Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BiddiBiscuit
Tiamat
Level 101
God Stats
13W - 23L
1,426 SR
Queue Stats
407W - 513L
1,467 Elo+
Party 1
Cerberus
Cerberus
Eski_420
Cerberus
Level 126
God Stats
5W - 8L
1,518 SR
Queue Stats
314W - 287L
1,514 Elo+
Solo
Geb
Geb
MischievousOgre
Geb
Level 108
God Stats
22W - 13L
1,629 SR
Queue Stats
248W - 275L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
UndeadHangedMan
Heimdallr
Level 121
God Stats
11W - 12L
1,539 SR
Queue Stats
732W - 690L
1,430 Elo+
Solo
Team Averages
Level 117
1,522 SR
1,479 Elo+

VS

Team Averages
Level 115
1,565 SR
1,496 Elo+
Chiron
Chiron
 
Chiron
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Genova69
Athena
Level 126
God Stats
9W - 5L
1,591 SR
Queue Stats
354W - 367L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Veldheer_Bevelen
Zhong Kui
Level 109
God Stats
9W - 10L
1,680 SR
Queue Stats
510W - 528L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
visEONairy
Morgan Le Fay
Level 127
God Stats
18W - 14L
1,556 SR
Queue Stats
112W - 107L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 0
6,789
453
3,541
8,544
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
13
0 / 3 / 1
6,945
463
2,028
7,289
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Eski_420
Cerberus
12
0 / 1 / 0
6,692
446
1,452
7,840
5,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,930
395
4,353
13,132
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
UndeadHangedMan
Heimdallr
11
2 / 5 / 0
6,844
456
4,283
9,116
2,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 2 / 1
8,993
600
10,898
7,526
2,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
13
3 / 1 / 4
8,417
561
3,757
8,620
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Genova69
Athena
12
0 / 0 / 5
7,608
507
4,699
10,660
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
15
1 / 0 / 1
8,841
589
3,989
4,746
4,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
visEONairy
Morgan Le Fay
14
3 / 0 / 3
8,585
572
7,751
5,471
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Chiron
 
Chiron
6
2
1
3.25
W
Fenrir
 
Fenrir
3
1
4
5
L
Tiamat
0
3
1
0.17
L
Cerberus
Eski_420
Cerberus
0
1
0
0
W
Athena
Genova69
Athena
0
0
5
2.5
L
0
3
1
0.17
L
Heimdallr
UndeadHangedMan
Heimdallr
2
5
0
0.4
W
Zhong Kui
1
0
1
1.5
W
Morgan Le Fay
visEONairy
Morgan Le Fay
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
31,094
45,921
Taken
37,023
19,036
Mitigated
20,405
15,509
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,541
1,496
0
4,250
8,544
2,395
0
1,796
6,652
0
43,020
W
Chiron
 
Chiron
10,898
4,927
769
2,685
7,526
2,471
1,789
791
6,695
0
65,395
W
Fenrir
 
Fenrir
3,757
722
45
4,041
8,620
3,153
0
1,394
7,164
0
45,734
L
Tiamat
2,028
421
0
1,924
7,289
3,063
0
3,240
3,756
42,976
0
L
Cerberus
Eski_420
Cerberus
1,452
133
0
3,032
7,840
5,446
0
3,210
4,592
30,285
0
W
Athena
Genova69
Athena
4,699
1,003
380
3,940
10,660
7,819
140
3,116
7,406
23,248
0
L
4,353
399
549
3,941
13,132
5,496
0
5,806
7,130
16,997
0
L
Heimdallr
UndeadHangedMan
Heimdallr
4,283
2,516
0
1,813
9,116
2,636
528
1,764
7,352
0
37,878
W
Zhong Kui
3,989
535
0
3,673
4,746
4,957
1,430
1,203
3,543
52,852
0
W
Morgan Le Fay
visEONairy
Morgan Le Fay
7,751
1,005
446
2,522
5,471
2,005
1,117
1,035
4,382
48,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
42,444
404
Minions Killed
436
0
Camps Cleared
0
1,347,949
Distance Traveled
1,496,509
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,789
453
87
6
0
310,518
0
W
Chiron
8,993
600
115
8
0
316,551
1
W
Fenrir
8,417
561
76
5
0
315,587
0
L
Tiamat
6,945
463
100
7
0
276,954
7
L
Cerberus
6,692
446
112
7
0
265,441
1
W
Athena
7,608
507
34
2
0
293,890
5
L
Geb
5,930
395
30
2
0
281,785
5
L
Heimdallr
6,844
456
75
5
0
213,251
1
W
Zhong Kui
8,841
589
108
7
0
262,253
2
W
Morgan Le Fay
8,585
572
103
7
0
308,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role