Player Matchup

Cthulhu
Cthulhu
ARN0XUS76
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,198 Elo+
Solo
Tyr
Tyr
McMaker
Tyr
Level 16
God Stats
15W - 17L
1,500 SR
Queue Stats
71W - 60L
1,456 Elo+
Solo
Pele
Pele
Rottenhamster
Pele
Level 26
God Stats
3W - 1L
1,673 SR
Queue Stats
103W - 133L
1,432 Elo+
Solo
Hera
Hera
kolllidones
Hera
Level 12
God Stats
1W - 0L
1,467 SR
Queue Stats
8W - 9L
1,404 Elo+
Solo
Chang'e
Chang'e
宋枍与雨晴
Chang'e
Level 18
God Stats
1W - 3L
1,254 SR
Queue Stats
57W - 31L
1,303 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,359 Elo+

VS

Team Averages
Level 19
1,486 SR
1,424 Elo+
Kukulkan
Kukulkan
Jurasaurz
Kukulkan
Level 28
God Stats
4W - 7L
1,575 SR
Queue Stats
129W - 122L
1,576 Elo+
Solo
Cupid
Cupid
LetoLOCO
Cupid
Level 26
God Stats
4W - 9L
1,533 SR
Queue Stats
66W - 59L
1,467 Elo+
Solo
Nemesis
Nemesis
SDani01
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Medusa
Medusa
fooal
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,370 Elo+
Party 1
Hades
Hades
makcim1126
Hades
Level 8
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARN0XUS76
Cthulhu
2
0 / 0 / 0
4,656
310
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyr
14
10 / 0 / 4
8,805
587
9,307
10,583
5,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 1 / 4
8,744
583
5,564
11,062
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 7 / 0
7,479
499
6,760
9,138
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 5
8,604
574
6,449
11,297
4,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jurasaurz
Kukulkan
15
2 / 3 / 0
9,015
601
8,934
6,291
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
LetoLOCO
Cupid
13
6 / 3 / 0
8,257
550
7,741
9,827
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SDani01
Nemesis
7
0 / 9 / 2
5,724
382
2,117
7,913
1,711
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
fooal
Medusa
8
0 / 8 / 1
6,159
411
4,861
10,720
3,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
9
1 / 7 / 0
6,358
424
1,742
9,551
2,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
28
Kills
9
9
Deaths
30
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ARN0XUS76
Cthulhu
0
0
0
0
L
Kukulkan
Jurasaurz
Kukulkan
2
3
0
0.67
L
Cupid
LetoLOCO
Cupid
6
3
0
2
W
Tyr
10
0
4
12
W
9
1
4
11
L
Nemesis
SDani01
Nemesis
0
9
2
0.11
L
Medusa
fooal
Medusa
0
8
1
0.06
W
5
7
0
0.71
L
Hades
1
7
0
0.14
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
25,395
42,080
Taken
44,302
15,417
Mitigated
14,354
18,843
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ARN0XUS76
Cthulhu
0
0
0
0
0
0
0
0
0
264
0
L
Kukulkan
Jurasaurz
Kukulkan
8,934
1,021
0
526
6,291
2,448
0
2,720
3,571
69,844
0
L
Cupid
LetoLOCO
Cupid
7,741
3,866
78
3,318
9,827
4,082
719
3,117
6,370
0
59,864
W
Tyr
9,307
2,088
0
5,551
10,583
5,503
769
2,584
7,999
0
38,460
W
5,564
2,279
0
5,064
11,062
3,373
110
1,438
9,624
0
45,731
L
Nemesis
SDani01
Nemesis
2,117
1,152
0
850
7,913
1,711
69
289
7,624
0
15,902
L
Medusa
fooal
Medusa
4,861
2,912
0
1,620
10,720
3,219
330
2,549
8,171
0
20,253
W
6,760
1,700
0
1,548
9,138
2,153
0
768
8,370
22,379
0
L
Hades
1,742
373
0
2,193
9,551
2,894
767
4,062
5,235
18,948
0
W
6,449
177
655
6,025
11,297
4,388
1,003
5,886
5,411
47,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
35,513
280
Minions Killed
351
0
Camps Cleared
0
1,170,076
Distance Traveled
1,249,787
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,656
310
0
0
0
32,996
0
L
Kukulkan
9,015
601
139
9
0
278,689
4
L
Cupid
8,257
550
105
7
0
235,403
3
W
Tyr
8,805
587
63
4
0
309,885
2
W
Pele
8,744
583
81
5
0
328,490
2
L
Nemesis
5,724
382
24
2
0
205,341
0
L
Medusa
6,159
411
45
3
0
254,338
0
W
Hera
7,479
499
36
2
0
217,188
3
L
Hades
6,358
424
38
3
0
276,016
1
W
Chang'e
8,604
574
100
7
0
281,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role