Player Matchup

Thor
Thor
BananaSeacow
Thor
Level 6
God Stats
1W - 3L
1,446 SR
Queue Stats
5W - 14L
1,110 Elo+
Party 2
Terra
Terra
Flangly
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,257 Elo+
Party 2
Apollo
Apollo
Marcong3YT
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,364 Elo+
Solo
Team Averages
Level 28
1,482 SR
1,243 Elo+

VS

Team Averages
Level 59
1,591 SR
1,338 Elo+
Cthulhu
Cthulhu
WGOdious
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 18L
1,143 Elo+
Party 1
Ra
Ra
adadgawgewgZ
Ra
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 25L
1,227 Elo+
Party 1
Zeus
Zeus
tromuniac30
Zeus
Level 152
God Stats
4W - 1L
1,962 SR
Queue Stats
172W - 159L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 1
11,082
652
8,130
16,207
7,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Flangly
Terra
12
0 / 5 / 4
9,238
543
3,668
20,622
23,034
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Marcong3YT
Apollo
14
4 / 5 / 4
11,087
652
11,253
16,179
8,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WGOdious
Cthulhu
15
1 / 3 / 12
11,910
701
9,368
14,270
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 5 / 9
11,809
695
8,547
10,199
4,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 4 / 6
12,944
761
24,900
13,035
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
17
17
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
L
Terra
Flangly
Terra
0
5
4
0.4
L
Apollo
Marcong3YT
Apollo
4
5
4
1.2
W
Cthulhu
WGOdious
Cthulhu
1
3
12
2.33
W
5
5
9
1.9
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
42,815
53,008
Taken
37,504
39,362
Mitigated
25,280
7,763
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,130
952
0
1,651
16,207
7,999
615
15,011
1,196
0
31,772
L
Terra
Flangly
Terra
3,668
847
1,734
3,533
20,622
23,034
28
15,386
5,236
12,649
0
L
Apollo
Marcong3YT
Apollo
11,253
5,518
0
845
16,179
8,329
800
13,092
3,087
0
38,979
W
Cthulhu
WGOdious
Cthulhu
9,368
911
298
2,339
14,270
16,055
453
1,871
12,399
26,582
0
W
8,547
938
1,876
2,760
10,199
4,121
726
984
9,215
40,354
0
W
24,900
3,686
0
4,318
13,035
5,104
1,581
1,431
11,604
61,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,407
Gold Earned
36,663
123
Minions Killed
169
6
Camps Cleared
9
817,406
Distance Traveled
906,201
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,082
652
51
3
4
265,670
4
L
Terra
9,238
543
7
0
1
281,177
0
L
Apollo
11,087
652
65
4
1
270,559
0
W
Cthulhu
11,910
701
42
2
1
314,736
0
W
Ra
11,809
695
64
4
2
294,678
0
W
Zeus
12,944
761
63
4
6
296,787
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role