Player Matchup

Athena
Athena
Chólula
Athena
Level 132
God Stats
2W - 3L
1,304 SR
Queue Stats
83W - 76L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
INVT_Ismaa
Morgan Le Fay
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,379 Elo+
Solo
Thoth
Thoth
fanty18dg
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,326 Elo+
Party 2
Kali
Kali
javi_afh82
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,408 Elo+
Party 2
Neith
Neith
rkr1234
Neith
Level 6
God Stats
3W - 7L
1,130 SR
Queue Stats
4W - 11L
1,257 Elo+
Party 1
Team Averages
Level 42
1,387 SR
1,383 Elo+

VS

Team Averages
Level 18
1,604 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
ConCuCalCu
Tsukuyomi
Level 26
God Stats
12W - 14L
1,619 SR
Queue Stats
126W - 123L
1,582 Elo+
Solo
Nemesis
Nemesis
Nad0ela
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Solo
Olorun
Olorun
Zhukow86
Olorun
Level 16
God Stats
2W - 1L
1,834 SR
Queue Stats
24W - 41L
1,291 Elo+
Solo
Kukulkan
Kukulkan
muntfit
Kukulkan
Level 17
God Stats
19W - 13L
1,535 SR
Queue Stats
101W - 86L
1,382 Elo+
Solo
Izanami
Izanami
sampicles
Izanami
Level 23
God Stats
7W - 3L
1,530 SR
Queue Stats
28W - 35L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chólula
Athena
20
9 / 1 / 15
14,921
553
17,062
24,709
33,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
INVT_Ismaa
Morgan Le Fay
18
3 / 13 / 4
13,218
490
10,110
19,740
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
fanty18dg
Thoth
19
1 / 5 / 0
12,726
471
6,311
13,794
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 6 / 4
15,086
559
12,309
26,729
11,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
rkr1234
Neith
20
13 / 1 / 9
17,367
643
19,583
15,244
6,460
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ConCuCalCu
Tsukuyomi
20
14 / 4 / 1
14,981
555
27,935
22,973
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Nad0ela
Nemesis
20
7 / 5 / 2
13,635
505
10,312
16,378
6,923
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Zhukow86
Olorun
16
0 / 12 / 1
10,352
383
1,224
16,669
4,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
muntfit
Kukulkan
20
4 / 5 / 4
13,215
489
17,742
16,160
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
sampicles
Izanami
14
0 / 8 / 0
10,319
382
5,629
13,847
2,142
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
34
Kills
25
26
Deaths
34
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
Chólula
Athena
9
1
15
16.5
L
Tsukuyomi
ConCuCalCu
Tsukuyomi
14
4
1
3.63
W
Morgan Le Fay
INVT_Ismaa
Morgan Le Fay
3
13
4
0.38
L
Nemesis
Nad0ela
Nemesis
7
5
2
1.6
L
Olorun
Zhukow86
Olorun
0
12
1
0.04
W
Thoth
fanty18dg
Thoth
1
5
0
0.2
W
8
6
4
1.67
L
Kukulkan
muntfit
Kukulkan
4
5
4
1.2
W
Neith
rkr1234
Neith
13
1
9
17.5
L
Izanami
sampicles
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,375
Damage
62,842
100,216
Taken
86,027
61,962
Mitigated
28,103
37,580
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chólula
Athena
17,062
3,832
0
6,700
24,709
33,235
284
4,423
20,286
73,664
0
L
Tsukuyomi
ConCuCalCu
Tsukuyomi
27,935
7,821
0
9,220
22,973
8,482
0
9,419
12,853
0
135,306
W
Morgan Le Fay
INVT_Ismaa
Morgan Le Fay
10,110
2,030
0
3,314
19,740
5,964
952
2,894
16,846
45,373
0
L
Nemesis
Nad0ela
Nemesis
10,312
4,968
0
5,432
16,378
6,923
3,699
7,201
9,123
0
82,328
L
Olorun
Zhukow86
Olorun
1,224
748
363
3,008
16,669
4,428
350
4,010
12,257
54,245
0
W
Thoth
fanty18dg
Thoth
6,311
582
0
1,739
13,794
4,393
2,416
4,660
9,134
59,712
0
W
12,309
6,088
0
14,327
26,729
11,910
1,068
7,010
19,719
0
94,502
L
Kukulkan
muntfit
Kukulkan
17,742
1,622
0
3,078
16,160
6,128
544
8,710
6,834
85,699
0
W
Neith
rkr1234
Neith
19,583
10,419
0
11,500
15,244
6,460
3,651
1,649
13,595
0
178,150
L
Izanami
sampicles
Izanami
5,629
4,542
0
790
13,847
2,142
86
2,169
11,291
0
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,318
Gold Earned
62,502
608
Minions Killed
725
0
Camps Cleared
0
2,368,036
Distance Traveled
2,430,509
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,921
553
72
3
0
519,912
10
L
Tsukuyomi
14,981
555
199
7
0
568,964
0
W
Morgan Le Fay
13,218
490
43
2
0
406,349
1
L
Nemesis
13,635
505
157
6
0
502,371
0
L
Olorun
10,352
383
91
3
0
427,385
1
W
Thoth
12,726
471
125
5
0
434,680
2
W
Kali
15,086
559
119
4
0
509,914
1
L
Kukulkan
13,215
489
148
5
0
491,729
2
W
Neith
17,367
643
249
9
0
497,181
11
L
Izanami
10,319
382
130
5
0
440,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role