Player Matchup

Kukulkan
Kukulkan
EverGreenDeluXe
Kukulkan
Level 26
God Stats
3W - 10L
1,561 SR
Queue Stats
8W - 12L
1,543 Elo+
Solo
Jing Wei
Jing Wei
JZanZ669
Jing Wei
Level 28
God Stats
7W - 12L
1,355 SR
Queue Stats
77W - 88L
1,451 Elo+
Solo
Sol
Sol
Tenac1ou5 T
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,437 Elo+
Solo
Skadi
Skadi
Tr3apy
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Solo
Agni
Agni
wizard of og 08
Agni
Level 14
God Stats
1W - 2L
1,531 SR
Queue Stats
9W - 17L
1,344 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,386 Elo+

VS

Team Averages
Level 21
1,538 SR
1,549 Elo+
Ares
Ares
Alireza_ji
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,328 Elo+
Party 2
Tiamat
Tiamat
DarkPsyGnom
Tiamat
Level 17
God Stats
1W - 1L
1,275 SR
Queue Stats
12W - 9L
1,543 Elo+
Solo
Bastet
Bastet
Galaxy-_-Wolf_-
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Raiken
Ratatoskr
Level 20
God Stats
3W - 1L
1,520 SR
Queue Stats
44W - 8L
1,708 Elo+
Party 1
Zeus
Zeus
Synzola
Zeus
Level 17
God Stats
2W - 0L
1,895 SR
Queue Stats
45W - 13L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 4 / 3
9,571
957
7,730
15,960
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
JZanZ669
Jing Wei
15
0 / 13 / 3
8,566
857
4,993
20,977
11,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 9 / 4
8,629
863
9,794
17,051
6,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Tr3apy
Skadi
15
3 / 10 / 3
9,502
950
11,309
16,267
6,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 13 / 2
8,559
856
9,981
16,388
9,704
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 36
11,832
1,183
6,407
10,369
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
16
0 / 4 / 19
9,237
924
3,028
8,464
6,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 16
10,126
1,013
8,743
12,701
5,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Raiken
Ratatoskr
20
19 / 1 / 22
13,492
1,349
25,279
8,363
5,218
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Synzola
Zeus
20
25 / 0 / 17
13,886
1,389
39,406
11,070
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
159
6
Kills
49
49
Deaths
6
15
Assists
110
Player
Kills
Deaths
Assists
KDA
W
1
0
36
19
W
Tiamat
0
4
19
2.38
L
Kukulkan
2
4
3
0.88
W
4
1
16
12
L
Jing Wei
JZanZ669
Jing Wei
0
13
3
0.12
W
Ratatoskr
Raiken
Ratatoskr
19
1
22
30
W
Zeus
Synzola
Zeus
25
0
17
33.5
L
0
9
4
0.22
L
Skadi
Tr3apy
Skadi
3
10
3
0.45
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,807
Damage
82,863
86,643
Taken
50,967
43,254
Mitigated
36,838
3,209
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,407
434
133
1,747
10,369
13,206
0
6,482
3,887
8,935
0
W
Tiamat
3,028
341
0
1,419
8,464
6,356
0
3,042
5,422
12,734
0
L
Kukulkan
7,730
821
0
269
15,960
9,053
0
10,618
5,104
23,295
0
W
8,743
1,751
0
1,323
12,701
5,989
0
7,344
5,357
0
14,280
L
Jing Wei
JZanZ669
Jing Wei
4,993
3,061
0
684
20,977
11,210
0
12,336
8,216
0
19,582
W
Ratatoskr
Raiken
Ratatoskr
25,279
9,480
0
1,985
8,363
5,218
0
4,379
3,984
0
45,062
W
Zeus
Synzola
Zeus
39,406
14,553
0
3,372
11,070
6,069
0
6,258
4,812
65,692
4,075
L
9,794
3,365
0
1,633
17,051
6,574
0
9,246
7,562
26,324
0
L
Skadi
Tr3apy
Skadi
11,309
5,703
0
416
16,267
6,713
0
7,456
8,578
0
20,689
L
9,981
1,188
0
207
16,388
9,704
0
7,103
9,040
27,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,827
Gold Earned
58,573
167
Minions Killed
166
4
Camps Cleared
7
836,350
Distance Traveled
943,346
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,832
1,183
6
1
0
197,095
0
W
Tiamat
9,237
924
19
2
0
144,605
0
L
Kukulkan
9,571
957
46
5
0
177,317
0
W
Bastet
10,126
1,013
19
2
0
185,411
0
L
Jing Wei
8,566
857
30
3
3
184,385
0
W
Ratatoskr
13,492
1,349
59
6
2
225,979
0
W
Zeus
13,886
1,389
63
6
5
190,256
0
L
Sol
8,629
863
44
4
1
157,836
0
L
Skadi
9,502
950
14
1
0
167,583
0
L
Agni
8,559
856
33
3
0
149,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role