Player Matchup

Achilles
Achilles
AimForTheHeel
Achilles
Level 18
God Stats
61W - 35L
1,726 SR
Queue Stats
62W - 35L
1,705 Elo+
Solo
Ymir
Ymir
JamyDogger
Ymir
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 60L
1,530 Elo+
Party 1
Tyr
Tyr
McMaker
Tyr
Level 17
God Stats
15W - 17L
1,829 SR
Queue Stats
71W - 60L
1,494 Elo+
Solo
Poseidon
Poseidon
PoseidenMain
Poseidon
Level 22
God Stats
11W - 8L
1,601 SR
Queue Stats
59W - 49L
1,502 Elo+
Solo
Anhur
Anhur
SAMBP98
Anhur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,471 Elo+
Party 1
Team Averages
Level 20
1,631 SR
1,540 Elo+

VS

Team Averages
Level 12
1,476 SR
1,509 Elo+
Hachiman
Hachiman
ApogeyCSM
Hachiman
Level 7
God Stats
2W - 2L
1,512 SR
Queue Stats
6W - 7L
1,537 Elo+
Solo
Nemesis
Nemesis
Gruzak
Nemesis
Level 8
God Stats
0W - 1L
1,184 SR
Queue Stats
5W - 9L
1,436 Elo+
Solo
Nike
Nike
Rottenhamster
Nike
Level 26
God Stats
12W - 12L
1,602 SR
Queue Stats
103W - 133L
1,466 Elo+
Solo
Sylvanus
Sylvanus
l3aket
Sylvanus
Level 18
God Stats
12W - 7L
1,582 SR
Queue Stats
15W - 16L
1,557 Elo+
Solo
Neith
Neith
xXzoisXx
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AimForTheHeel
Achilles
18
13 / 2 / 3
10,420
651
14,672
12,383
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 11
8,769
548
2,255
11,982
7,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
14
4 / 1 / 3
9,098
569
5,462
13,257
6,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
PoseidenMain
Poseidon
16
8 / 0 / 4
9,612
601
11,661
8,461
2,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SAMBP98
Anhur
13
5 / 3 / 0
8,370
523
7,364
8,693
2,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ApogeyCSM
Hachiman
11
0 / 9 / 2
6,896
431
2,550
11,681
3,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Gruzak
Nemesis
10
1 / 9 / 1
6,628
414
3,557
13,840
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 0
7,946
497
7,112
7,912
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
l3aket
Sylvanus
11
2 / 5 / 4
7,116
445
5,229
13,917
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
xXzoisXx
Neith
10
3 / 6 / 3
7,125
445
8,116
9,399
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
31
Kills
8
8
Deaths
31
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
AimForTheHeel
Achilles
13
2
3
7.25
L
Hachiman
ApogeyCSM
Hachiman
0
9
2
0.11
L
Nemesis
Gruzak
Nemesis
1
9
1
0.17
W
1
2
11
3.25
W
Tyr
4
1
3
5.5
W
Poseidon
PoseidenMain
Poseidon
8
0
4
10
L
2
2
0
1
W
Anhur
SAMBP98
Anhur
5
3
0
1.67
L
Sylvanus
l3aket
Sylvanus
2
5
4
0.8
L
Neith
xXzoisXx
Neith
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
26,564
54,776
Taken
56,749
25,092
Mitigated
26,048
23,378
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AimForTheHeel
Achilles
14,672
5,340
0
5,305
12,383
5,623
532
389
11,867
0
82,421
L
Hachiman
ApogeyCSM
Hachiman
2,550
1,846
0
1,503
11,681
3,068
107
2,467
9,214
0
27,268
L
Nemesis
Gruzak
Nemesis
3,557
1,822
0
3,090
13,840
3,846
0
3,701
10,139
0
34,244
W
2,255
153
1,739
2,261
11,982
7,306
464
1,799
9,829
31,098
0
W
Tyr
5,462
872
0
5,061
13,257
6,964
201
1,315
11,132
0
43,800
W
Poseidon
PoseidenMain
Poseidon
11,661
2,018
93
6,059
8,461
2,984
1,415
1,008
7,204
73,353
0
L
7,112
861
0
1,993
7,912
6,287
350
0
7,912
8,048
31,284
W
Anhur
SAMBP98
Anhur
7,364
5,146
0
2,860
8,693
2,215
1,244
1,121
7,170
0
47,635
L
Sylvanus
l3aket
Sylvanus
5,229
932
1,330
3,212
13,917
9,847
310
5,131
8,786
13,571
0
L
Neith
xXzoisXx
Neith
8,116
3,219
0
1,184
9,399
3,000
726
2,617
6,782
0
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,269
Gold Earned
35,711
489
Minions Killed
299
0
Camps Cleared
0
1,639,434
Distance Traveled
1,361,208
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,420
651
138
9
0
379,472
5
L
Hachiman
6,896
431
52
3
0
284,329
1
L
Nemesis
6,628
414
69
4
0
282,593
1
W
Ymir
8,769
548
55
3
0
280,922
4
W
Tyr
9,098
569
92
6
0
337,358
0
W
Poseidon
9,612
601
121
8
0
348,394
0
L
Nike
7,946
497
91
6
0
287,394
2
W
Anhur
8,370
523
83
5
0
293,288
4
L
Sylvanus
7,116
445
24
2
0
242,998
5
L
Neith
7,125
445
63
4
0
263,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role