Player Matchup

Anubis
Anubis
Buffonio
Anubis
Level 26
God Stats
26W - 28L
1,455 SR
Queue Stats
68W - 89L
1,291 Elo+
Solo
Thanatos
Thanatos
Tinki_Vinki64rus
Thanatos
Level 15
God Stats
6W - 11L
1,361 SR
Queue Stats
26W - 35L
1,299 Elo+
Solo
Neith
Neith
keonidoens
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,298 Elo+
Party 1
Bacchus
Bacchus
lahjaton_kotka
Bacchus
Level 26
God Stats
3W - 8L
1,403 SR
Queue Stats
97W - 82L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
polat-2007
Cu Chulainn
Level 88
God Stats
8W - 7L
1,663 SR
Queue Stats
171W - 149L
1,506 Elo+
Party 1
Team Averages
Level 32
1,476 SR
1,355 Elo+

VS

Team Averages
Level 21
1,473 SR
1,481 Elo+
Charybdis
Charybdis
 
Charybdis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SketStomper69
Zhong Kui
Level 25
God Stats
5W - 6L
1,454 SR
Queue Stats
64W - 50L
1,547 Elo+
Solo
Bakasura
Bakasura
StellioSs67
Bakasura
Level 7
God Stats
3W - 4L
1,410 SR
Queue Stats
3W - 9L
1,129 Elo+
Solo
Ao Kuang
Ao Kuang
Switchypanda
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buffonio
Anubis
15
4 / 8 / 1
9,510
501
13,099
14,376
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 3
7,965
419
4,226
14,643
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
2 / 10 / 3
7,727
407
6,808
10,322
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 2 / 4
9,059
477
9,225
17,152
19,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
polat-2007
Cu Chulainn
15
0 / 3 / 0
8,780
462
6,473
11,795
6,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 5 / 5
11,199
589
10,713
13,605
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
 
Cupid
14
3 / 3 / 9
8,823
464
4,309
8,789
4,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
SketStomper69
Zhong Kui
17
8 / 3 / 9
10,687
562
13,919
15,273
12,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
StellioSs67
Bakasura
15
8 / 5 / 6
10,282
541
10,212
13,373
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Switchypanda
Ao Kuang
17
4 / 0 / 5
10,682
562
10,419
9,506
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
15
Kills
29
29
Deaths
16
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
5
5
1.7
W
Cupid
 
Cupid
3
3
9
2.5
L
Anubis
Buffonio
Anubis
4
8
1
0.56
W
Zhong Kui
SketStomper69
Zhong Kui
8
3
9
4.17
W
Bakasura
StellioSs67
Bakasura
8
5
6
2.2
W
Ao Kuang
Switchypanda
Ao Kuang
4
0
5
6.5
L
3
6
3
0.75
L
Neith
2
10
3
0.35
L
6
2
4
4
L
Cu Chulainn
polat-2007
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,831
Damage
49,572
68,288
Taken
60,546
41,559
Mitigated
37,382
14,144
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,713
5,905
0
3,281
13,605
4,213
3,799
6,707
6,898
0
80,344
W
Cupid
 
Cupid
4,309
1,758
565
1,123
8,789
4,743
504
5,440
3,349
0
16,596
L
Anubis
Buffonio
Anubis
13,099
148
0
3,700
14,376
7,047
28
5,425
8,575
67,502
0
W
Zhong Kui
SketStomper69
Zhong Kui
13,919
1,464
0
4,177
15,273
12,335
194
5,791
9,482
64,305
0
W
Bakasura
StellioSs67
Bakasura
10,212
6,606
0
3,536
13,373
5,766
698
5,037
8,336
0
35,081
W
Ao Kuang
Switchypanda
Ao Kuang
10,419
1,717
0
5,709
9,506
10,325
811
451
9,055
60,587
0
L
4,226
1,199
0
6,885
14,643
4,453
0
5,119
8,554
0
31,828
L
Neith
6,808
2,768
0
793
10,322
3,572
464
1,962
8,091
0
33,070
L
9,225
1,540
0
2,032
17,152
19,713
78
3,480
12,631
22,589
0
L
Cu Chulainn
polat-2007
Cu Chulainn
6,473
1,493
0
734
11,795
6,774
0
6,523
4,225
5,686
53,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
51,673
367
Minions Killed
464
0
Camps Cleared
0
1,646,867
Distance Traveled
1,709,063
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,199
589
134
7
0
367,817
0
W
Cupid
8,823
464
32
2
0
312,728
0
L
Anubis
9,510
501
114
6
0
263,993
5
W
Zhong Kui
10,687
562
100
5
0
322,397
2
W
Bakasura
10,282
541
80
4
0
363,231
0
W
Ao Kuang
10,682
562
118
6
0
342,890
1
L
Thanatos
7,965
419
60
3
0
335,963
1
L
Neith
7,727
407
49
3
0
348,586
0
L
Bacchus
9,059
477
20
1
0
355,937
6
L
Cu Chulainn
8,780
462
124
7
0
342,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role