Player Matchup

Hades
Hades
N7 Redeemer
Hades
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 346L
1,494 Elo+
Solo
Hera
Hera
PokingSmot69
Hera
Level 128
God Stats
6W - 4L
1,680 SR
Queue Stats
882W - 983L
1,479 Elo+
Solo
Olorun
Olorun
Yemju
Olorun
Level 156
God Stats
0W - 1L
1,259 SR
Queue Stats
53W - 31L
1,586 Elo+
Solo
Chernobog
Chernobog
cuzim
Chernobog
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
jammyfool
Kuzenbo
Level 158
God Stats
5W - 4L
1,761 SR
Queue Stats
516W - 533L
1,432 Elo+
Solo
Team Averages
Level 135
1,540 SR
1,512 Elo+

VS

Team Averages
Level 128
1,600 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Chong1574
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,518 SR
Queue Stats
48W - 53L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
Furious Silence
Jormungandr
Level 149
God Stats
4W - 3L
1,582 SR
Queue Stats
293W - 300L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
adreya
Gilgamesh
Level 97
God Stats
2W - 0L
1,694 SR
Queue Stats
60W - 58L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
jeffman129
Baron Samedi
Level 128
God Stats
2W - 0L
1,704 SR
Queue Stats
101W - 97L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
8,241
749
7,623
19,653
14,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 6 / 7
8,430
766
10,006
11,815
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Yemju
Olorun
16
7 / 6 / 3
9,690
881
9,037
12,444
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
cuzim
Chernobog
15
2 / 6 / 6
8,188
744
9,230
12,864
4,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
jammyfool
Kuzenbo
13
2 / 3 / 8
7,426
675
5,462
16,462
14,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 3 / 12
9,575
870
12,132
8,021
3,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Chong1574
Ah Muzen Cab
16
7 / 4 / 7
9,846
895
20,139
11,562
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Furious Silence
Jormungandr
16
2 / 2 / 17
9,362
851
10,382
15,050
14,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
adreya
Gilgamesh
16
6 / 2 / 12
9,660
878
12,563
11,669
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
jeffman129
Baron Samedi
16
6 / 3 / 10
10,111
919
13,611
12,673
7,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
14
Kills
25
25
Deaths
14
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
12
3.33
W
Ah Muzen Cab
Chong1574
Ah Muzen Cab
7
4
7
2.63
W
Jormungandr
Furious Silence
Jormungandr
2
2
17
5.25
L
1
4
11
1.63
L
2
6
7
0.92
L
Olorun
Yemju
Olorun
7
6
3
1.42
W
Gilgamesh
adreya
Gilgamesh
6
2
12
6
L
Chernobog
cuzim
Chernobog
2
6
6
0.83
L
Kuzenbo
jammyfool
Kuzenbo
2
3
8
2
W
Baron Samedi
jeffman129
Baron Samedi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,358
Damage
68,827
73,238
Taken
58,975
43,071
Mitigated
41,834
28,643
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,132
2,254
1,124
1,153
8,021
3,563
846
6,132
1,715
24,949
0
W
Ah Muzen Cab
Chong1574
Ah Muzen Cab
20,139
8,162
1,516
3,479
11,562
5,306
3,938
6,188
5,235
0
44,072
W
Jormungandr
Furious Silence
Jormungandr
10,382
1,567
1,436
4,301
15,050
14,766
366
5,195
9,767
25,624
0
L
7,623
78
1,744
8,251
19,653
14,192
0
6,699
12,547
17,294
0
L
10,006
3,373
684
2,708
11,815
4,277
0
7,279
4,446
25,469
0
L
Olorun
Yemju
Olorun
9,037
5,110
2,150
3,845
12,444
5,297
0
7,700
4,517
14,173
1,722
W
Gilgamesh
adreya
Gilgamesh
12,563
3,227
1,823
2,443
11,669
10,497
762
6,004
5,182
0
20,923
L
Chernobog
cuzim
Chernobog
9,230
4,594
304
2,787
12,864
4,732
0
7,608
5,171
0
17,720
L
Kuzenbo
jammyfool
Kuzenbo
5,462
2,569
296
5,874
16,462
14,573
0
6,839
9,504
8,784
0
W
Baron Samedi
jeffman129
Baron Samedi
13,611
670
5,932
5,501
12,673
7,702
59
6,373
6,260
27,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
48,554
112
Minions Killed
129
0
Camps Cleared
0
844,870
Distance Traveled
1,086,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,575
870
28
3
0
218,090
0
W
Ah Muzen Cab
9,846
895
43
4
0
207,686
0
W
Jormungandr
9,362
851
15
1
0
220,698
0
L
Hades
8,241
749
24
2
0
190,386
0
L
Hera
8,430
766
26
2
0
172,867
1
L
Olorun
9,690
881
24
2
0
183,416
0
W
Gilgamesh
9,660
878
12
1
0
226,325
3
L
Chernobog
8,188
744
27
2
0
139,439
0
L
Kuzenbo
7,426
675
11
1
0
158,762
0
W
Baron Samedi
10,111
919
31
3
0
214,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role