Player Matchup

Yemoja
Yemoja
DeDjoni
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
LοwKeyShaco
Loki
Level 13
God Stats
1W - 1L
1,598 SR
Queue Stats
1W - 2L
1,552 Elo+
Solo
Skadi
Skadi
bomnjvladimir
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
koposha4051
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
treyzzzgang
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,520 SR
1,510 Elo+

VS

Team Averages
Level 20
1,355 SR
1,271 Elo+
Odin
Odin
GREIVOR
Odin
Level 18
God Stats
5W - 9L
1,369 SR
Queue Stats
15W - 34L
1,203 Elo+
Party 2
Skadi
Skadi
Koomagor
Skadi
Level 13
God Stats
2W - 4L
1,376 SR
Queue Stats
4W - 10L
1,209 Elo+
Solo
Merlin
Merlin
Susano234
Merlin
Level 25
God Stats
3W - 3L
1,440 SR
Queue Stats
39W - 51L
1,341 Elo+
Solo
Cliodhna
Cliodhna
Th3k1ngxylo
Cliodhna
Level 25
God Stats
2W - 2L
1,303 SR
Queue Stats
15W - 14L
1,332 Elo+
Party 2
The Morrigan
The Morrigan
llNEWBIE
The Morrigan
Level 17
God Stats
1W - 3L
1,289 SR
Queue Stats
7W - 7L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DeDjoni
Yemoja
7
1 / 5 / 0
5,711
381
1,412
8,048
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 3 / 2
8,264
551
6,330
12,357
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 9 / 2
6,283
419
3,109
9,107
2,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
7
1 / 11 / 2
5,848
390
3,753
8,730
1,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
10
3 / 5 / 0
6,710
447
5,607
7,793
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GREIVOR
Odin
13
10 / 3 / 3
8,879
592
7,615
7,858
2,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Koomagor
Skadi
13
3 / 2 / 2
8,104
540
3,904
7,248
2,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Susano234
Merlin
11
6 / 1 / 7
7,945
530
6,309
5,401
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Th3k1ngxylo
Cliodhna
11
4 / 5 / 6
7,128
475
7,206
7,212
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
llNEWBIE
The Morrigan
14
9 / 2 / 10
9,151
610
7,095
6,379
2,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
12
Kills
32
33
Deaths
13
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DeDjoni
Yemoja
1
5
0
0.2
W
Odin
GREIVOR
Odin
10
3
3
3.83
W
Skadi
Koomagor
Skadi
3
2
2
2
L
6
3
2
2.33
W
Merlin
Susano234
Merlin
6
1
7
9.5
W
Cliodhna
Th3k1ngxylo
Cliodhna
4
5
6
1.4
L
1
9
2
0.22
L
Merlin
1
11
2
0.18
W
The Morrigan
llNEWBIE
The Morrigan
9
2
10
7
L
Olorun
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
32,129
46,035
Taken
34,098
15,228
Mitigated
10,570
9,601
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DeDjoni
Yemoja
1,412
617
456
726
8,048
4,750
593
1,367
6,601
10,647
0
W
Odin
GREIVOR
Odin
7,615
2,523
0
1,468
7,858
2,532
2,082
3,742
4,040
0
31,982
W
Skadi
Koomagor
Skadi
3,904
1,886
0
1,617
7,248
2,345
1,652
2,281
4,967
0
52,170
L
6,330
2,035
0
6,343
12,357
3,622
0
3,748
8,308
0
50,629
W
Merlin
Susano234
Merlin
6,309
381
0
666
5,401
1,538
1,093
1,141
4,260
21,330
0
W
Cliodhna
Th3k1ngxylo
Cliodhna
7,206
552
0
3,615
7,212
2,134
243
1,887
5,325
0
32,503
L
3,109
762
0
217
9,107
2,381
307
3,992
4,915
0
18,045
L
Merlin
3,753
248
0
108
8,730
1,970
0
3,350
5,014
16,178
0
W
The Morrigan
llNEWBIE
The Morrigan
7,095
1,478
0
1,134
6,379
2,021
165
992
5,173
48,743
893
L
Olorun
5,607
2,829
0
1,751
7,793
2,505
702
0
7,793
21,852
3,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
41,207
221
Minions Killed
328
0
Camps Cleared
0
1,180,243
Distance Traveled
1,399,745
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,711
381
16
1
0
236,219
1
W
Odin
8,879
592
52
3
0
286,327
0
W
Skadi
8,104
540
76
5
0
254,720
0
L
Loki
8,264
551
97
6
0
315,083
1
W
Merlin
7,945
530
59
4
0
260,043
1
W
Cliodhna
7,128
475
46
3
0
306,566
0
L
Skadi
6,283
419
32
2
0
199,462
2
L
Merlin
5,848
390
24
2
0
253,784
0
W
The Morrigan
9,151
610
95
6
0
292,089
5
L
Olorun
6,710
447
52
3
0
175,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role