Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Getstunlocked
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,390 Elo+
Solo
Kukulkan
Kukulkan
PureBORIBOYZ3
Kukulkan
Level 123
God Stats
20W - 15L
1,658 SR
Queue Stats
922W - 914L
1,546 Elo+
Party 1
Awilix
Awilix
VeteranUric
Awilix
Level 66
God Stats
5W - 7L
1,391 SR
Queue Stats
132W - 192L
1,362 Elo+
Party 1
Achilles
Achilles
zuuuw
Achilles
Level 147
God Stats
4W - 4L
1,731 SR
Queue Stats
411W - 364L
1,432 Elo+
Solo
Team Averages
Level 100
1,556 SR
1,446 Elo+

VS

Team Averages
Level 92
1,589 SR
1,440 Elo+
Jing Wei
Jing Wei
Akio Gnat
Jing Wei
Level 68
God Stats
3W - 3L
1,782 SR
Queue Stats
215W - 255L
1,389 Elo+
Party 2
Geb
Geb
Akxma
Geb
Level 89
God Stats
4W - 4L
1,569 SR
Queue Stats
371W - 368L
1,446 Elo+
Party 2
King Arthur
King Arthur
Alex1211564
King Arthur
Level 69
God Stats
108W - 114L
1,499 SR
Queue Stats
405W - 423L
1,484 Elo+
Solo
Da Ji
Da Ji
Ishida Ken
Da Ji
Level 90
God Stats
40W - 36L
1,510 SR
Queue Stats
553W - 523L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
chorizoman2
Nu Wa
Level 143
God Stats
23W - 17L
1,583 SR
Queue Stats
560W - 496L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 4 / 3
7,077
442
2,704
11,170
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Getstunlocked
Ah Muzen Cab
15
3 / 0 / 2
8,632
540
8,055
10,430
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
PureBORIBOYZ3
Kukulkan
15
5 / 4 / 1
9,161
573
10,570
8,551
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
10
2 / 8 / 5
6,715
420
4,462
11,134
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
zuuuw
Achilles
13
2 / 7 / 0
7,584
474
7,439
15,956
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akio Gnat
Jing Wei
12
1 / 4 / 2
7,579
474
5,144
8,410
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Akxma
Geb
12
4 / 3 / 9
8,329
521
6,205
14,363
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Alex1211564
King Arthur
16
7 / 4 / 5
9,781
611
11,659
14,965
10,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
14
5 / 0 / 9
8,761
548
8,261
10,778
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 2 / 5
9,168
573
7,446
6,879
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
13
Kills
23
23
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
3
0.63
W
Jing Wei
Akio Gnat
Jing Wei
1
4
2
0.5
W
Geb
Akxma
Geb
4
3
9
2.83
W
King Arthur
Alex1211564
King Arthur
7
4
5
2.38
L
Ah Muzen Cab
Getstunlocked
Ah Muzen Cab
3
0
2
4
W
Da Ji
5
0
9
9.5
L
Kukulkan
PureBORIBOYZ3
Kukulkan
5
4
1
1.38
L
Awilix
2
8
5
0.56
W
6
2
5
4.25
L
Achilles
zuuuw
Achilles
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
38,715
57,241
Taken
55,395
26,360
Mitigated
30,791
17,426
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,704
469
0
2,007
11,170
6,600
0
2,832
8,180
16,556
0
W
Jing Wei
Akio Gnat
Jing Wei
5,144
4,037
0
1,416
8,410
2,291
222
446
7,964
0
37,657
W
Geb
Akxma
Geb
6,205
815
1,276
4,482
14,363
11,535
68
4,387
9,743
24,749
0
W
King Arthur
Alex1211564
King Arthur
11,659
839
0
3,921
14,965
10,669
156
2,586
11,542
9,519
50,777
L
Ah Muzen Cab
Getstunlocked
Ah Muzen Cab
8,055
3,628
0
8,109
10,430
3,485
1,000
2,471
7,933
0
63,189
W
Da Ji
8,261
2,103
0
4,306
10,778
3,930
0
2,863
7,774
0
56,501
L
Kukulkan
PureBORIBOYZ3
Kukulkan
10,570
668
0
910
8,551
2,714
0
3,887
4,498
66,726
0
L
Awilix
4,462
2,277
0
1,348
11,134
2,975
0
2,354
8,658
0
22,485
W
7,446
2,612
0
846
6,879
2,366
1,230
2,564
4,054
46,706
0
L
Achilles
zuuuw
Achilles
7,439
1,295
0
5,052
15,956
10,586
0
3,563
12,253
0
51,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
43,618
412
Minions Killed
394
0
Camps Cleared
0
1,378,249
Distance Traveled
1,605,332
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,077
442
21
1
0
237,284
0
W
Jing Wei
7,579
474
82
5
0
290,765
2
W
Geb
8,329
521
22
1
0
328,594
8
W
King Arthur
9,781
611
127
8
0
316,322
5
L
Ah Muzen Cab
8,632
540
114
7
0
274,777
2
W
Da Ji
8,761
548
74
5
0
367,566
10
L
Kukulkan
9,161
573
139
9
0
291,202
4
L
Awilix
6,715
420
45
3
0
287,053
0
W
Nu Wa
9,168
573
89
6
0
302,085
2
L
Achilles
7,584
474
93
6
0
287,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role