Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Pear_Time
Geb
Level 50
God Stats
5W - 4L
1,588 SR
Queue Stats
274W - 142L
1,661 Elo+
Solo
Baron Samedi
Baron Samedi
Vxcxtixn
Baron Samedi
Level 57
God Stats
10W - 3L
1,885 SR
Queue Stats
26W - 23L
1,606 Elo+
Solo
Team Averages
Level 89
1,658 SR
1,589 Elo+

VS

Team Averages
Level 83
1,588 SR
1,458 Elo+
Cu Chulainn
Cu Chulainn
AsianJaguar2
Cu Chulainn
Level 94
God Stats
2W - 4L
1,441 SR
Queue Stats
84W - 79L
1,390 Elo+
Party 1
Sol
Sol
ilikeyacutg9018
Sol
Level 21
God Stats
29W - 23L
1,562 SR
Queue Stats
43W - 42L
1,495 Elo+
Party 1
Chiron
Chiron
xEpicxBladesx
Chiron
Level 134
God Stats
3W - 3L
1,762 SR
Queue Stats
104W - 100L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
11 / 0 / 10
10,939
841
17,396
10,815
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 0 / 12
10,755
827
7,270
8,464
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Vxcxtixn
Baron Samedi
15
5 / 0 / 15
10,258
789
10,216
7,798
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsianJaguar2
Cu Chulainn
9
0 / 7 / 0
7,115
547
4,033
14,597
7,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 7 / 0
7,081
545
3,749
10,658
2,820
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
7,452
573
8,846
14,933
3,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
21
Kills
0
0
Deaths
21
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
0
10
16
L
Cu Chulainn
AsianJaguar2
Cu Chulainn
0
7
0
0
W
5
0
12
11
W
Baron Samedi
Vxcxtixn
Baron Samedi
5
0
15
12.5
L
0
7
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
16,628
27,077
Taken
40,188
15,234
Mitigated
13,797
18,556
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,396
2,206
0
5,344
10,815
4,765
1,450
1,878
8,719
0
43,580
L
Cu Chulainn
AsianJaguar2
Cu Chulainn
4,033
215
0
0
14,597
7,464
0
6,579
7,536
3,527
12,535
W
7,270
1,020
707
5,022
8,464
6,690
565
1,525
6,661
24,867
0
W
Baron Samedi
Vxcxtixn
Baron Samedi
10,216
391
1,452
6,031
7,798
3,779
860
1,083
6,599
44,016
0
L
3,749
441
0
842
10,658
2,820
0
6,362
4,038
9,592
0
L
8,846
1,691
271
1,494
14,933
3,513
0
4,536
9,757
0
39,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
21,648
145
Minions Killed
110
11
Camps Cleared
1
859,796
Distance Traveled
635,020
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,939
841
39
3
4
308,626
3
L
Cu Chulainn
7,115
547
31
2
0
232,511
5
W
Geb
10,755
827
28
2
5
292,419
2
W
Baron Samedi
10,258
789
78
6
2
258,751
5
L
Sol
7,081
545
19
1
0
195,804
1
L
Chiron
7,452
573
60
5
1
206,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role