Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Neycoo0MG
Athena
Level 69
God Stats
5W - 2L
1,572 SR
Queue Stats
42W - 44L
1,443 Elo+
Solo
Hera
Hera
joker-dark73
Hera
Level 107
God Stats
36W - 25L
1,687 SR
Queue Stats
297W - 300L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
lucifrere31
Gilgamesh
Level 160
God Stats
50W - 36L
1,627 SR
Queue Stats
666W - 590L
1,577 Elo+
Solo
Hun Batz
Hun Batz
mlozengo228
Hun Batz
Level 59
God Stats
1W - 1L
1,290 SR
Queue Stats
136W - 183L
1,315 Elo+
Party 1
Team Averages
Level 92
1,535 SR
1,468 Elo+

VS

Team Averages
Level 86
1,520 SR
1,436 Elo+
Chiron
Chiron
 
Chiron
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Azaisal
Yemoja
Level 91
God Stats
27W - 37L
1,417 SR
Queue Stats
164W - 189L
1,424 Elo+
Solo
Odin
Odin
LolyMadara1408
Odin
Level 64
God Stats
0W - 1L
1,665 SR
Queue Stats
12W - 24L
1,421 Elo+
Solo
Ravana
Ravana
oSaLeHi
Ravana
Level 111
God Stats
1W - 2L
1,495 SR
Queue Stats
346W - 335L
1,434 Elo+
Solo
Ra
Ra
seiden-Wodka737
Ra
Level 79
God Stats
11W - 11L
1,524 SR
Queue Stats
123W - 132L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 6 / 1
8,754
515
8,729
10,324
3,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Neycoo0MG
Athena
13
1 / 2 / 7
8,671
510
5,501
16,210
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 2
9,536
561
7,454
9,972
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lucifrere31
Gilgamesh
15
7 / 2 / 2
9,358
550
12,190
13,077
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
mlozengo228
Hun Batz
14
3 / 3 / 3
8,584
505
6,014
10,300
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 4 / 3
9,344
550
9,374
10,793
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Azaisal
Yemoja
11
0 / 3 / 9
7,768
457
4,348
12,185
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 5
8,466
498
7,500
15,301
7,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
oSaLeHi
Ravana
13
4 / 4 / 2
8,214
483
7,334
10,731
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 2
8,977
528
8,054
7,635
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
20
Kills
17
17
Deaths
20
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
6
1
0.92
L
Chiron
 
Chiron
7
4
3
2.13
L
Yemoja
Azaisal
Yemoja
0
3
9
1.5
L
2
7
5
0.64
W
Athena
Neycoo0MG
Athena
1
2
7
2.25
W
4
4
2
1.25
W
Gilgamesh
lucifrere31
Gilgamesh
7
2
2
4
W
Hun Batz
mlozengo228
Hun Batz
3
3
3
1.5
L
Ravana
oSaLeHi
Ravana
4
4
2
1.25
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,888
Damage
36,610
59,883
Taken
56,645
41,164
Mitigated
30,640
13,796
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,729
4,277
0
1,552
10,324
3,539
1,167
2,139
8,139
0
53,669
L
Chiron
 
Chiron
9,374
4,331
479
2,980
10,793
3,697
108
2,401
8,338
0
49,661
L
Yemoja
Azaisal
Yemoja
4,348
731
1,690
3,196
12,185
11,965
87
3,670
8,381
18,499
0
L
7,500
1,497
0
2,270
15,301
7,945
0
3,471
10,979
8,208
23,026
W
Athena
Neycoo0MG
Athena
5,501
1,920
0
4,402
16,210
17,515
155
5,517
10,433
29,013
0
W
7,454
2,149
0
1,878
9,972
4,123
476
4,384
5,422
72,972
0
W
Gilgamesh
lucifrere31
Gilgamesh
12,190
3,766
0
1,775
13,077
12,491
1,759
2,175
10,902
16,270
46,629
W
Hun Batz
mlozengo228
Hun Batz
6,014
2,054
0
4,189
10,300
3,496
0
748
9,542
0
43,897
L
Ravana
oSaLeHi
Ravana
7,334
2,865
0
3,648
10,731
4,330
208
1,760
8,722
0
47,761
L
8,054
513
831
2,362
7,635
2,703
360
4,241
3,238
63,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
42,769
462
Minions Killed
405
0
Camps Cleared
0
1,505,989
Distance Traveled
1,502,421
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,754
515
86
5
0
300,798
3
L
Chiron
9,344
550
96
6
0
297,963
5
L
Yemoja
7,768
457
30
2
0
310,248
7
L
Odin
8,466
498
55
3
0
280,051
2
W
Athena
8,671
510
33
2
0
335,790
4
W
Hera
9,536
561
150
9
0
255,892
5
W
Gilgamesh
9,358
550
105
6
0
291,142
1
W
Hun Batz
8,584
505
88
5
0
322,367
1
L
Ravana
8,214
483
95
6
0
309,077
6
L
Ra
8,977
528
129
8
0
305,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role