Player Matchup

Ullr
Ullr
ArtynIota
Ullr
Level 18
God Stats
2W - 1L
1,438 SR
Queue Stats
18W - 17L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
HolyDevils
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KarmaOK
Yemoja
Level 27
God Stats
6W - 10L
1,625 SR
Queue Stats
22W - 26L
1,372 Elo+
Solo
Pele
Pele
OmaralKan
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,453 Elo+
Solo
Mulan
Mulan
joaco2382
Mulan
Level 27
God Stats
7W - 7L
1,510 SR
Queue Stats
82W - 73L
1,477 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,428 Elo+

VS

Team Averages
Level 15
1,501 SR
1,345 Elo+
Geb
Geb
HastamSolaris
Geb
Level 21
God Stats
8W - 10L
1,318 SR
Queue Stats
16W - 19L
1,357 Elo+
Solo
Susano
Susano
KaijunoWaifu
Susano
Level 23
God Stats
8W - 5L
1,629 SR
Queue Stats
57W - 67L
1,456 Elo+
Solo
Ra
Ra
Koopdville
Ra
Level 5
God Stats
2W - 4L
1,284 SR
Queue Stats
20W - 24L
1,261 Elo+
Party 1
Horus
Horus
MalaikatMaut
Horus
Level 25
God Stats
10W - 5L
1,774 SR
Queue Stats
41W - 40L
1,389 Elo+
Solo
Yemoja
Yemoja
Nolokunarty
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
5 / 0 / 1
7,256
518
12,471
9,571
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
HolyDevils
Baron Samedi
13
3 / 2 / 1
7,740
553
4,631
6,278
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
KarmaOK
Yemoja
11
0 / 1 / 4
6,228
445
2,650
6,855
5,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
12
3 / 0 / 1
7,236
517
4,012
5,819
1,881
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
joaco2382
Mulan
14
4 / 2 / 2
8,672
619
9,259
11,307
8,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,998
500
5,165
10,718
6,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
12
3 / 4 / 1
7,144
510
4,031
10,960
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 0
6,620
473
3,876
6,008
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 1
5,954
425
3,401
12,974
5,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
9
0 / 2 / 1
6,022
430
4,104
8,743
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
5
5
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
0
1
5.5
L
1
4
1
0.38
W
Baron Samedi
HolyDevils
Baron Samedi
3
2
1
1.75
L
Susano
3
4
1
0.88
W
Yemoja
KarmaOK
Yemoja
0
1
4
2
L
1
3
0
0.33
L
0
2
1
0.25
L
Yemoja
0
2
1
0.25
W
Pele
3
0
1
3.5
W
Mulan
joaco2382
Mulan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,023
Damage
20,577
39,830
Taken
49,403
21,379
Mitigated
22,398
15,057
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
12,471
7,762
0
1,694
9,571
3,266
477
2,763
6,720
0
41,850
L
5,165
732
0
3,560
10,718
6,785
0
0
10,718
31,651
0
W
Baron Samedi
HolyDevils
Baron Samedi
4,631
721
101
1,079
6,278
2,381
418
1,342
4,796
39,105
0
L
Susano
4,031
304
0
3,300
10,960
3,553
0
2,005
8,869
0
30,888
W
Yemoja
KarmaOK
Yemoja
2,650
1,088
3,301
1,810
6,855
5,546
310
2,314
4,521
13,747
0
L
3,876
552
149
472
6,008
1,693
0
1,263
4,629
34,538
0
L
3,401
1,743
1,161
1,680
12,974
5,484
0
1,837
11,069
0
15,019
L
Yemoja
4,104
763
489
833
8,743
4,883
0
1,886
6,837
19,059
0
W
Pele
4,012
795
0
2,368
5,819
1,881
364
907
4,850
0
43,975
W
Mulan
joaco2382
Mulan
9,259
1,549
174
4,530
11,307
8,305
544
5,501
5,798
0
52,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
32,738
377
Minions Killed
247
0
Camps Cleared
0
1,286,322
Distance Traveled
1,252,728
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,256
518
73
5
0
240,519
0
L
Geb
6,998
500
56
4
0
241,966
0
W
Baron Samedi
7,740
553
95
7
0
255,526
4
L
Susano
7,144
510
62
4
0
242,445
3
W
Yemoja
6,228
445
16
1
0
235,878
3
L
Ra
6,620
473
83
6
0
263,361
2
L
Horus
5,954
425
16
1
0
249,240
3
L
Yemoja
6,022
430
30
2
0
255,716
0
W
Pele
7,236
517
77
6
0
307,413
3
W
Mulan
8,672
619
116
8
0
246,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role