Player Matchup

Neith
Neith
ALLHAILH34VY
Neith
Level 18
God Stats
24W - 21L
1,496 SR
Queue Stats
34W - 41L
1,364 Elo+
Solo
Anubis
Anubis
BlackTurtle3132
Anubis
Level 10
God Stats
8W - 5L
1,576 SR
Queue Stats
45W - 44L
1,506 Elo+
Party 2
Cerberus
Cerberus
Piggynuggy6
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,189 Elo+
Solo
Jormungandr
Jormungandr
PuttaSiri
Jormungandr
Level 7
God Stats
1W - 1L
1,230 SR
Queue Stats
4W - 11L
1,136 Elo+
Solo
Tiamat
Tiamat
trolled457
Tiamat
Level 61
God Stats
35W - 50L
1,504 SR
Queue Stats
138W - 142L
1,501 Elo+
Party 2
Team Averages
Level 20
1,461 SR
1,339 Elo+

VS

Team Averages
Level 12
1,462 SR
1,407 Elo+
Ares
Ares
Blakman978786
Ares
Level 14
God Stats
12W - 7L
1,665 SR
Queue Stats
43W - 42L
1,307 Elo+
Solo
Hades
Hades
DTable
Hades
Level 29
God Stats
14W - 12L
1,548 SR
Queue Stats
205W - 195L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
sheer-holmium4
Sun Wukong
Level 7
God Stats
102W - 119L
1,096 SR
Queue Stats
108W - 131L
1,352 Elo+
Solo
Nemesis
Nemesis
siraori
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ケイ3010
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 11
14,220
1,185
22,794
9,792
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 8 / 16
15,220
1,268
37,397
23,929
9,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Piggynuggy6
Cerberus
17
0 / 9 / 11
10,401
867
5,508
16,071
6,287
Jormungandr
PuttaSiri
Jormungandr
17
1 / 8 / 13
10,760
897
3,834
15,078
7,414
Tiamat
trolled457
Tiamat
20
11 / 2 / 21
15,047
1,254
28,899
14,588
10,177
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 11
12,112
1,009
8,922
20,218
24,223
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
DTable
Hades
20
16 / 5 / 9
15,148
1,262
31,483
28,129
19,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
sheer-holmium4
Sun Wukong
18
2 / 10 / 10
10,887
907
8,422
16,283
7,090
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
siraori
Nemesis
19
5 / 14 / 10
12,980
1,082
11,738
21,488
8,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ケイ3010
Tsukuyomi
19
2 / 15 / 13
11,874
990
7,704
24,759
10,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
82
43
Kills
29
29
Deaths
44
72
Assists
53
Player
Kills
Deaths
Assists
KDA
W
17
2
11
11.25
W
14
8
16
2.75
L
4
0
11
9.5
L
Hades
DTable
Hades
16
5
9
4.1
W
Cerberus
Piggynuggy6
Cerberus
0
9
11
0.61
W
Jormungandr
PuttaSiri
Jormungandr
1
8
13
0.94
L
Sun Wukong
sheer-holmium4
Sun Wukong
2
10
10
0.7
L
Nemesis
siraori
Nemesis
5
14
10
0.71
W
Tiamat
trolled457
Tiamat
11
2
21
10.75
L
Tsukuyomi
ケイ3010
Tsukuyomi
2
15
13
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,432
Damage
68,269
79,458
Taken
110,877
36,269
Mitigated
69,340
20,832
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,794
15,352
0
1,379
9,792
3,326
0
6,534
3,258
0
42,704
W
37,397
1,763
238
10,196
23,929
9,065
0
15,350
8,579
60,397
0
L
8,922
1,146
0
747
20,218
24,223
0
14,857
5,361
19,295
0
L
Hades
DTable
Hades
31,483
2,175
1,351
4,493
28,129
19,002
0
17,662
10,467
62,195
0
W
Cerberus
Piggynuggy6
Cerberus
5,508
547
0
1,242
16,071
6,287
0
5,640
10,431
16,640
0
W
Jormungandr
PuttaSiri
Jormungandr
3,834
1,902
0
0
15,078
7,414
0
4,221
10,857
17,711
0
L
Sun Wukong
sheer-holmium4
Sun Wukong
8,422
2,872
0
237
16,283
7,090
0
11,565
4,718
0
22,242
L
Nemesis
siraori
Nemesis
11,738
4,808
0
660
21,488
8,971
0
15,255
6,233
0
30,871
W
Tiamat
trolled457
Tiamat
28,899
2,766
119
7,658
14,588
10,177
0
8,660
5,928
60,335
0
L
Tsukuyomi
ケイ3010
Tsukuyomi
7,704
1,611
0
66
24,759
10,054
0
16,299
7,411
0
26,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,648
Gold Earned
63,001
236
Minions Killed
192
8
Camps Cleared
1
920,322
Distance Traveled
1,037,218
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,220
1,185
53
4
0
186,187
0
W
Anubis
15,220
1,268
67
6
1
158,579
0
L
Ares
12,112
1,009
7
1
0
181,228
1
L
Hades
15,148
1,262
83
7
1
225,257
0
W
Cerberus
10,401
867
24
2
1
199,816
1
W
Jormungandr
10,760
897
16
1
2
155,634
1
L
Sun Wukong
10,887
907
27
2
0
173,448
0
L
Nemesis
12,980
1,082
39
3
0
246,798
0
W
Tiamat
15,047
1,254
76
6
4
220,106
0
L
Tsukuyomi
11,874
990
36
3
0
210,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role