Player Matchup

Ares
Ares
Empty D Soul
Ares
Level 18
God Stats
5W - 3L
1,303 SR
Queue Stats
89W - 126L
1,123 Elo+
Party 1
Chronos
Chronos
KIllerblade2k
Chronos
Level 104
God Stats
1W - 1L
1,533 SR
Queue Stats
158W - 214L
1,330 Elo+
Party 1
Bellona
Bellona
PoKe X Royal
Bellona
Level 18
God Stats
3W - 2L
1,238 SR
Queue Stats
115W - 164L
1,156 Elo+
Party 1
Team Averages
Level 47
1,358 SR
1,203 Elo+

VS

Team Averages
Level 21
1,373 SR
1,291 Elo+
Bastet
Bastet
Brodak267
Bastet
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 171L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Mairuzi
Gilgamesh
Level 27
God Stats
13W - 9L
1,120 SR
Queue Stats
149W - 153L
1,284 Elo+
Party 2
Anubis
Anubis
NoRealReasons
Anubis
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 46L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 13
9,680
745
5,795
15,963
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
16
14 / 4 / 4
11,618
894
15,666
10,434
4,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PoKe X Royal
Bellona
13
5 / 6 / 12
10,358
797
8,651
13,856
12,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brodak267
Bastet
14
9 / 8 / 6
10,266
790
12,475
14,789
5,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Mairuzi
Gilgamesh
13
4 / 8 / 8
9,806
754
8,661
14,381
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 4 / 5
9,851
758
6,922
5,569
2,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
20
Kills
17
18
Deaths
20
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
Brodak267
Bastet
9
8
6
1.5
W
1
8
13
0.94
W
Chronos
14
4
4
4
L
Gilgamesh
Mairuzi
Gilgamesh
4
8
8
1
L
4
4
5
1.63
W
Bellona
PoKe X Royal
Bellona
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,112
Damage
28,058
40,253
Taken
34,739
35,241
Mitigated
13,651
6,638
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Brodak267
Bastet
12,475
4,959
55
2,479
14,789
5,713
0
9,153
5,636
0
26,119
W
5,795
1,012
0
2,352
15,963
18,106
206
2,673
13,290
15,352
0
W
Chronos
15,666
5,027
0
3,434
10,434
4,583
1,410
2,263
8,171
45,327
3,713
L
Gilgamesh
Mairuzi
Gilgamesh
8,661
1,816
0
110
14,381
5,087
0
8,168
6,213
0
22,736
L
6,922
98
0
1,291
5,569
2,851
0
3,339
2,230
16,124
0
W
Bellona
PoKe X Royal
Bellona
8,651
4,360
0
852
13,856
12,552
470
2,175
11,681
0
17,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
29,923
129
Minions Killed
82
5
Camps Cleared
3
620,589
Distance Traveled
482,537
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,266
790
30
2
3
210,161
0
W
Ares
9,680
745
25
2
1
190,451
2
W
Chronos
11,618
894
87
7
3
201,719
3
L
Gilgamesh
9,806
754
25
2
0
203,024
3
L
Anubis
9,851
758
27
2
0
69,352
0
W
Bellona
10,358
797
17
1
1
228,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role