Player Matchup

Heimdallr
Heimdallr
DwunkGwimWeeper
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
HenkelDTD
Bacchus
Level 154
God Stats
8W - 9L
1,488 SR
Queue Stats
124W - 136L
1,395 Elo+
Solo
Janus
Janus
Juszpy
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 185L
1,387 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,427 Elo+

VS

Team Averages
Level 72
1,426 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blue_Sea_Wolf
Ah Muzen Cab
Level 83
God Stats
6W - 7L
1,284 SR
Queue Stats
189W - 242L
1,431 Elo+
Party 1
Scylla
Scylla
Leissi_GIGANT
Scylla
Level 28
God Stats
6W - 8L
1,443 SR
Queue Stats
60W - 88L
1,280 Elo+
Party 1
Horus
Horus
PharaohToAll
Horus
Level 104
God Stats
14W - 12L
1,551 SR
Queue Stats
196W - 187L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DwunkGwimWeeper
Heimdallr
7
0 / 4 / 1
5,730
573
1,369
5,149
1,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
HenkelDTD
Bacchus
11
2 / 3 / 1
6,945
695
4,183
6,088
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Juszpy
Janus
11
1 / 3 / 2
6,712
671
6,513
5,982
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blue_Sea_Wolf
Ah Muzen Cab
10
3 / 1 / 6
7,253
725
5,956
5,142
1,684
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 1 / 5
7,079
708
3,271
5,303
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 6
7,332
733
5,585
8,190
5,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blue_Sea_Wolf
Ah Muzen Cab
3
1
6
6
L
Heimdallr
DwunkGwimWeeper
Heimdallr
0
4
1
0.13
L
Bacchus
HenkelDTD
Bacchus
2
3
1
0.83
L
Janus
Juszpy
Janus
1
3
2
0.67
W
4
1
5
6.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,065
Damage
14,812
17,219
Taken
18,635
7,684
Mitigated
8,624
2,061
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blue_Sea_Wolf
Ah Muzen Cab
5,956
1,051
0
725
5,142
1,684
952
3,002
1,904
0
21,316
L
Heimdallr
DwunkGwimWeeper
Heimdallr
1,369
481
344
702
5,149
1,597
81
498
4,629
0
7,465
L
Bacchus
HenkelDTD
Bacchus
4,183
113
0
170
6,088
5,040
0
2,171
3,718
11,721
0
L
Janus
Juszpy
Janus
6,513
195
0
845
5,982
1,047
56
818
5,124
23,500
0
W
3,271
85
0
0
5,303
1,674
320
3,347
1,762
13,603
0
W
5,585
2,553
428
2,296
8,190
5,266
642
3,883
4,063
0
21,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,387
Gold Earned
21,664
104
Minions Killed
104
3
Camps Cleared
5
444,669
Distance Traveled
555,952
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,253
725
39
4
1
196,828
1
L
Heimdallr
5,730
573
20
2
1
96,571
0
L
Bacchus
6,945
695
28
3
0
175,963
2
L
Janus
6,712
671
56
6
2
172,135
1
W
Scylla
7,079
708
24
2
1
175,596
0
W
Horus
7,332
733
41
4
3
183,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role