Player Matchup

Baron Samedi
Baron Samedi
Lofi Queen
Baron Samedi
Level 34
God Stats
3W - 0L
1,746 SR
Queue Stats
19W - 5L
1,739 Elo+
Party 2
Bastet
Bastet
TattierPanda360
Bastet
Level 30
God Stats
1W - 0L
1,775 SR
Queue Stats
20W - 5L
1,757 Elo+
Party 2
Horus
Horus
XEien No RaionX
Horus
Level 153
God Stats
4W - 0L
1,599 SR
Queue Stats
168W - 159L
1,562 Elo+
Party 2
Skadi
Skadi
XKaia No RaionX
Skadi
Level 71
God Stats
7W - 3L
1,500 SR
Queue Stats
9W - 6L
1,526 Elo+
Party 2
Artemis
Artemis
YemojaSquirt
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 58
1,624 SR
1,617 Elo+

VS

Team Averages
Level 47
1,443 SR
1,450 Elo+
Ganesha
Ganesha
EmoElmo46
Ganesha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,415 Elo+
Solo
Sol
Sol
MaestroDV
Sol
Level 46
God Stats
45W - 30L
1,576 SR
Queue Stats
565W - 592L
1,494 Elo+
Solo
Danzaburou
Danzaburou
UATWA
Danzaburou
Level 83
God Stats
52W - 45L
1,498 SR
Queue Stats
219W - 214L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
たくみだよ
Baron Samedi
Level 34
God Stats
0W - 1L
1,191 SR
Queue Stats
19W - 14L
1,464 Elo+
Party 1
Loki
Loki
はるとと
Loki
Level 29
God Stats
0W - 1L
1,453 SR
Queue Stats
12W - 9L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lofi Queen
Baron Samedi
18
5 / 1 / 14
10,922
993
18,069
6,181
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
13 / 0 / 14
12,314
1,119
16,706
12,599
5,951
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

17
2 / 0 / 20
10,780
980
3,127
19,244
16,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 2 / 15
11,068
1,006
14,611
8,693
3,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
YemojaSquirt
Artemis
17
3 / 0 / 22
11,752
1,068
14,175
21,836
35,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Team 1 Tickets

313

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EmoElmo46
Ganesha
16
0 / 5 / 3
9,221
838
7,811
18,851
19,207
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 5 / 2
8,912
810
17,610
10,421
3,863
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
UATWA
Danzaburou
15
1 / 3 / 1
9,408
855
8,691
13,365
6,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
たくみだよ
Baron Samedi
15
1 / 6 / 2
9,427
857
15,008
13,447
7,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 11 / 1
9,173
834
8,842
19,190
6,773
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
12
29
Kills
3
3
Deaths
30
85
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
EmoElmo46
Ganesha
0
5
3
0.3
W
Baron Samedi
Lofi Queen
Baron Samedi
5
1
14
12
L
0
5
2
0.2
W
13
0
14
20
L
Danzaburou
UATWA
Danzaburou
1
3
1
0.5
W
2
0
20
12
W
6
2
15
6.75
W
Artemis
YemojaSquirt
Artemis
3
0
22
14
L
Baron Samedi
たくみだよ
Baron Samedi
1
6
2
0.33
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,688
Damage
57,962
68,553
Taken
75,274
66,138
Mitigated
43,433
31,606
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
EmoElmo46
Ganesha
7,811
1,206
57
508
18,851
19,207
0
5,365
13,486
13,579
0
W
Baron Samedi
Lofi Queen
Baron Samedi
18,069
1,231
9,788
2,234
6,181
3,809
0
2,855
3,326
49,130
0
L
17,610
6,756
0
887
10,421
3,863
0
2,665
7,756
30,580
0
W
16,706
5,265
0
3,312
12,599
5,951
0
6,348
6,251
0
32,484
L
Danzaburou
UATWA
Danzaburou
8,691
1,917
0
2,641
13,365
6,490
0
2,956
10,409
0
33,483
W
3,127
1,552
5,765
7,873
19,244
16,677
0
11,224
8,020
0
7,214
W
14,611
7,694
0
0
8,693
3,706
0
5,208
3,485
0
37,013
W
Artemis
YemojaSquirt
Artemis
14,175
5,011
0
2,634
21,836
35,995
0
14,794
7,042
0
21,831
L
Baron Samedi
たくみだよ
Baron Samedi
15,008
1,479
1,974
2,415
13,447
7,100
0
4,035
9,412
34,713
0
L
8,842
1,945
21
1,176
19,190
6,773
0
3,048
15,452
0
23,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,836
Gold Earned
46,141
192
Minions Killed
151
11
Camps Cleared
3
953,006
Distance Traveled
875,552
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,221
838
0
0
0
187,943
2
W
Baron Samedi
10,922
993
52
5
2
200,775
1
L
Sol
8,912
810
30
3
0
132,734
0
W
Bastet
12,314
1,119
40
4
4
205,606
0
L
Danzaburou
9,408
855
45
4
0
180,717
3
W
Horus
10,780
980
12
1
1
176,933
2
W
Skadi
11,068
1,006
73
7
3
174,930
0
W
Artemis
11,752
1,068
15
1
1
194,762
0
L
Baron Samedi
9,427
857
56
5
1
183,668
0
L
Loki
9,173
834
20
2
2
190,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role