Player Matchup

Morgan Le Fay
Morgan Le Fay
DodoRex11
Morgan Le Fay
Level 28
God Stats
7W - 9L
1,429 SR
Queue Stats
140W - 169L
1,398 Elo+
Solo
Xing Tian
Xing Tian
Hawfmave
Xing Tian
Level 27
God Stats
8W - 8L
1,608 SR
Queue Stats
53W - 60L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
Oedipus9
Cliodhna
Level 13
God Stats
5W - 14L
1,250 SR
Queue Stats
71W - 78L
1,350 Elo+
Party 1
Izanami
Izanami
johnhvhbox
Izanami
Level 8
God Stats
14W - 14L
1,551 SR
Queue Stats
110W - 110L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
walle719
Danzaburou
Level 28
God Stats
1W - 1L
1,786 SR
Queue Stats
42W - 40L
1,425 Elo+
Party 2
Team Averages
Level 21
1,525 SR
1,396 Elo+

VS

Team Averages
Level 23
1,583 SR
1,447 Elo+
Ares
Ares
DicCheesus
Ares
Level 29
God Stats
2W - 0L
1,681 SR
Queue Stats
40W - 48L
1,415 Elo+
Solo
Thor
Thor
LeekGoneSpazz
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Terra
Terra
ambertrichome
Terra
Level 26
God Stats
17W - 22L
1,440 SR
Queue Stats
98W - 100L
1,344 Elo+
Solo
Bellona
Bellona
luisitooo
Bellona
Level 29
God Stats
2W - 0L
1,654 SR
Queue Stats
58W - 53L
1,560 Elo+
Solo
Artemis
Artemis
拉苏阿奋周
Artemis
Level 28
God Stats
1W - 0L
1,639 SR
Queue Stats
33W - 40L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DodoRex11
Morgan Le Fay
14
3 / 6 / 3
8,816
401
14,009
13,845
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Hawfmave
Xing Tian
15
1 / 2 / 4
9,367
426
5,535
19,859
24,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Oedipus9
Cliodhna
12
6 / 4 / 5
9,133
415
7,726
11,862
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
johnhvhbox
Izanami
3
0 / 4 / 2
6,048
275
234
2,531
374
Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
walle719
Danzaburou
18
4 / 10 / 4
11,207
509
10,361
20,012
8,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 1
12,469
567
13,658
17,317
19,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 4
10,445
475
4,481
15,170
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 5
10,250
466
4,171
16,529
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
luisitooo
Bellona
20
9 / 1 / 0
15,858
721
17,584
19,926
23,130
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 3 / 5
11,051
502
12,729
14,195
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
14
Kills
26
26
Deaths
15
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
1
3.5
L
Morgan Le Fay
DodoRex11
Morgan Le Fay
3
6
3
0.75
L
Xing Tian
Hawfmave
Xing Tian
1
2
4
1.5
W
2
4
4
1
L
Cliodhna
Oedipus9
Cliodhna
6
4
5
2.13
W
1
4
5
0.88
L
Izanami
johnhvhbox
Izanami
0
4
2
0.25
W
Bellona
luisitooo
Bellona
9
1
0
9
L
Danzaburou
walle719
Danzaburou
4
10
4
0.6
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
52,623
68,109
Taken
83,137
42,890
Mitigated
69,818
12,573
Healing
27,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,658
2,187
0
2,051
17,317
19,227
962
3,449
13,428
67,351
7,505
L
Morgan Le Fay
DodoRex11
Morgan Le Fay
14,009
547
0
2,804
13,845
5,654
0
4,276
9,569
48,092
0
L
Xing Tian
Hawfmave
Xing Tian
5,535
724
353
3,596
19,859
24,783
0
1,807
18,052
36,671
0
W
4,481
653
0
4,142
15,170
5,636
1,091
2,237
12,371
0
60,236
L
Cliodhna
Oedipus9
Cliodhna
7,726
1,235
0
1,256
11,862
3,927
0
4,665
7,197
0
30,311
W
4,171
1,013
1,442
4,097
16,529
16,357
1,312
6,067
10,184
33,069
0
L
Izanami
johnhvhbox
Izanami
234
179
0
0
2,531
374
0
710
1,821
0
2,155
W
Bellona
luisitooo
Bellona
17,584
8,578
0
11,150
19,926
23,130
2,783
3,746
16,022
0
148,615
L
Danzaburou
walle719
Danzaburou
10,361
5,450
0
4,564
20,012
8,152
336
5,723
14,289
0
56,787
W
12,729
7,596
0
4,233
14,195
5,468
7,438
3,012
11,077
0
77,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
60,073
279
Minions Killed
633
0
Camps Cleared
0
1,471,673
Distance Traveled
1,989,223
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,469
567
93
4
0
405,198
5
L
Morgan Le Fay
8,816
401
69
3
0
413,055
3
L
Xing Tian
9,367
426
50
2
0
377,402
1
W
Thor
10,445
475
86
4
0
328,544
1
L
Cliodhna
9,133
415
56
3
0
275,377
3
W
Terra
10,250
466
55
3
0
423,183
1
L
Izanami
6,048
275
6
0
0
48,480
1
W
Bellona
15,858
721
273
12
0
474,170
4
L
Danzaburou
11,207
509
98
4
0
357,359
0
W
Artemis
11,051
502
126
6
0
358,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role