Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
A Fat Swine
Sobek
Level 160
God Stats
4W - 11L
1,392 SR
Queue Stats
596W - 597L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Naraly123
Nu Wa
Level 125
God Stats
48W - 39L
1,522 SR
Queue Stats
114W - 108L
1,435 Elo+
Solo
Artio
Artio
WordOfOne
Artio
Level 89
God Stats
22W - 18L
1,592 SR
Queue Stats
363W - 403L
1,474 Elo+
Solo
Hou Yi
Hou Yi
shinigami_kills
Hou Yi
Level 120
God Stats
8W - 13L
1,341 SR
Queue Stats
133W - 135L
1,429 Elo+
Solo
Team Averages
Level 115
1,469 SR
1,455 Elo+

VS

Team Averages
Level 88
1,618 SR
1,409 Elo+
Vamana
Vamana
Getstunlocked
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,377 Elo+
Solo
Athena
Athena
ItsJikoBruh
Athena
Level 97
God Stats
6W - 9L
1,410 SR
Queue Stats
244W - 259L
1,408 Elo+
Solo
Izanami
Izanami
MiniGoz95
Izanami
Level 75
God Stats
18W - 20L
1,975 SR
Queue Stats
295W - 301L
1,448 Elo+
Solo
Chiron
Chiron
Night-Hawk-3535
Chiron
Level 91
God Stats
9W - 7L
1,608 SR
Queue Stats
149W - 152L
1,397 Elo+
Solo
Hera
Hera
Strim14
Hera
Level 118
God Stats
5W - 3L
1,597 SR
Queue Stats
336W - 343L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
4 / 0 / 2
4,258
852
2,615
2,523
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,606
721
749
2,853
1,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
Naraly123
Nu Wa
6
0 / 0 / 4
3,983
797
1,166
2,528
668
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
WordOfOne
Artio
5
1 / 0 / 1
3,304
661
2,373
3,131
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
1 / 0 / 1
3,503
701
2,434
2,101
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,714
543
181
1,371
344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
5
0 / 1 / 0
3,239
648
991
5,076
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MiniGoz95
Izanami
6
0 / 2 / 0
3,491
698
861
2,812
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 1 / 0
3,128
626
1,202
2,543
442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Strim14
Hera
6
0 / 2 / 0
3,468
694
1,189
2,290
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
2
5
W
1
0
0
1
L
0
1
0
0
L
Athena
0
1
0
0
L
Izanami
MiniGoz95
Izanami
0
2
0
0
W
Nu Wa
Naraly123
Nu Wa
0
0
4
2
L
0
1
0
0
L
Hera
Strim14
Hera
0
2
0
0
W
Artio
WordOfOne
Artio
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,337
Damage
4,424
13,136
Taken
14,092
4,759
Mitigated
3,442
7,769
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,615
810
0
930
2,523
938
0
302
2,183
0
12,762
W
749
36
0
2,072
2,853
1,413
0
0
2,853
9,429
0
L
181
106
0
376
1,371
344
0
286
1,085
0
2,270
L
Athena
991
233
0
2,014
5,076
1,602
0
1,455
3,277
6,297
0
L
Izanami
MiniGoz95
Izanami
861
720
0
675
2,812
581
0
687
1,971
0
13,603
W
Nu Wa
Naraly123
Nu Wa
1,166
181
0
1,872
2,528
668
538
823
1,579
15,698
0
L
1,202
836
209
1,167
2,543
442
0
640
1,791
0
12,659
L
Hera
Strim14
Hera
1,189
154
82
676
2,290
473
0
610
1,680
14,689
0
W
Artio
WordOfOne
Artio
2,373
255
192
2,074
3,131
1,103
0
549
2,582
6,467
0
W
2,434
1,183
0
629
2,101
637
0
342
1,759
0
14,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,654
Gold Earned
16,040
116
Minions Killed
117
0
Camps Cleared
0
530,622
Distance Traveled
404,498
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,258
852
27
5
0
117,154
1
W
Sobek
3,606
721
21
4
0
100,252
0
L
Vamana
2,714
543
7
1
0
27,731
0
L
Athena
3,239
648
17
3
0
103,408
1
L
Izanami
3,491
698
32
6
0
94,631
0
W
Nu Wa
3,983
797
27
5
0
95,158
2
L
Chiron
3,128
626
25
5
0
92,527
1
L
Hera
3,468
694
36
7
0
86,201
0
W
Artio
3,304
661
9
2
0
134,186
6
W
Hou Yi
3,503
701
32
6
0
83,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role