Player Matchup

Artemis
Artemis
DyScrypt
Artemis
Level 19
God Stats
0W - 1L
1,327 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 2
Cerberus
Cerberus
ImMariius
Cerberus
Level 14
God Stats
3W - 2L
1,376 SR
Queue Stats
50W - 73L
1,435 Elo+
Party 1
Olorun
Olorun
NonnoYTChannel
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,341 Elo+
Solo
Sol
Sol
Urarak
Sol
Level 21
God Stats
6W - 12L
1,382 SR
Queue Stats
10W - 13L
1,452 Elo+
Party 2
Fenrir
Fenrir
XxMortal08xX
Fenrir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 37L
1,381 Elo+
Party 1
Team Averages
Level 14
1,417 SR
1,404 Elo+

VS

Team Averages
Level 25
1,613 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Blanatt
Nemesis
Level 27
God Stats
10W - 3L
1,604 SR
Queue Stats
78W - 63L
1,495 Elo+
Solo
Jormungandr
Jormungandr
EZFRI
Jormungandr
Level 28
God Stats
21W - 17L
1,618 SR
Queue Stats
56W - 69L
1,456 Elo+
Solo
King Arthur
King Arthur
KodokuSan
King Arthur
Level 16
God Stats
4W - 1L
1,845 SR
Queue Stats
14W - 10L
1,246 Elo+
Solo
Medusa
Medusa
SmokyBarett
Medusa
Level 27
God Stats
31W - 25L
1,498 SR
Queue Stats
69W - 72L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DyScrypt
Artemis
10
1 / 7 / 3
6,490
433
4,608
7,286
1,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ImMariius
Cerberus
9
0 / 8 / 1
6,044
403
2,100
13,734
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 3 / 0
4,679
312
472
1,767
314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Urarak
Sol
13
8 / 7 / 2
9,189
613
15,343
17,312
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
14
4 / 6 / 0
8,285
552
7,731
13,481
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 1 / 4
10,156
677
13,499
9,367
5,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Blanatt
Nemesis
13
2 / 5 / 7
7,851
523
4,404
12,038
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
EZFRI
Jormungandr
13
3 / 1 / 11
8,005
534
5,486
11,819
8,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
KodokuSan
King Arthur
11
2 / 7 / 2
6,955
464
3,771
13,402
8,790
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
14 / 1 / 4
9,641
643
10,406
6,985
2,555
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
13
Kills
29
31
Deaths
15
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
4
10
W
Nemesis
Blanatt
Nemesis
2
5
7
1.1
L
Artemis
DyScrypt
Artemis
1
7
3
0.36
W
Jormungandr
EZFRI
Jormungandr
3
1
11
8.5
L
Cerberus
ImMariius
Cerberus
0
8
1
0.06
W
King Arthur
KodokuSan
King Arthur
2
7
2
0.43
L
0
3
0
0
W
Medusa
14
1
4
16
L
Sol
Urarak
Sol
8
7
2
1.29
L
Fenrir
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
37,566
53,580
Taken
53,611
15,004
Mitigated
28,729
14,064
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,499
1,143
0
6,622
9,367
5,026
757
5,303
4,064
79,891
0
W
Nemesis
Blanatt
Nemesis
4,404
1,781
0
2,533
12,038
4,200
0
4,487
7,551
0
51,587
L
Artemis
DyScrypt
Artemis
4,608
2,064
0
622
7,286
1,305
661
2,181
5,105
0
17,599
W
Jormungandr
EZFRI
Jormungandr
5,486
1,314
117
2,300
11,819
8,158
306
3,877
7,942
28,482
0
L
Cerberus
ImMariius
Cerberus
2,100
429
0
1,008
13,734
5,953
460
4,072
9,662
20,232
0
W
King Arthur
KodokuSan
King Arthur
3,771
639
0
1,650
13,402
8,790
140
6,828
6,574
0
24,097
L
472
358
0
0
1,767
314
0
568
1,199
3,676
0
W
Medusa
10,406
4,647
0
1,679
6,985
2,555
3,966
1,710
5,275
0
48,904
L
Sol
Urarak
Sol
15,343
10,623
76
7,934
17,312
3,084
3,731
8,066
9,246
55,877
0
L
Fenrir
7,731
2,394
0
4,424
13,481
4,348
0
4,098
9,383
0
47,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
42,608
264
Minions Killed
399
0
Camps Cleared
0
1,069,428
Distance Traveled
1,386,145
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,156
677
136
9
0
265,469
2
W
Nemesis
7,851
523
86
6
0
295,968
3
L
Artemis
6,490
433
36
2
0
215,742
0
W
Jormungandr
8,005
534
47
3
0
284,193
5
L
Cerberus
6,044
403
29
2
0
295,710
0
W
King Arthur
6,955
464
55
4
0
275,490
2
L
Olorun
4,679
312
5
0
0
54,557
0
W
Medusa
9,641
643
75
5
0
265,025
2
L
Sol
9,189
613
103
7
0
234,217
2
L
Fenrir
8,285
552
91
6
0
269,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role