Player Matchup

Medusa
Medusa
Gold IV
Asdwi
Medusa
Gold IV
Level 127
God Stats
36W - 37L
1,467 SR
Queue Stats
241W - 247L
1,407 MMR
Solo
Guan Yu
Guan Yu
Gold V
Br4dK1rk
Guan Yu
Gold V
Level 123
God Stats
6W - 6L
1,677 SR
Queue Stats
68W - 73L
1,399 MMR
Solo
Cupid
Cupid
Gold III
Dunleavy43
Cupid
Gold III
Level 129
God Stats
5W - 6L
1,575 SR
Queue Stats
286W - 294L
1,498 MMR
Solo
Cthulhu
Cthulhu
Gold IV
DutchGuyCas
Cthulhu
Gold IV
Level 127
God Stats
1W - 1L
1,638 SR
Queue Stats
109W - 114L
1,472 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Er_Bixo_18
Hun Batz
Gold IV
Level 89
God Stats
7W - 5L
1,822 SR
Queue Stats
46W - 46L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,636 SR
1,473 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,544 SR
1,459 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
Just Didds
Neith
Gold I
Level 109
God Stats
19W - 12L
1,590 SR
Queue Stats
205W - 204L
1,467 MMR
Solo
Ares
Ares
Gold IV
MachacaHomer_08
Ares
Gold IV
Level 137
God Stats
1W - 1L
1,529 SR
Queue Stats
275W - 286L
1,347 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
NiMand96
Sun Wukong
Platinum V
Level 107
God Stats
218W - 197L
1,578 SR
Queue Stats
685W - 688L
1,615 MMR
Solo
Cabrakan
Cabrakan
Gold V
iLoveJuice1312
Cabrakan
Gold V
Level 85
God Stats
5W - 3L
1,522 SR
Queue Stats
85W - 82L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asdwi
Medusa
8
0 / 1 / 0
4,368
485
3,098
3,260
759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Br4dK1rk
Guan Yu
4
0 / 4 / 0
3,712
412
536
4,266
1,650
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
9
0 / 3 / 1
5,056
562
2,016
6,620
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DutchGuyCas
Cthulhu
8
1 / 1 / 0
4,990
554
2,536
5,460
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Er_Bixo_18
Hun Batz
8
2 / 1 / 0
5,284
587
2,245
5,317
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaArtioCliodhnaGeb

VS

Bans
GilgameshMorgan Le FayCharybdisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 1
6,101
678
6,595
4,674
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
0 / 0 / 1
4,781
531
2,251
4,686
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,640
516
1,476
4,692
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
NiMand96
Sun Wukong
9
3 / 1 / 1
5,451
606
2,954
4,242
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
10
4 / 2 / 0
6,044
672
4,706
5,004
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
10
10
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Medusa
Asdwi
Medusa
0
1
0
0
L
Guan Yu
Br4dK1rk
Guan Yu
0
4
0
0
L
Cupid
0
3
1
0.17
L
Cthulhu
DutchGuyCas
Cthulhu
1
1
0
1
L
Hun Batz
Er_Bixo_18
Hun Batz
2
1
0
2
W
Neith
0
0
1
0.5
W
0
0
0
0
W
Sun Wukong
NiMand96
Sun Wukong
3
1
1
3.5
W
Cabrakan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,431
Damage
17,982
24,923
Taken
23,298
9,482
Mitigated
11,065
5,231
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,595
2,592
0
3,058
4,674
1,640
795
329
4,345
34,148
4,642
L
Medusa
Asdwi
Medusa
3,098
970
0
55
3,260
759
0
1,036
2,180
0
27,515
L
Guan Yu
Br4dK1rk
Guan Yu
536
0
50
664
4,266
1,650
0
2,784
1,209
0
9,317
L
Cupid
2,016
1,286
0
1,057
6,620
2,081
0
3,246
3,374
0
25,337
L
Cthulhu
DutchGuyCas
Cthulhu
2,536
151
0
1,832
5,460
3,447
0
2,146
3,314
14,387
0
L
Hun Batz
Er_Bixo_18
Hun Batz
2,245
780
0
1,573
5,317
1,545
0
2,293
2,894
0
21,707
W
Neith
2,251
1,056
0
2,166
4,686
1,179
0
516
4,170
0
27,116
W
1,476
138
0
1,245
4,692
2,425
0
1,103
3,589
10,745
0
W
Sun Wukong
NiMand96
Sun Wukong
2,954
930
0
1,814
4,242
1,649
45
402
3,840
0
23,570
W
Cabrakan
4,706
646
0
1,478
5,004
4,172
0
186
4,818
35,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
27,017
198
Minions Killed
284
0
Camps Cleared
0
816,355
Distance Traveled
874,130
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,101
678
76
8
0
168,224
2
L
Medusa
4,368
485
51
6
0
174,133
3
L
Guan Yu
3,712
412
15
2
0
104,930
0
L
Cupid
5,056
562
52
6
0
161,338
1
L
Cthulhu
4,990
554
22
2
0
172,665
1
L
Hun Batz
5,284
587
58
6
0
203,289
1
W
Neith
4,781
531
57
6
0
159,870
2
W
Ares
4,640
516
13
1
0
180,744
1
W
Sun Wukong
5,451
606
56
6
0
193,274
1
W
Cabrakan
6,044
672
82
9
0
172,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role