Player Matchup

Athena
Athena
MeliodasRN
Athena
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 12L
1,595 Elo+
Party 2
Zeus
Zeus
PrivateNusjay
Zeus
Level 14
God Stats
3W - 7L
1,697 SR
Queue Stats
111W - 105L
1,770 Elo+
Solo
Heimdallr
Heimdallr
Reaver033
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,618 Elo+
Party 2
Guan Yu
Guan Yu
beefcake6254
Guan Yu
Level 13
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 6L
1,369 Elo+
Solo
Susano
Susano
malik123321
Susano
Level 22
God Stats
15W - 14L
1,506 SR
Queue Stats
67W - 63L
1,613 Elo+
Solo
Team Averages
Level 15
1,591 SR
1,593 Elo+

VS

Team Averages
Level 19
1,616 SR
1,624 Elo+
Tiamat
Tiamat
DoraHasExplored
Tiamat
Level 7
God Stats
4W - 5L
1,481 SR
Queue Stats
6W - 7L
1,502 Elo+
Solo
Mulan
Mulan
Lollopop21
Mulan
Level 17
God Stats
3W - 4L
1,503 SR
Queue Stats
25W - 32L
1,409 Elo+
Solo
Chaac
Chaac
Luberghini
Chaac
Level 14
God Stats
1W - 3L
1,728 SR
Queue Stats
30W - 22L
1,922 Elo+
Solo
Medusa
Medusa
Mommymilker6969
Medusa
Level 14
God Stats
19W - 11L
1,728 SR
Queue Stats
23W - 17L
1,673 Elo+
Party 1
Ymir
Ymir
Praxees
Ymir
Level 45
God Stats
183W - 166L
1,638 SR
Queue Stats
204W - 202L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MeliodasRN
Athena
18
2 / 4 / 13
11,932
497
8,323
25,936
27,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 3 / 5
15,151
631
23,511
15,014
5,271
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Reaver033
Heimdallr
20
4 / 3 / 9
13,298
554
20,329
16,026
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
beefcake6254
Guan Yu
19
2 / 3 / 3
12,195
508
6,826
13,104
14,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
20
9 / 1 / 7
14,017
584
10,552
16,050
6,060
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
8,497
354
2,499
8,972
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
2 / 4 / 0
11,620
484
10,004
20,945
20,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
20
5 / 7 / 1
13,917
580
14,986
26,242
13,992
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 7 / 2
11,834
493
16,775
17,156
7,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Praxees
Ymir
16
1 / 5 / 4
10,384
433
4,435
22,013
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
30
Kills
14
14
Deaths
30
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Mulan
2
4
0
0.5
L
Chaac
5
7
1
0.79
W
Athena
MeliodasRN
Athena
2
4
13
2.13
L
6
7
2
1
L
Ymir
Praxees
Ymir
1
5
4
0.6
W
13
3
5
5.17
W
Heimdallr
Reaver033
Heimdallr
4
3
9
2.83
W
Guan Yu
beefcake6254
Guan Yu
2
3
3
1.17
W
Susano
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,541
Damage
48,699
86,130
Taken
95,328
60,026
Mitigated
67,748
28,329
Healing
23,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,499
180
0
1,540
8,972
2,954
0
4,798
3,798
24,719
0
L
Mulan
10,004
1,117
0
5,833
20,945
20,297
805
5,005
15,859
12,941
55,564
L
Chaac
14,986
2,366
0
10,887
26,242
13,992
0
11,792
14,172
0
111,027
W
Athena
MeliodasRN
Athena
8,323
1,827
186
3,782
25,936
27,488
120
3,651
21,952
46,539
0
L
16,775
8,419
0
2,794
17,156
7,056
3,808
4,426
12,655
0
106,287
L
Ymir
Praxees
Ymir
4,435
766
0
2,550
22,013
23,449
380
4,807
17,010
32,188
0
W
23,511
3,088
109
7,207
15,014
5,271
3,750
1,891
12,984
116,832
0
W
Heimdallr
Reaver033
Heimdallr
20,329
12,212
0
5,985
16,026
6,383
4,148
2,593
13,366
0
99,935
W
Guan Yu
beefcake6254
Guan Yu
6,826
847
521
3,570
13,104
14,824
0
1,688
10,775
0
66,983
W
Susano
10,552
2,428
0
6,969
16,050
6,060
0
1,547
14,314
0
89,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,593
Gold Earned
56,252
631
Minions Killed
583
0
Camps Cleared
0
2,311,358
Distance Traveled
1,950,719
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,497
354
49
2
0
264,896
0
L
Mulan
11,620
484
159
7
0
443,279
0
L
Chaac
13,917
580
170
7
0
465,126
4
W
Athena
11,932
497
54
2
0
441,694
8
L
Medusa
11,834
493
162
7
0
462,043
1
L
Ymir
10,384
433
43
2
0
315,375
2
W
Zeus
15,151
631
192
8
0
430,266
4
W
Heimdallr
13,298
554
158
7
0
424,882
2
W
Guan Yu
12,195
508
119
5
0
476,044
6
W
Susano
14,017
584
108
5
0
538,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role