6,887
14,092
4,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
dawsfree
Sobek
12
0 / 3 / 9
8,476
404
1,928
13,932
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
42
Kills
13
13
Deaths
42
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Crono434
Tsukuyomi
3
9
4
0.56
W
Hades
KMS666
Hades
10
3
8
4.67
L
Nu Wa
Malthvyn
Nu Wa
1
12
5
0.29
L
Tiamat
5
9
1
0.61
W
Geb
0
3
15
2.5
W
Neith
SHENGHF
Neith
3
3
5
1.83
W
11
3
9
5.17
L
Anhur
dapickles
Anhur
4
9
5
0.72
L
Sobek
dawsfree
Sobek
0
3
9
1.5
W
Cliodhna
tweakbot
Cliodhna
18
1
11
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,692
Damage
31,024
65,171
Taken
72,892
38,651
Mitigated
36,815
22,239
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Crono434
Tsukuyomi
6,416
1,710
0
3,923
20,123
7,537
0
4,569
15,274
0
49,027
W
Hades
KMS666
Hades
10,777
904
779
5,913
16,683
11,046
5,713
4,382
11,893
71,437
0
L
Nu Wa
Malthvyn
Nu Wa
10,763
1,660
0
133
14,626
4,940
178
8,247
6,122
40,844
0
L
Tiamat
5,030
872
92
1,012
10,119
4,319
36
4,313
5,707
25,733
0
W
Geb
3,939
64
0
3,063
15,763
12,332
587
2,153
13,332
22,504
0
W
Neith
SHENGHF
Neith
7,305
3,401
0
1,771
8,559
3,078
4,477
2,022
6,365
0
42,514
W
15,103
1,561
532
3,851
10,540
6,520
952
4,010
5,948
60,617
0
L
Anhur
dapickles
Anhur
6,887
3,859
0
1,832
14,092
4,604
0
5,997
7,751
0
39,238
L
Sobek
dawsfree
Sobek
1,928
92
0
1,522
13,932
15,415
0
5,527
8,219
9,434
0
W
Cliodhna
tweakbot
Cliodhna
20,568
1,570
0
6,330
13,626
5,675
2,005
3,388
9,912
0
74,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
44,936
449
Minions Killed
258
0
Camps Cleared
0
1,883,676
Distance Traveled
1,787,401
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,038
430
71
3
0
336,269
0
W
Hades
11,710
558
131
6
0
312,259
2
L
Nu Wa
8,478
404
56
3
0
323,907
7
L
Tiamat
9,981
475
51
2
0
389,758
0
W
Geb
9,993
476
36
2
0
415,322
0
W
Neith
9,124
434
72
3
0
374,661
2
W
Ra
11,454
545
103
5
0
332,346
0
L
Anhur
8,963
427
71
3
0
334,025
3
L
Sobek
8,476
404
9
0
0
403,442
0
W
Cliodhna
12,355
588
107
5
0
449,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role