Player Matchup

Loki
Loki
Alexnnnnnnnnn
Loki
Level 29
God Stats
4W - 4L
1,464 SR
Queue Stats
127W - 124L
1,574 Elo+
Solo
Janus
Janus
GimmeDome42
Janus
Level 24
God Stats
22W - 13L
1,532 SR
Queue Stats
73W - 66L
1,412 Elo+
Solo
Ares
Ares
GiveMeKissMane
Ares
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 42L
1,613 Elo+
Party 1
Freya
Freya
Mistification-
Freya
Level 18
God Stats
7W - 6L
1,337 SR
Queue Stats
36W - 37L
1,472 Elo+
Party 1
Bakasura
Bakasura
vCandlejack
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,861 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,586 Elo+

VS

Team Averages
Level 22
1,684 SR
1,513 Elo+
Ne Zha
Ne Zha
GENERAL_N0L3DG3
Ne Zha
Level 29
God Stats
4W - 4L
1,538 SR
Queue Stats
92W - 85L
1,477 Elo+
Solo
Jing Wei
Jing Wei
XxAiraidxX
Jing Wei
Level 16
God Stats
4W - 6L
1,808 SR
Queue Stats
5W - 8L
1,487 Elo+
Solo
Geb
Geb
donnish-gallon0
Geb
Level 26
God Stats
53W - 33L
1,668 SR
Queue Stats
136W - 100L
1,638 Elo+
Party 2
Artemis
Artemis
lospollos021
Artemis
Level 15
God Stats
1W - 2L
1,709 SR
Queue Stats
253W - 241L
1,622 Elo+
Party 2
Anubis
Anubis
tzur_medina1
Anubis
Level 23
God Stats
2W - 1L
1,696 SR
Queue Stats
27W - 36L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
9,562
637
7,121
9,888
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 2 / 3
8,616
574
6,607
7,710
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
6,599
440
260
5,511
4,488
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
6,933
462
3,780
8,624
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
vCandlejack
Bakasura
18
10 / 0 / 0
10,424
695
11,949
9,880
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,720
448
2,312
9,681
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
XxAiraidxX
Jing Wei
9
0 / 5 / 0
5,492
366
691
6,463
1,960
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 5
7,636
509
3,879
6,556
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
lospollos021
Artemis
14
7 / 3 / 3
8,501
567
10,468
10,184
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
8
0 / 7 / 1
5,652
377
2,998
8,996
3,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
19
Kills
10
10
Deaths
19
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
2
4
1
0.63
W
5
2
3
3.25
W
0
1
1
0.5
W
0
4
1
0.13
L
Jing Wei
XxAiraidxX
Jing Wei
0
5
0
0
L
1
0
5
3.5
L
Artemis
lospollos021
Artemis
7
3
3
2.83
L
Anubis
0
7
1
0.07
W
Bakasura
vCandlejack
Bakasura
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
20,348
41,613
Taken
41,880
17,226
Mitigated
17,288
16,539
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,121
2,222
0
4,502
9,888
3,378
0
1,095
8,793
0
69,062
L
2,312
303
0
2,555
9,681
2,547
0
559
8,616
0
26,069
W
6,607
303
0
1,940
7,710
2,188
510
1,712
5,998
39,284
0
W
260
20
0
0
5,511
4,488
0
658
4,853
19,016
0
W
3,780
1,817
0
3,249
8,624
2,527
572
927
7,697
32,505
0
L
Jing Wei
XxAiraidxX
Jing Wei
691
585
0
276
6,463
1,960
168
3,664
2,427
0
18,951
L
3,879
215
0
2,296
6,556
5,083
0
2,068
4,320
26,586
0
L
Artemis
lospollos021
Artemis
10,468
5,138
0
3,621
10,184
4,245
0
2,657
6,961
0
48,325
L
Anubis
2,998
259
0
2,114
8,996
3,453
0
1,069
6,720
23,842
0
W
Bakasura
vCandlejack
Bakasura
11,949
7,925
0
6,848
9,880
4,645
2,604
2,485
7,395
0
67,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
34,001
426
Minions Killed
263
0
Camps Cleared
0
1,448,491
Distance Traveled
1,266,876
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,562
637
124
8
0
322,980
2
L
Ne Zha
6,720
448
48
3
0
301,345
4
W
Janus
8,616
574
72
5
0
287,007
5
W
Ares
6,599
440
37
2
0
250,366
1
W
Freya
6,933
462
51
3
0
260,455
4
L
Jing Wei
5,492
366
48
3
0
207,921
0
L
Geb
7,636
509
43
3
0
310,167
3
L
Artemis
8,501
567
94
6
0
274,234
6
L
Anubis
5,652
377
30
2
0
173,209
0
W
Bakasura
10,424
695
142
9
0
327,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role