Player Matchup

Osiris
Osiris
BulletDog_02
Osiris
Level 68
God Stats
10W - 9L
1,606 SR
Queue Stats
119W - 160L
1,346 Elo+
Party 2
Zeus
Zeus
SliceYourBut
Zeus
Level 6
God Stats
2W - 3L
1,282 SR
Queue Stats
2W - 3L
1,195 Elo+
Solo
Artemis
Artemis
ThePrezident18
Artemis
Level 28
God Stats
20W - 22L
1,502 SR
Queue Stats
147W - 198L
1,352 Elo+
Party 2
Team Averages
Level 34
1,463 SR
1,298 Elo+

VS

Team Averages
Level 28
1,553 SR
1,389 Elo+
Cthulhu
Cthulhu
Louwinator
Cthulhu
Level 21
God Stats
1W - 1L
1,793 SR
Queue Stats
8W - 6L
1,539 Elo+
Solo
Tiamat
Tiamat
awesome5533
Tiamat
Level 51
God Stats
3W - 8L
1,366 SR
Queue Stats
34W - 54L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
try_this_one_
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 1 / 9
10,245
640
8,796
13,115
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 7
10,398
650
12,308
5,948
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
7 / 1 / 6
10,695
668
15,861
10,236
3,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Louwinator
Cthulhu
12
0 / 5 / 1
8,484
530
7,176
15,722
5,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
11
0 / 4 / 2
8,492
531
5,227
12,062
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
try_this_one_
Jing Wei
12
2 / 5 / 0
9,440
590
7,963
13,180
3,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
1
9
7.5
L
Cthulhu
Louwinator
Cthulhu
0
5
1
0.1
W
4
0
7
7.5
W
7
1
6
10
L
Tiamat
0
4
2
0.25
L
Jing Wei
try_this_one_
Jing Wei
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
20,366
29,299
Taken
40,964
17,783
Mitigated
12,797
10,623
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,796
1,520
500
3,349
13,115
12,188
408
4,362
8,393
1,682
19,725
L
Cthulhu
Louwinator
Cthulhu
7,176
0
44
2,840
15,722
5,360
0
6,448
9,038
29,466
0
W
12,308
1,443
0
2,132
5,948
1,949
729
3,055
2,723
51,064
0
W
15,861
7,773
305
4,337
10,236
3,646
960
4,737
5,195
0
45,980
L
Tiamat
5,227
480
58
2,656
12,062
4,082
0
3,891
7,897
15,153
0
L
Jing Wei
try_this_one_
Jing Wei
7,963
5,327
0
3,800
13,180
3,355
0
2,848
9,736
0
29,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
26,416
174
Minions Killed
134
9
Camps Cleared
5
854,433
Distance Traveled
761,312
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,245
640
36
2
1
316,338
2
L
Cthulhu
8,484
530
55
3
4
261,383
4
W
Zeus
10,398
650
72
5
5
258,230
7
W
Artemis
10,695
668
66
4
3
279,865
1
L
Tiamat
8,492
531
27
2
1
249,215
3
L
Jing Wei
9,440
590
52
3
0
250,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role