Player Matchup

Zeus
Zeus
ReaperBoogz
Zeus
Level 107
God Stats
31W - 20L
1,603 SR
Queue Stats
1,158W - 1,123L
1,595 Elo+
Party 1
Achilles
Achilles
ReaperFlx
Achilles
Level 144
God Stats
53W - 64L
1,592 SR
Queue Stats
3,150W - 3,662L
1,591 Elo+
Party 1
Ne Zha
Ne Zha
UzU10
Ne Zha
Level 136
God Stats
2W - 2L
1,205 SR
Queue Stats
327W - 361L
1,482 Elo+
Solo
Team Averages
Level 129
1,467 SR
1,556 Elo+

VS

Team Averages
Level 69
1,528 SR
1,455 Elo+
Artio
Artio
ABadEGirl
Artio
Level 62
God Stats
3W - 5L
1,688 SR
Queue Stats
31W - 26L
1,658 Elo+
Party 2
Odin
Odin
Walrus0629
Odin
Level 5
God Stats
0W - 4L
1,191 SR
Queue Stats
0W - 6L
1,062 Elo+
Solo
Tiamat
Tiamat
xlFr0z3n
Tiamat
Level 141
God Stats
14W - 7L
1,704 SR
Queue Stats
222W - 206L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,832
736
13,493
5,823
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
ReaperFlx
Achilles
13
5 / 3 / 6
9,265
772
11,141
16,293
13,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
UzU10
Ne Zha
13
3 / 1 / 9
8,637
720
6,475
11,014
9,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ABadEGirl
Artio
10
1 / 3 / 1
7,496
625
3,837
17,184
19,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 8 / 3
7,201
600
1,610
9,724
4,059
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
xlFr0z3n
Tiamat
12
2 / 1 / 2
7,493
624
11,156
8,597
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
ABadEGirl
Artio
1
3
1
0.5
W
4
0
7
7.5
W
Achilles
ReaperFlx
Achilles
5
3
6
2.67
W
Ne Zha
UzU10
Ne Zha
3
1
9
7.5
L
1
8
3
0.31
L
Tiamat
xlFr0z3n
Tiamat
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,109
Damage
16,603
33,130
Taken
35,505
26,162
Mitigated
28,137
12,113
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ABadEGirl
Artio
3,837
551
711
2,700
17,184
19,195
0
6,956
10,228
9,840
0
W
13,493
4,366
0
1,052
5,823
3,615
1,477
2,473
3,350
45,954
4,524
W
Achilles
ReaperFlx
Achilles
11,141
3,781
685
4,974
16,293
13,034
441
7,294
8,999
0
26,049
W
Ne Zha
UzU10
Ne Zha
6,475
2,746
853
4,549
11,014
9,513
0
5,808
5,206
0
23,151
L
1,610
563
0
0
9,724
4,059
0
3,779
5,945
0
4,719
L
Tiamat
xlFr0z3n
Tiamat
11,156
744
0
2,172
8,597
4,883
0
2,217
6,380
31,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
22,190
126
Minions Killed
68
10
Camps Cleared
1
680,340
Distance Traveled
556,576
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,496
625
10
1
0
209,270
2
W
Zeus
8,832
736
61
5
7
211,997
0
W
Achilles
9,265
772
27
2
0
227,097
1
W
Ne Zha
8,637
720
38
3
3
241,246
6
L
Odin
7,201
600
10
1
0
130,953
3
L
Tiamat
7,493
624
48
4
1
216,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role