Player Matchup

Hades
Hades
BlueJacketCZ
Hades
Level 25
God Stats
2W - 1L
1,702 SR
Queue Stats
7W - 16L
930 Elo+
Solo
Hachiman
Hachiman
O CO0KIE M0NST4
Hachiman
Level 91
God Stats
4W - 2L
1,481 SR
Queue Stats
275W - 254L
1,430 Elo+
Party 2
Hercules
Hercules
Reggenoeforeva
Hercules
Level 122
God Stats
15W - 14L
1,545 SR
Queue Stats
305W - 264L
1,504 Elo+
Party 2
Team Averages
Level 79
1,576 SR
1,288 Elo+

VS

Team Averages
Level 66
1,373 SR
1,481 Elo+
Loki
Loki
Darksider_r
Loki
Level 101
God Stats
7W - 19L
1,249 SR
Queue Stats
326W - 362L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Mikartsnies
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Umbra5470
Baron Samedi
Level 87
God Stats
37W - 36L
1,370 SR
Queue Stats
559W - 666L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 12
9,363
720
8,312
10,124
8,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
15
10 / 1 / 6
10,560
812
16,736
6,945
2,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
5 / 1 / 11
9,549
735
8,563
10,934
9,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,867
605
5,797
12,506
3,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mikartsnies
Cthulhu
13
1 / 2 / 3
8,791
676
5,161
14,001
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Umbra5470
Baron Samedi
12
3 / 8 / 2
9,063
697
7,422
13,426
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
1
8
3
0.31
L
Cthulhu
Mikartsnies
Cthulhu
1
2
3
1.25
W
Hachiman
10
1
6
13
W
Hercules
5
1
11
10.5
L
Baron Samedi
Umbra5470
Baron Samedi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,611
Damage
18,380
28,003
Taken
39,933
20,162
Mitigated
20,358
6,319
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,312
693
728
3,112
10,124
8,359
137
5,321
4,803
21,412
0
L
5,797
660
0
1,030
12,506
3,873
0
2,054
10,452
0
19,923
L
Cthulhu
Mikartsnies
Cthulhu
5,161
623
122
3,732
14,001
11,594
0
3,267
10,734
15,752
0
W
Hachiman
16,736
5,474
0
362
6,945
2,460
583
2,861
4,084
0
50,734
W
Hercules
8,563
3,104
0
2,117
10,934
9,343
166
4,925
6,009
0
25,697
L
Baron Samedi
Umbra5470
Baron Samedi
7,422
793
1,183
2,811
13,426
4,891
0
3,589
9,837
29,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
25,721
133
Minions Killed
122
6
Camps Cleared
5
726,300
Distance Traveled
639,822
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,363
720
24
2
0
204,462
1
L
Loki
7,867
605
38
3
3
201,769
2
L
Cthulhu
8,791
676
36
3
0
218,399
0
W
Hachiman
10,560
812
81
6
5
259,226
5
W
Hercules
9,549
735
28
2
1
262,612
4
L
Baron Samedi
9,063
697
48
4
2
219,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role