Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ak4tsukii
Ares
Level 8
God Stats
6W - 6L
1,390 SR
Queue Stats
21W - 37L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Kitchapolllll
Kukulkan
Level 25
God Stats
5W - 5L
1,449 SR
Queue Stats
40W - 42L
1,355 Elo+
Party 3
Bakasura
Bakasura
MrTrzhard
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,455 Elo+
Solo
Neith
Neith
nurattidapon
Neith
Level 27
God Stats
2W - 1L
1,334 SR
Queue Stats
53W - 62L
1,332 Elo+
Party 3
Team Averages
Level 37
1,435 SR
1,412 Elo+

VS

Team Averages
Level 8
1,425 SR
1,327 Elo+
Bellona
Bellona
IZV03
Bellona
Level 13
God Stats
0W - 2L
1,378 SR
Queue Stats
14W - 18L
1,515 Elo+
Solo
Loki
Loki
Keaw
Loki
Level 6
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
RavenessAmor
Neith
Level 7
God Stats
3W - 4L
1,574 SR
Queue Stats
4W - 10L
1,258 Elo+
Solo
Cthulhu
Cthulhu
S4LM0N
Cthulhu
Level 7
God Stats
0W - 2L
1,381 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1
Thoth
Thoth
m414r5gfre
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
17 / 1 / 8
12,440
655
19,241
14,688
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
15
4 / 2 / 20
10,878
573
5,487
13,467
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Kitchapolllll
Kukulkan
15
5 / 2 / 11
9,936
523
10,271
8,182
3,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
MrTrzhard
Bakasura
18
16 / 1 / 9
12,269
646
11,071
14,730
7,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 6
9,714
511
11,982
11,100
4,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IZV03
Bellona
14
4 / 2 / 0
8,894
468
10,573
14,693
12,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
Keaw
Loki
12
2 / 8 / 0
7,657
403
5,278
13,582
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 16 / 1
6,730
354
6,015
15,516
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
S4LM0N
Cthulhu
8
0 / 9 / 3
6,276
330
5,254
18,436
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
9
0 / 11 / 0
6,151
324
2,280
10,873
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
11
46
Kills
7
7
Deaths
46
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
17
1
8
21
W
Ares
4
2
20
7
L
Bellona
IZV03
Bellona
4
2
0
2
L
Loki
Keaw
Loki
2
8
0
0.25
W
Kukulkan
Kitchapolllll
Kukulkan
5
2
11
5.25
W
Bakasura
MrTrzhard
Bakasura
16
1
9
20.5
L
1
16
1
0.09
L
Cthulhu
S4LM0N
Cthulhu
0
9
3
0.17
L
Thoth
0
11
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,052
Damage
29,400
62,167
Taken
73,100
35,535
Mitigated
28,009
18,721
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,241
11,868
0
6,576
14,688
7,259
6,384
1,629
12,700
0
105,904
W
Ares
5,487
810
0
1,049
13,467
13,927
675
1,952
11,067
15,387
0
L
Bellona
IZV03
Bellona
10,573
4,249
0
5,730
14,693
12,254
0
3,182
11,435
0
58,505
L
Loki
Keaw
Loki
5,278
1,104
0
2,756
13,582
2,913
0
1,755
11,463
0
40,641
W
Kukulkan
Kitchapolllll
Kukulkan
10,271
1,431
0
300
8,182
3,138
2,061
489
7,598
55,716
0
W
Bakasura
MrTrzhard
Bakasura
11,071
8,086
0
7,312
14,730
7,018
796
1,411
12,952
0
76,646
L
6,015
2,214
0
429
15,516
3,899
141
4,510
10,809
0
19,580
L
Cthulhu
S4LM0N
Cthulhu
5,254
611
78
1,670
18,436
7,068
0
3,103
15,223
14,210
0
L
Thoth
2,280
304
0
246
10,873
1,875
0
3,208
7,565
14,755
0
W
11,982
4,353
0
3,484
11,100
4,193
3,046
643
10,316
0
50,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,237
Gold Earned
35,708
525
Minions Killed
278
0
Camps Cleared
0
1,886,368
Distance Traveled
1,568,399
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,440
655
155
8
0
348,162
1
W
Ares
10,878
573
24
1
0
369,824
1
L
Bellona
8,894
468
108
6
0
268,202
2
L
Loki
7,657
403
88
5
0
385,168
2
W
Kukulkan
9,936
523
112
6
0
332,315
0
W
Bakasura
12,269
646
144
8
0
470,895
0
L
Neith
6,730
354
26
1
0
253,218
0
L
Cthulhu
6,276
330
31
2
0
368,253
0
L
Thoth
6,151
324
25
1
0
293,558
0
W
Neith
9,714
511
90
5
0
365,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role