Player Matchup

Heimdallr
Heimdallr
Aquilliance
Heimdallr
Level 26
God Stats
6W - 9L
1,444 SR
Queue Stats
44W - 56L
1,384 Elo+
Solo
Tiamat
Tiamat
DOGE2MoonVVX
Tiamat
Level 29
God Stats
6W - 2L
1,564 SR
Queue Stats
111W - 83L
1,555 Elo+
Party 1
Artio
Artio
Pimpward
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,560 Elo+
Solo
Chang'e
Chang'e
Tatianna1
Chang'e
Level 23
God Stats
16W - 18L
1,467 SR
Queue Stats
40W - 56L
1,462 Elo+
Party 1
Bastet
Bastet
somebirdz
Bastet
Level 29
God Stats
1W - 3L
1,259 SR
Queue Stats
102W - 93L
1,552 Elo+
Solo
Team Averages
Level 26
1,447 SR
1,503 Elo+

VS

Team Averages
Level 19
1,543 SR
1,568 Elo+
Ah Puch
Ah Puch
BigMe3ch
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FermitTheKrog
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,702 SR
Queue Stats
9W - 4L
1,760 Elo+
Party 2
Yemoja
Yemoja
HideInRespawn
Yemoja
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo
Mulan
Mulan
SithLordMuzaka
Mulan
Level 27
God Stats
22W - 23L
1,508 SR
Queue Stats
39W - 48L
1,489 Elo+
Party 2
Chaac
Chaac
merk2365
Chaac
Level 11
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 23L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aquilliance
Heimdallr
16
2 / 4 / 9
9,710
486
12,608
14,115
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
5 / 1 / 4
12,135
607
8,200
10,475
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Pimpward
Artio
16
4 / 4 / 2
9,993
500
14,122
24,236
20,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Tatianna1
Chang'e
16
9 / 2 / 8
9,938
497
10,172
13,638
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
somebirdz
Bastet
17
6 / 1 / 8
10,560
528
12,462
16,166
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigMe3ch
Ah Puch
17
0 / 4 / 1
9,563
478
6,981
13,375
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
FermitTheKrog
Ah Muzen Cab
13
0 / 9 / 3
7,477
374
8,966
14,019
4,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 4
9,445
472
8,402
16,927
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 2 / 2
9,861
493
12,715
15,256
13,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
merk2365
Chaac
16
2 / 6 / 2
9,884
494
15,116
20,323
11,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
26
Kills
11
12
Deaths
27
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aquilliance
Heimdallr
2
4
9
1.63
L
Ah Puch
BigMe3ch
Ah Puch
0
4
1
0.13
W
Tiamat
5
1
4
7
L
Ah Muzen Cab
FermitTheKrog
Ah Muzen Cab
0
9
3
0.17
L
2
6
4
0.67
W
Artio
Pimpward
Artio
4
4
2
1.25
L
7
2
2
4
W
Chang'e
Tatianna1
Chang'e
9
2
8
6.5
L
Chaac
merk2365
Chaac
2
6
2
0.5
W
Bastet
somebirdz
Bastet
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,564
Damage
52,180
78,630
Taken
79,900
44,318
Mitigated
52,860
35,195
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aquilliance
Heimdallr
12,608
5,199
0
3,551
14,115
5,392
1,070
5,425
8,690
0
59,484
L
Ah Puch
BigMe3ch
Ah Puch
6,981
375
0
5,749
13,375
4,802
0
6,305
7,022
77,420
0
W
Tiamat
8,200
857
0
3,144
10,475
7,371
0
3,638
6,837
102,253
0
L
Ah Muzen Cab
FermitTheKrog
Ah Muzen Cab
8,966
3,726
0
1,959
14,019
4,484
663
4,610
9,409
0
44,815
L
8,402
1,718
532
1,024
16,927
19,311
572
3,216
13,711
44,945
0
W
Artio
Pimpward
Artio
14,122
2,653
582
11,034
24,236
20,101
0
2,938
21,298
62,024
0
L
12,715
1,402
0
5,054
15,256
13,095
0
5,507
9,468
9,348
57,234
W
Chang'e
Tatianna1
Chang'e
10,172
760
3,042
6,746
13,638
4,937
1,725
3,034
10,604
53,997
0
L
Chaac
merk2365
Chaac
15,116
4,679
0
7,047
20,323
11,168
206
11,455
7,796
6,292
63,990
W
Bastet
somebirdz
Bastet
12,462
4,469
0
7,096
16,166
6,517
175
3,354
12,812
0
68,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,336
Gold Earned
46,230
603
Minions Killed
511
0
Camps Cleared
0
1,918,801
Distance Traveled
1,876,965
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,710
486
110
6
0
364,461
1
L
Ah Puch
9,563
478
147
7
0
347,916
3
W
Tiamat
12,135
607
197
10
0
399,187
8
L
Ah Muzen Cab
7,477
374
64
3
0
391,561
4
L
Yemoja
9,445
472
64
3
0
378,725
1
W
Artio
9,993
500
97
5
0
372,056
5
L
Mulan
9,861
493
106
5
0
402,152
3
W
Chang'e
9,938
497
83
4
0
389,518
0
L
Chaac
9,884
494
130
7
0
356,611
3
W
Bastet
10,560
528
116
6
0
393,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role