Player Matchup

Artio
Artio
AyeDeuce5095
Artio
Level 28
God Stats
1W - 1L
1,418 SR
Queue Stats
5W - 12L
1,332 Elo+
Party 2
Thor
Thor
JerryDaSnake
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 128L
1,469 Elo+
Solo
Geb
Geb
NojKuvQau
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,509 Elo+
Solo
Anubis
Anubis
Sk1nheadLarry
Anubis
Level 17
God Stats
7W - 7L
1,358 SR
Queue Stats
19W - 14L
1,634 Elo+
Solo
Xbalanque
Xbalanque
TurnUpKid4478
Xbalanque
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 48L
1,680 Elo+
Party 2
Team Averages
Level 24
1,455 SR
1,525 Elo+

VS

Team Averages
Level 51
1,569 SR
1,511 Elo+
Ah Puch
Ah Puch
Ihaterats
Ah Puch
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,627 Elo+
Party 1
Ymir
Ymir
Mehrad72
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,286 Elo+
Party 1
Bakasura
Bakasura
WetStretch
Bakasura
Level 159
God Stats
6W - 0L
1,878 SR
Queue Stats
212W - 136L
1,716 Elo+
Party 1
Loki
Loki
historyjose
Loki
Level 8
God Stats
2W - 3L
1,443 SR
Queue Stats
11W - 17L
1,425 Elo+
Solo
Charybdis
Charybdis
iFlaxo
Charybdis
Level 67
God Stats
1W - 2L
1,522 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,300
478
868
7,066
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 0
4,669
519
2,435
7,123
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 2 / 0
3,789
421
1,047
3,561
1,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 0
5,256
584
3,263
6,409
2,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TurnUpKid4478
Xbalanque
8
0 / 3 / 0
4,621
513
4,549
6,495
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ihaterats
Ah Puch
10
3 / 1 / 1
5,760
640
5,771
4,727
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
1 / 0 / 5
5,505
612
2,874
5,231
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
WetStretch
Bakasura
12
4 / 0 / 1
6,892
766
5,064
5,162
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 2 / 5
5,678
631
2,446
5,464
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
iFlaxo
Charybdis
10
4 / 0 / 1
5,926
658
5,946
5,266
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
15
15
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ah Puch
Ihaterats
Ah Puch
3
1
1
3.5
L
1
4
0
0.25
W
Ymir
1
0
5
3.5
L
0
2
0
0
L
2
4
0
0.5
L
Xbalanque
TurnUpKid4478
Xbalanque
0
3
0
0
W
Bakasura
WetStretch
Bakasura
4
0
1
4.5
W
3
2
5
2.75
W
Charybdis
iFlaxo
Charybdis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,162
Damage
22,101
30,654
Taken
25,850
9,832
Mitigated
7,509
7,492
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
868
243
60
977
7,066
2,853
0
3,002
3,978
5,582
0
W
Ah Puch
Ihaterats
Ah Puch
5,771
454
0
1,294
4,727
1,082
0
2,067
2,660
25,282
0
L
2,435
688
0
1,496
7,123
1,777
0
1,252
5,225
0
15,978
W
Ymir
2,874
1,087
0
2,258
5,231
2,077
200
502
4,729
9,507
0
L
1,047
270
0
1,671
3,561
1,514
0
0
3,151
6,925
0
L
3,263
163
0
1,719
6,409
2,606
126
3,068
2,750
26,547
0
L
Xbalanque
TurnUpKid4478
Xbalanque
4,549
1,574
0
1,569
6,495
1,082
0
770
5,725
0
29,225
W
Bakasura
WetStretch
Bakasura
5,064
3,091
0
2,987
5,162
2,006
0
864
4,070
0
25,469
W
2,446
644
0
1,760
5,464
1,210
0
1,184
4,280
0
21,754
W
Charybdis
iFlaxo
Charybdis
5,946
3,607
0
3,358
5,266
1,134
547
389
4,877
0
36,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,635
Gold Earned
29,761
170
Minions Killed
251
0
Camps Cleared
0
738,580
Distance Traveled
899,424
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,300
478
11
1
0
206,530
0
W
Ah Puch
5,760
640
54
6
0
148,119
1
L
Thor
4,669
519
33
4
0
158,892
0
W
Ymir
5,505
612
20
2
0
180,539
3
L
Geb
3,789
421
17
2
0
63,808
0
L
Anubis
5,256
584
44
5
0
158,862
0
L
Xbalanque
4,621
513
65
7
0
150,488
0
W
Bakasura
6,892
766
69
8
0
214,272
0
W
Loki
5,678
631
35
4
0
178,796
0
W
Charybdis
5,926
658
73
8
0
177,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role