Player Matchup

Artemis
Artemis
ALIENEVE
Artemis
Level 16
God Stats
13W - 12L
1,528 SR
Queue Stats
30W - 31L
1,450 Elo+
Party 2
Neith
Neith
Allamericanpits
Neith
Level 17
God Stats
20W - 27L
1,354 SR
Queue Stats
29W - 42L
1,276 Elo+
Solo
Chang'e
Chang'e
Theoden78
Chang'e
Level 25
God Stats
105W - 104L
1,556 SR
Queue Stats
235W - 234L
1,458 Elo+
Solo
Merlin
Merlin
funkydjrooster2
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,450 Elo+
Party 2
Hercules
Hercules
toe_mas429
Hercules
Level 11
God Stats
2W - 1L
1,681 SR
Queue Stats
15W - 14L
1,417 Elo+
Party 2
Team Averages
Level 35
1,524 SR
1,410 Elo+

VS

Team Averages
Level 8
1,398 SR
1,371 Elo+
Sylvanus
Sylvanus
LastDarkUnicorn4
Sylvanus
Level 8
God Stats
1W - 6L
1,262 SR
Queue Stats
185W - 213L
1,313 Elo+
Party 3
Sun Wukong
Sun Wukong
RoLlAndColLeONE
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,667 Elo+
Party 1
Zeus
Zeus
meads1100
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,667 Elo+
Party 1
Yemoja
Yemoja
oximo78
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,153 Elo+
Solo
Nemesis
Nemesis
trace_w27
Nemesis
Level 4
God Stats
0W - 2L
1,229 SR
Queue Stats
24W - 38L
1,055 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALIENEVE
Artemis
20
14 / 0 / 22
12,919
1,174
23,138
5,706
2,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 0
8,460
769
0
0
0
Chang'e
Theoden78
Chang'e
20
10 / 0 / 27
13,031
1,185
22,422
11,092
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
9 / 0 / 21
12,347
1,122
16,424
5,299
2,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
toe_mas429
Hercules
19
9 / 4 / 25
12,582
1,144
10,417
14,604
7,157
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
9,812
892
5,927
22,809
22,166
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
RoLlAndColLeONE
Sun Wukong
15
3 / 8 / 1
10,243
931
9,601
17,766
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
15
1 / 8 / 3
9,942
904
9,923
12,496
4,776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
oximo78
Yemoja
15
0 / 3 / 1
8,595
781
536
2,767
1,181
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
trace_w27
Nemesis
15
0 / 17 / 4
9,502
864
7,006
24,209
12,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
17
42
Kills
4
4
Deaths
42
95
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALIENEVE
Artemis
14
0
22
25
W
0
0
0
0
L
0
6
4
0.33
L
Sun Wukong
RoLlAndColLeONE
Sun Wukong
3
8
1
0.44
W
Chang'e
Theoden78
Chang'e
10
0
27
23.5
W
9
0
21
19.5
L
Zeus
1
8
3
0.31
L
Yemoja
oximo78
Yemoja
0
3
1
0.17
W
Hercules
toe_mas429
Hercules
9
4
25
5.38
L
Nemesis
trace_w27
Nemesis
0
17
4
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,401
Damage
32,993
36,701
Taken
80,047
18,916
Mitigated
53,037
16,140
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALIENEVE
Artemis
23,138
13,763
0
74
5,706
2,288
0
2,274
3,294
0
39,648
W
0
0
0
0
0
0
0
0
0
0
0
L
5,927
1,879
2,137
4,176
22,809
22,166
0
11,275
11,126
21,343
0
L
Sun Wukong
RoLlAndColLeONE
Sun Wukong
9,601
2,601
0
966
17,766
12,797
0
7,826
9,604
0
17,261
W
Chang'e
Theoden78
Chang'e
22,422
1,022
4,239
5,950
11,092
7,416
0
5,966
4,906
48,255
0
W
16,424
1,141
884
1,960
5,299
2,055
0
2,340
2,864
35,887
0
L
Zeus
9,923
2,157
0
232
12,496
4,776
0
5,730
6,586
33,053
0
L
Yemoja
oximo78
Yemoja
536
145
30
30
2,767
1,181
0
1,239
1,406
1,363
0
W
Hercules
toe_mas429
Hercules
10,417
5,167
0
3,033
14,604
7,157
0
5,806
8,369
0
17,484
L
Nemesis
trace_w27
Nemesis
7,006
3,161
0
724
24,209
12,117
0
11,469
12,479
0
22,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,339
Gold Earned
48,094
188
Minions Killed
106
1
Camps Cleared
5
873,116
Distance Traveled
716,775
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,919
1,174
42
4
0
221,167
1
W
Neith
8,460
769
0
0
0
0
0
L
Sylvanus
9,812
892
32
3
1
157,102
3
L
Sun Wukong
10,243
931
8
1
2
174,734
0
W
Chang'e
13,031
1,185
63
6
0
239,132
0
W
Merlin
12,347
1,122
58
5
0
203,271
0
L
Zeus
9,942
904
45
4
1
161,571
0
L
Yemoja
8,595
781
1
0
0
24,278
0
W
Hercules
12,582
1,144
25
2
1
209,546
1
L
Nemesis
9,502
864
20
2
1
199,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role