Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BrunetteCafe851
Geb
Level 124
God Stats
37W - 30L
1,365 SR
Queue Stats
202W - 200L
1,404 Elo+
Solo
Zeus
Zeus
ItsjustCrAZ
Zeus
Level 127
God Stats
5W - 2L
1,441 SR
Queue Stats
14W - 11L
1,685 Elo+
Solo
Ra
Ra
direclaw420
Ra
Level 55
God Stats
6W - 5L
1,154 SR
Queue Stats
340W - 350L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
henriquevb6661
Gilgamesh
Level 47
God Stats
30W - 32L
1,461 SR
Queue Stats
164W - 221L
1,405 Elo+
Solo
Team Averages
Level 102
1,384 SR
1,492 Elo+

VS

Team Averages
Level 84
1,500 SR
1,489 Elo+
Hera
Hera
Adolfcritla
Hera
Level 88
God Stats
4W - 3L
1,480 SR
Queue Stats
95W - 100L
1,605 Elo+
Solo
Thor
Thor
GlutnusRook
Thor
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 149L
1,408 Elo+
Solo
Neith
Neith
MonstersRebirth
Neith
Level 102
God Stats
2W - 1L
1,527 SR
Queue Stats
45W - 35L
1,539 Elo+
Solo
Kukulkan
Kukulkan
riotous528salt
Kukulkan
Level 106
God Stats
43W - 33L
1,544 SR
Queue Stats
238W - 258L
1,391 Elo+
Solo
Hercules
Hercules
海神唐三
Hercules
Level 61
God Stats
30W - 37L
1,452 SR
Queue Stats
331W - 347L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 1 / 18
12,373
1,237
22,364
11,443
13,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 2 / 15
10,961
1,096
10,028
8,205
3,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
12 / 2 / 14
13,231
1,323
30,006
12,331
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 12
10,621
1,062
7,092
8,362
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
henriquevb6661
Gilgamesh
17
3 / 3 / 10
10,361
1,036
7,044
12,947
9,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

255

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,011
1,001
6,598
13,345
6,088
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 12 / 3
10,074
1,007
10,807
24,449
10,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 6
9,704
970
9,920
11,022
3,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
2 / 8 / 5
10,203
1,020
13,398
13,893
5,077
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
海神唐三
Hercules
16
2 / 5 / 4
9,783
978
6,969
18,021
11,824
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
32
Kills
10
10
Deaths
32
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
18
16
L
2
2
3
1.75
W
6
2
15
6.75
L
3
12
3
0.38
W
12
2
14
9.5
L
1
5
6
0.8
W
4
2
12
5
W
Gilgamesh
henriquevb6661
Gilgamesh
3
3
10
2.67
L
Kukulkan
2
8
5
0.56
L
Hercules
海神唐三
Hercules
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,534
Damage
47,692
53,288
Taken
80,730
33,270
Mitigated
37,802
12,339
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
22,364
6,650
0
2,516
11,443
13,095
0
2,995
8,448
0
39,326
L
6,598
1,386
0
350
13,345
6,088
0
7,295
5,425
19,327
0
W
10,028
413
0
445
8,205
3,367
0
1,989
6,216
14,276
0
L
10,807
2,619
0
1,468
24,449
10,957
0
13,459
10,005
0
21,399
W
30,006
2,723
400
4,386
12,331
4,196
0
3,004
9,327
50,924
0
L
9,920
4,017
0
725
11,022
3,856
0
8,589
2,175
0
24,304
W
7,092
1,603
2,188
2,195
8,362
3,170
0
5,123
3,239
25,774
0
W
Gilgamesh
henriquevb6661
Gilgamesh
7,044
1,306
0
209
12,947
9,442
0
6,885
6,062
0
30,682
L
Kukulkan
13,398
420
0
480
13,893
5,077
0
7,286
6,106
51,686
0
L
Hercules
海神唐三
Hercules
6,969
1,510
0
3,302
18,021
11,824
0
9,024
8,402
0
12,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
49,775
199
Minions Killed
175
8
Camps Cleared
5
1,057,457
Distance Traveled
981,827
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,373
1,237
37
4
3
238,985
0
L
Hera
10,011
1,001
36
4
1
198,090
0
W
Geb
10,961
1,096
3
0
0
249,873
1
L
Thor
10,074
1,007
20
2
0
174,521
0
W
Zeus
13,231
1,323
60
6
3
188,701
0
L
Neith
9,704
970
30
3
4
191,805
1
W
Ra
10,621
1,062
62
6
2
185,312
0
W
Gilgamesh
10,361
1,036
37
4
0
194,586
0
L
Kukulkan
10,203
1,020
81
8
0
207,431
1
L
Hercules
9,783
978
8
1
0
209,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role