Player Matchup

Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bnut2471
Aphrodite
Level 21
God Stats
3W - 4L
1,452 SR
Queue Stats
48W - 41L
1,476 Elo+
Solo
Merlin
Merlin
PeigneMur997461
Merlin
Level 16
God Stats
1W - 1L
1,710 SR
Queue Stats
22W - 21L
1,518 Elo+
Solo
Izanami
Izanami
maskodox
Izanami
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 7L
1,246 Elo+
Party 1
Thor
Thor
splash449
Thor
Level 10
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,431 Elo+

VS

Team Averages
Level 25
1,348 SR
1,402 Elo+
Chaac
Chaac
 
Chaac
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aktivbreit
Izanami
Level 31
God Stats
14W - 10L
1,507 SR
Queue Stats
22W - 26L
1,361 Elo+
Solo
Ra
Ra
BigBruce3715
Ra
Level 28
God Stats
2W - 3L
1,153 SR
Queue Stats
92W - 68L
1,493 Elo+
Solo
Achilles
Achilles
The_Bigcurt11
Achilles
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
11W - 13L
1,357 Elo+
Solo
Thanatos
Thanatos
Tinki_Vinki64rus
Thanatos
Level 15
God Stats
6W - 11L
1,302 SR
Queue Stats
26W - 35L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 9 / 1
6,214
388
4,449
14,259
7,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Bnut2471
Aphrodite
12
5 / 2 / 2
7,307
457
3,375
9,787
7,090
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 1
5,886
368
6,423
9,953
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
maskodox
Izanami
13
2 / 4 / 5
8,003
500
8,827
13,586
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
10
0 / 8 / 2
6,225
389
4,305
11,896
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 2 / 7
10,704
669
11,955
14,308
8,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Aktivbreit
Izanami
13
2 / 2 / 8
8,467
529
5,426
8,383
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
12 / 0 / 12
10,321
645
20,667
11,382
4,436
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
The_Bigcurt11
Achilles
12
5 / 1 / 10
8,294
518
6,746
13,489
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 5 / 8
8,110
507
2,377
9,163
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
8
Kills
31
31
Deaths
10
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
9
1
0.17
W
Chaac
 
Chaac
8
2
7
5.75
W
Izanami
Aktivbreit
Izanami
2
2
8
3
W
12
0
12
18
L
Aphrodite
Bnut2471
Aphrodite
5
2
2
3
L
0
8
1
0.06
W
Achilles
The_Bigcurt11
Achilles
5
1
10
10
W
4
5
8
1.6
L
Izanami
maskodox
Izanami
2
4
5
1.13
L
Thor
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
47,171
59,481
Taken
56,725
25,819
Mitigated
34,193
13,984
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,449
2,697
344
2,233
14,259
7,530
250
3,728
10,531
0
19,711
W
Chaac
 
Chaac
11,955
1,814
0
6,294
14,308
8,496
2,714
1,253
12,965
0
79,068
W
Izanami
Aktivbreit
Izanami
5,426
2,524
0
1,736
8,383
3,307
3,263
985
7,312
0
53,967
W
20,667
1,883
2,085
5,497
11,382
4,436
0
2,643
8,273
66,255
0
L
Aphrodite
Bnut2471
Aphrodite
3,375
547
1,656
3,628
9,787
7,090
72
4,336
5,451
23,280
0
L
6,423
405
0
321
9,953
3,061
0
4,223
5,730
28,520
0
W
Achilles
The_Bigcurt11
Achilles
6,746
1,784
0
1,869
13,489
14,761
213
2,249
10,921
0
20,333
W
2,377
418
0
6,738
9,163
3,193
153
1,663
7,456
0
25,204
L
Izanami
maskodox
Izanami
8,827
4,774
0
4,158
13,586
4,261
473
3,908
9,678
0
55,755
L
Thor
4,305
958
0
1,644
11,896
3,877
0
4,647
7,249
0
25,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
45,896
294
Minions Killed
430
0
Camps Cleared
0
1,352,736
Distance Traveled
1,540,653
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,214
388
46
3
0
242,410
0
W
Chaac
10,704
669
142
9
0
308,318
1
W
Izanami
8,467
529
104
7
0
264,229
0
W
Ra
10,321
645
108
7
0
328,556
0
L
Aphrodite
7,307
457
56
4
0
287,519
3
L
Merlin
5,886
368
47
3
0
268,698
2
W
Achilles
8,294
518
31
2
0
308,410
2
W
Thanatos
8,110
507
45
3
0
331,140
0
L
Izanami
8,003
500
94
6
0
270,500
0
L
Thor
6,225
389
51
3
0
283,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role