Player Matchup

Achilles
Achilles
Cjmil
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,453 Elo+
Party 1
Fafnir
Fafnir
Mconnor21
Fafnir
Level 25
God Stats
7W - 5L
1,291 SR
Queue Stats
32W - 18L
1,580 Elo+
Solo
Scylla
Scylla
SumFeelsRite34
Scylla
Level 79
God Stats
1W - 2L
1,301 SR
Queue Stats
39W - 44L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
logicparody
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 1
Cupid
Cupid
yeti540
Cupid
Level 26
God Stats
0W - 5L
1,089 SR
Queue Stats
70W - 63L
1,470 Elo+
Solo
Team Averages
Level 31
1,336 SR
1,498 Elo+

VS

Team Averages
Level 21
1,433 SR
1,444 Elo+
Scylla
Scylla
NiK_PLAYS248
Scylla
Level 17
God Stats
8W - 3L
1,214 SR
Queue Stats
47W - 55L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
Sgt_Anub1s
Danzaburou
Level 6
God Stats
4W - 5L
1,464 SR
Queue Stats
6W - 9L
1,341 Elo+
Party 2
Cupid
Cupid
YoungRReia
Cupid
Level 29
God Stats
12W - 10L
1,573 SR
Queue Stats
95W - 100L
1,602 Elo+
Solo
Yemoja
Yemoja
icy023
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,562 Elo+
Solo
Osiris
Osiris
kingofLeos_94
Osiris
Level 28
God Stats
13W - 19L
1,412 SR
Queue Stats
149W - 187L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cjmil
Achilles
19
2 / 11 / 1
12,626
789
8,102
28,256
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Mconnor21
Fafnir
20
0 / 9 / 7
14,814
926
10,882
41,268
47,311
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 7
14,937
934
22,195
12,795
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
logicparody
Kukulkan
20
1 / 6 / 5
13,126
820
11,818
16,842
6,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cupid
yeti540
Cupid
20
5 / 11 / 2
14,920
933
24,242
29,691
11,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 4 / 15
15,292
956
18,153
17,302
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Sgt_Anub1s
Danzaburou
20
3 / 5 / 19
14,064
879
21,758
17,015
7,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
20
19 / 2 / 19
18,586
1,162
59,249
20,108
8,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
icy023
Yemoja
20
1 / 0 / 31
15,657
979
7,692
12,802
20,313
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 0 / 22
14,687
918
15,366
15,878
19,962
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
146
11
Kills
40
40
Deaths
11
22
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cjmil
Achilles
2
11
1
0.23
L
Fafnir
Mconnor21
Fafnir
0
9
7
0.39
W
Scylla
11
4
15
4.63
W
Danzaburou
Sgt_Anub1s
Danzaburou
3
5
19
2.5
L
3
3
7
2.17
W
Cupid
19
2
19
14.25
W
Yemoja
icy023
Yemoja
1
0
31
16.5
W
6
0
22
17
L
Kukulkan
logicparody
Kukulkan
1
6
5
0.58
L
Cupid
yeti540
Cupid
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,239
Damage
122,218
128,852
Taken
83,105
86,022
Mitigated
62,930
16,186
Healing
31,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cjmil
Achilles
8,102
1,919
0
1,459
28,256
17,440
0
8,317
19,257
0
17,857
L
Fafnir
Mconnor21
Fafnir
10,882
4,520
2,427
4,690
41,268
47,311
0
7,107
32,887
23,285
0
W
Scylla
18,153
2,148
93
1,828
17,302
6,324
0
11,452
5,635
29,942
0
W
Danzaburou
Sgt_Anub1s
Danzaburou
21,758
11,849
0
1,239
17,015
7,880
0
6,944
9,832
0
42,171
L
22,195
985
307
1,282
12,795
3,696
0
1,068
11,679
70,671
0
W
Cupid
59,249
33,306
1,723
9,558
20,108
8,451
0
10,816
8,738
0
129,961
W
Yemoja
icy023
Yemoja
7,692
3,901
10,783
4,290
12,802
20,313
0
6,294
6,181
20,314
0
W
15,366
4,083
0
2,285
15,878
19,962
0
8,330
6,525
0
20,948
L
Kukulkan
logicparody
Kukulkan
11,818
1,763
0
10
16,842
6,365
0
2,887
13,709
31,783
0
L
Cupid
yeti540
Cupid
24,242
16,119
991
5,020
29,691
11,210
0
6,466
22,797
0
60,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,423
Gold Earned
78,286
315
Minions Killed
277
6
Camps Cleared
13
1,420,986
Distance Traveled
1,361,994
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,626
789
18
1
0
266,386
3
L
Fafnir
14,814
926
23
1
1
293,317
3
W
Scylla
15,292
956
27
2
0
274,501
0
W
Danzaburou
14,064
879
37
2
2
218,190
2
L
Scylla
14,937
934
137
9
1
297,129
1
W
Cupid
18,586
1,162
166
10
9
271,673
1
W
Yemoja
15,657
979
28
2
1
279,198
3
W
Osiris
14,687
918
19
1
1
318,432
0
L
Kukulkan
13,126
820
50
3
1
274,093
1
L
Cupid
14,920
933
87
5
3
290,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role