Player Matchup

Thanatos
Thanatos
HydroH3nny
Thanatos
Level 89
God Stats
0W - 3L
1,366 SR
Queue Stats
126W - 161L
1,382 Elo+
Solo
Bellona
Bellona
Nastjad0-Monster
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,220 Elo+
Solo
Kukulkan
Kukulkan
Serbio90
Kukulkan
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
89W - 81L
1,501 Elo+
Solo
Team Averages
Level 73
1,527 SR
1,367 Elo+

VS

Team Averages
Level 103
1,540 SR
1,389 Elo+
Neith
Neith
Ernestooo911112
Neith
Level 8
God Stats
3W - 4L
1,467 SR
Queue Stats
6W - 18L
1,228 Elo+
Solo
Fafnir
Fafnir
Indeinleben
Fafnir
Level 144
God Stats
36W - 18L
1,707 SR
Queue Stats
808W - 604L
1,508 Elo+
Party 1
Thoth
Thoth
M0ESE H3NGST
Thoth
Level 156
God Stats
33W - 63L
1,446 SR
Queue Stats
701W - 789L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HydroH3nny
Thanatos
10
2 / 7 / 3
7,193
719
5,039
8,463
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
5,833
583
1,377
5,025
2,259
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Serbio90
Kukulkan
12
3 / 0 / 1
7,439
744
10,141
5,100
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
6,123
612
1,616
5,523
1,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
5 / 2 / 4
8,236
824
6,894
11,936
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 4
7,581
758
6,459
6,652
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
9
9
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Thanatos
HydroH3nny
Thanatos
2
7
3
0.5
W
Fafnir
5
2
4
3.5
W
4
1
4
6
L
0
2
1
0.25
L
Kukulkan
Serbio90
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,557
Damage
14,969
18,588
Taken
24,111
6,636
Mitigated
16,883
4,541
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,616
670
276
588
5,523
1,929
0
4,496
1,027
0
7,595
L
Thanatos
HydroH3nny
Thanatos
5,039
1,529
0
2,624
8,463
2,774
0
6,085
2,161
0
9,557
W
Fafnir
6,894
1,710
0
3,970
11,936
12,854
0
2,673
9,263
11,299
0
W
6,459
134
0
1,066
6,652
2,100
64
3,514
3,138
39,340
0
L
1,377
623
0
50
5,025
2,259
0
3,469
1,332
0
5,226
L
Kukulkan
Serbio90
Kukulkan
10,141
162
0
1,867
5,100
1,603
0
3,453
1,413
41,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,465
Gold Earned
21,940
102
Minions Killed
107
3
Camps Cleared
6
518,145
Distance Traveled
540,132
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,123
612
23
2
0
142,508
0
L
Thanatos
7,193
719
11
1
1
171,722
1
W
Fafnir
8,236
824
6
1
1
183,512
3
W
Thoth
7,581
758
78
8
5
214,112
2
L
Bellona
5,833
583
9
1
0
168,581
4
L
Kukulkan
7,439
744
82
8
2
177,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role