Player Matchup

Chronos
Chronos
Diamond II
Tamagoyakii
Chronos
Diamond II
Level 133
God Stats
40W - 28L
1,743 SR
Queue Stats
316W - 236L
2,075 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,743 SR
2,075 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 45
1,729 SR
1,935 MMR
Hou Yi
Hou Yi
Gold I
BronzieDestroyer
Hou Yi
Gold I
Level 45
God Stats
17W - 2L
1,729 SR
Queue Stats
37W - 3L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Tamagoyakii
Chronos
19
3 / 4 / 0
13,814
767
17,952
29,358
24,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BakasuraHe BoSolPoseidonAnubis

VS

Bans
SkadiHadesUllrKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 0
14,510
806
25,246
22,916
17,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
L
Chronos
Tamagoyakii
Chronos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
25,246
29,358
Taken
22,916
24,967
Mitigated
17,488
11,005
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,246
16,249
0
6,250
22,916
17,488
2,843
17,990
4,926
823
105,783
L
Chronos
Tamagoyakii
Chronos
17,952
6,731
0
11,005
29,358
24,967
1,255
1,365
27,993
109,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,814
Gold Earned
14,510
191
Minions Killed
180
9
Camps Cleared
5
346,327
Distance Traveled
335,719
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,510
806
180
10
5
335,719
2
L
Chronos
13,814
767
191
11
9
346,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role