Player Matchup

Cupid
Cupid
Mr Painkiler666
Cupid
Level 128
God Stats
2W - 1L
1,566 SR
Queue Stats
14W - 12L
1,572 Elo+
Party 1
Freya
Freya
NuggetMain
Freya
Level 154
God Stats
3W - 1L
1,635 SR
Queue Stats
30W - 22L
1,587 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Savxjen
Kumbhakarna
Level 15
God Stats
8W - 2L
1,869 SR
Queue Stats
17W - 21L
1,506 Elo+
Party 1
Khepri
Khepri
Stupidmonkey64
Khepri
Level 160
God Stats
10W - 2L
1,736 SR
Queue Stats
27W - 11L
1,685 Elo+
Party 1
Tiamat
Tiamat
ggBlur
Tiamat
Level 142
God Stats
1W - 1L
1,493 SR
Queue Stats
11W - 4L
1,701 Elo+
Party 1
Team Averages
Level 120
1,660 SR
1,610 Elo+

VS

Team Averages
Level 94
1,593 SR
1,511 Elo+
Ravana
Ravana
KronosWarrior21
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,542 Elo+
Solo
Pele
Pele
Sanagomia_kokomi
Pele
Level 141
God Stats
20W - 11L
1,672 SR
Queue Stats
326W - 258L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
StarMild
Baron Samedi
Level 147
God Stats
37W - 24L
1,624 SR
Queue Stats
547W - 526L
1,539 Elo+
Solo
Hachiman
Hachiman
TheGrim1904
Hachiman
Level 48
God Stats
65W - 89L
1,435 SR
Queue Stats
314W - 377L
1,378 Elo+
Solo
Kukulkan
Kukulkan
d3spaireon
Kukulkan
Level 46
God Stats
0W - 2L
1,731 SR
Queue Stats
47W - 54L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 6
11,287
1,026
17,281
11,699
5,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
17
9 / 2 / 5
11,776
1,071
16,334
12,514
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Savxjen
Kumbhakarna
17
1 / 1 / 14
11,006
1,001
1,851
13,233
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 4 / 17
10,623
966
9,143
22,090
27,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
ggBlur
Tiamat
17
1 / 2 / 12
9,718
883
16,928
11,494
9,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

242

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
10,294
936
9,836
14,493
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 6
10,008
910
16,596
22,052
8,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
StarMild
Baron Samedi
17
3 / 2 / 4
10,074
916
16,916
11,436
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
TheGrim1904
Hachiman
16
0 / 2 / 6
9,656
878
10,495
12,558
4,733
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
d3spaireon
Kukulkan
16
1 / 1 / 7
9,802
891
12,491
4,634
1,782
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
19
Kills
9
9
Deaths
19
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
8
0
6
11
W
Freya
9
2
5
5.75
L
2
10
6
0.5
W
Kumbhakarna
Savxjen
Kumbhakarna
1
1
14
8
L
Baron Samedi
StarMild
Baron Samedi
3
2
4
2.5
W
0
4
17
2.13
L
Hachiman
TheGrim1904
Hachiman
0
2
6
1.5
L
Kukulkan
d3spaireon
Kukulkan
1
1
7
4.5
W
Tiamat
ggBlur
Tiamat
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,537
Damage
66,334
71,030
Taken
65,173
66,886
Mitigated
26,442
20,269
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,836
1,340
0
739
14,493
6,808
0
9,502
4,991
0
21,698
W
17,281
11,054
661
3,188
11,699
5,291
0
3,996
7,703
0
53,834
W
Freya
16,334
5,341
0
5,757
12,514
5,742
0
4,980
7,534
38,945
0
L
16,596
2,068
0
1,933
22,052
8,289
0
12,439
9,613
0
35,653
W
Kumbhakarna
Savxjen
Kumbhakarna
1,851
537
0
1,534
13,233
19,405
0
6,908
6,325
5,064
0
L
Baron Samedi
StarMild
Baron Samedi
16,916
917
3,512
3,139
11,436
4,830
0
8,554
2,882
28,895
0
W
9,143
591
3,244
4,660
22,090
27,197
0
10,009
12,081
15,477
0
L
Hachiman
TheGrim1904
Hachiman
10,495
8,462
131
1,426
12,558
4,733
0
9,898
2,660
0
28,582
L
Kukulkan
d3spaireon
Kukulkan
12,491
931
0
0
4,634
1,782
0
3,863
771
35,884
0
W
Tiamat
ggBlur
Tiamat
16,928
602
0
1,225
11,494
9,251
0
3,514
7,980
31,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,410
Gold Earned
49,834
206
Minions Killed
196
9
Camps Cleared
7
1,058,175
Distance Traveled
973,255
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,294
936
27
2
3
224,121
0
W
Cupid
11,287
1,026
95
9
2
209,128
0
W
Freya
11,776
1,071
46
4
4
204,582
1
L
Pele
10,008
910
37
3
1
200,395
0
W
Kumbhakarna
11,006
1,001
10
1
0
211,537
0
L
Baron Samedi
10,074
916
27
2
0
228,271
0
W
Khepri
10,623
966
14
1
1
206,031
3
L
Hachiman
9,656
878
35
3
3
187,179
1
L
Kukulkan
9,802
891
70
6
0
133,289
2
W
Tiamat
9,718
883
41
4
2
226,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role