Player Matchup

Vulcan
Vulcan
ScruffyScruggs
Vulcan
Level 29
God Stats
9W - 12L
1,503 SR
Queue Stats
88W - 126L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
ScruggGang
Jormungandr
Level 25
God Stats
6W - 3L
1,770 SR
Queue Stats
63W - 84L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
a98wdhn
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,245 SR
Queue Stats
8W - 5L
1,627 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,536 Elo+

VS

Team Averages
Level 100
1,508 SR
1,612 Elo+
Cliodhna
Cliodhna
Aplabos
Cliodhna
Level 147
God Stats
18W - 5L
1,398 SR
Queue Stats
62W - 54L
1,526 Elo+
Solo
Tiamat
Tiamat
Dirtymungo
Tiamat
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
VoidBeing
Cthulhu
Level 134
God Stats
7W - 5L
1,626 SR
Queue Stats
71W - 67L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,480
606
9,250
8,352
3,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
ScruggGang
Jormungandr
12
4 / 6 / 1
9,721
694
11,879
18,832
20,487
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
a98wdhn
Morgan Le Fay
11
0 / 6 / 3
7,634
545
5,803
8,925
3,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aplabos
Cliodhna
15
8 / 2 / 7
10,528
752
11,831
7,603
4,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Dirtymungo
Tiamat
13
3 / 2 / 10
9,255
661
6,848
11,582
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
VoidBeing
Cthulhu
14
5 / 2 / 11
10,694
764
11,486
17,925
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
16
16
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aplabos
Cliodhna
8
2
7
5.75
W
Tiamat
Dirtymungo
Tiamat
3
2
10
4
L
2
4
3
0.88
L
Jormungandr
ScruggGang
Jormungandr
4
6
1
0.75
W
Cthulhu
VoidBeing
Cthulhu
5
2
11
5.25
L
Morgan Le Fay
a98wdhn
Morgan Le Fay
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
30,165
36,109
Taken
37,110
27,988
Mitigated
26,733
6,819
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aplabos
Cliodhna
11,831
1,433
0
3,753
7,603
4,963
1,657
4,178
3,425
0
32,737
W
Tiamat
Dirtymungo
Tiamat
6,848
1,545
240
3,030
11,582
6,679
1,040
9,309
2,273
20,985
0
L
9,250
5,340
1,218
1,279
8,352
3,731
92
4,319
4,033
25,743
0
L
Jormungandr
ScruggGang
Jormungandr
11,879
3,613
0
3,610
18,832
20,487
0
9,190
9,642
24,883
0
W
Cthulhu
VoidBeing
Cthulhu
11,486
716
1,566
6,822
17,925
15,091
259
14,012
3,913
41,901
0
L
Morgan Le Fay
a98wdhn
Morgan Le Fay
5,803
321
0
712
8,925
3,770
0
4,825
4,100
20,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
30,477
111
Minions Killed
148
1
Camps Cleared
8
683,592
Distance Traveled
740,691
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,528
752
37
3
6
245,917
4
W
Tiamat
9,255
661
34
2
1
226,025
0
L
Vulcan
8,480
606
54
4
1
230,234
0
L
Jormungandr
9,721
694
29
2
0
240,899
2
W
Cthulhu
10,694
764
77
6
1
268,749
0
L
Morgan Le Fay
7,634
545
28
2
0
212,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role