Player Matchup

Ares
Ares
Angiepartial
Ares
Level 4
God Stats
4W - 3L
1,710 SR
Queue Stats
6W - 8L
1,655 Elo+
Solo
Jing Wei
Jing Wei
KiLLA_213pr
Jing Wei
Level 26
God Stats
41W - 42L
1,533 SR
Queue Stats
113W - 125L
1,471 Elo+
Solo
Nemesis
Nemesis
Kirill7524
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,062 Elo+
Solo
Neith
Neith
OgDirtybone805
Neith
Level 5
God Stats
2W - 4L
1,316 SR
Queue Stats
2W - 5L
1,189 Elo+
Solo
Cliodhna
Cliodhna
UnitaryEar6991
Cliodhna
Level 16
God Stats
3W - 1L
1,874 SR
Queue Stats
35W - 36L
1,358 Elo+
Solo
Team Averages
Level 11
1,587 SR
1,347 Elo+

VS

Team Averages
Level 31
1,514 SR
1,477 Elo+
Geb
Geb
Ccarlok
Geb
Level 21
God Stats
6W - 2L
1,710 SR
Queue Stats
27W - 25L
1,484 Elo+
Party 1
Charybdis
Charybdis
FernandoXIXJCD
Charybdis
Level 89
God Stats
5W - 5L
1,393 SR
Queue Stats
72W - 64L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
RyhanTenorio-GM
Sun Wukong
Level 41
God Stats
6W - 5L
1,465 SR
Queue Stats
9W - 11L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Squidward0482
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,531 Elo+
Solo
Bellona
Bellona
danidantz
Bellona
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,367
942
11,039
20,969
26,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
KiLLA_213pr
Jing Wei
16
0 / 1 / 1
9,293
845
8,471
9,646
4,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Kirill7524
Nemesis
16
0 / 10 / 1
9,567
870
5,868
19,625
10,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 1
9,809
892
14,151
15,909
7,218
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
16
1 / 2 / 1
9,831
894
12,856
14,658
6,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

99

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
2 / 0 / 22
11,559
1,051
11,088
12,997
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
FernandoXIXJCD
Charybdis
20
10 / 0 / 15
12,892
1,172
17,672
10,762
5,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
RyhanTenorio-GM
Sun Wukong
18
8 / 1 / 12
11,828
1,075
12,951
10,177
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Squidward0482
Morgan Le Fay
18
5 / 0 / 13
11,374
1,034
21,888
11,333
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
danidantz
Bellona
18
1 / 1 / 17
11,427
1,039
10,735
13,437
12,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
105
2
Kills
26
26
Deaths
2
5
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Geb
2
0
22
13
W
Charybdis
FernandoXIXJCD
Charybdis
10
0
15
17.5
L
Jing Wei
KiLLA_213pr
Jing Wei
0
1
1
0.5
L
Nemesis
Kirill7524
Nemesis
0
10
1
0.05
L
1
8
1
0.19
W
Sun Wukong
RyhanTenorio-GM
Sun Wukong
8
1
12
14
W
Morgan Le Fay
Squidward0482
Morgan Le Fay
5
0
13
11.5
L
Cliodhna
1
2
1
0.75
W
Bellona
danidantz
Bellona
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,385
Damage
74,334
80,807
Taken
58,706
55,708
Mitigated
45,348
5,002
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,039
398
0
1,357
20,969
26,481
0
9,511
10,965
26,463
0
W
Geb
11,088
792
0
1,479
12,997
14,075
0
1,992
11,005
16,073
0
W
Charybdis
FernandoXIXJCD
Charybdis
17,672
7,826
0
3,021
10,762
5,382
0
2,063
8,699
0
48,305
L
Jing Wei
KiLLA_213pr
Jing Wei
8,471
3,142
443
80
9,646
4,166
0
3,710
5,707
0
26,390
L
Nemesis
Kirill7524
Nemesis
5,868
1,349
0
1,416
19,625
10,896
0
7,357
12,084
0
22,422
L
14,151
6,959
0
1,566
15,909
7,218
0
8,729
7,180
0
29,742
W
Sun Wukong
RyhanTenorio-GM
Sun Wukong
12,951
1,654
448
2,932
10,177
8,336
0
1,736
8,441
2,551
19,805
W
Morgan Le Fay
Squidward0482
Morgan Le Fay
21,888
2,665
212
3,210
11,333
5,219
0
3,002
8,331
54,073
0
L
Cliodhna
12,856
678
0
140
14,658
6,947
0
5,158
9,351
0
32,188
W
Bellona
danidantz
Bellona
10,735
4,593
2,408
2,487
13,437
12,336
0
2,246
11,191
0
26,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
59,080
194
Minions Killed
215
3
Camps Cleared
15
1,135,235
Distance Traveled
1,110,858
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,367
942
28
3
0
239,985
0
W
Geb
11,559
1,051
6
1
0
243,434
0
W
Charybdis
12,892
1,172
67
6
11
224,378
0
L
Jing Wei
9,293
845
49
4
2
248,417
3
L
Nemesis
9,567
870
31
3
0
239,254
1
L
Neith
9,809
892
44
4
0
163,672
0
W
Sun Wukong
11,828
1,075
26
2
0
240,801
0
W
Morgan Le Fay
11,374
1,034
73
7
2
181,004
1
L
Cliodhna
9,831
894
42
4
1
243,907
2
W
Bellona
11,427
1,039
43
4
2
221,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role