Player Matchup

Danzaburou
Danzaburou
Frólan
Danzaburou
Level 29
God Stats
23W - 21L
1,528 SR
Queue Stats
114W - 93L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
GreatValue_soup
Cliodhna
Level 21
God Stats
4W - 1L
1,519 SR
Queue Stats
36W - 37L
1,505 Elo+
Solo
Khepri
Khepri
Harlequin5713
Khepri
Level 21
God Stats
1W - 2L
1,495 SR
Queue Stats
15W - 27L
1,509 Elo+
Solo
Bellona
Bellona
LaloPanzon21
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,286 Elo+
Solo
Janus
Janus
MANNLIER
Janus
Level 26
God Stats
8W - 10L
1,319 SR
Queue Stats
89W - 74L
1,483 Elo+
Party 1
Team Averages
Level 21
1,472 SR
1,454 Elo+

VS

Team Averages
Level 17
1,500 SR
1,612 Elo+
Fenrir
Fenrir
IM_STUCKID
Fenrir
Level 26
God Stats
9W - 13L
1,498 SR
Queue Stats
363W - 370L
1,786 Elo+
Solo
Thoth
Thoth
KMyth
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
Shadowking4169
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
TrashEzELO
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,629 Elo+
Solo
Neith
Neith
xNightBloodx891
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frólan
Danzaburou
11
10 / 1 / 2
7,129
648
7,869
4,689
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
10
3 / 1 / 5
6,463
588
2,379
6,218
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 11
6,443
586
1,627
6,807
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
LaloPanzon21
Bellona
12
2 / 0 / 2
6,827
621
2,477
3,590
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
MANNLIER
Janus
11
4 / 4 / 1
6,779
616
3,658
5,749
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IM_STUCKID
Fenrir
8
1 / 6 / 1
5,207
473
2,153
7,551
2,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
KMyth
Thoth
10
3 / 1 / 1
6,361
578
3,643
3,702
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Shadowking4169
Sun Wukong
6
0 / 7 / 2
4,520
411
1,364
6,516
2,041
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
TrashEzELO
Ravana
12
3 / 1 / 1
6,973
634
3,161
4,165
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 5 / 1
4,832
439
2,861
6,111
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
8
8
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Frólan
Danzaburou
10
1
2
11
W
Cliodhna
3
1
5
5.5
W
0
2
11
2.75
L
Fenrir
IM_STUCKID
Fenrir
1
6
1
0.25
L
Thoth
KMyth
Thoth
3
1
1
3.5
W
Bellona
LaloPanzon21
Bellona
2
0
2
3
W
Janus
MANNLIER
Janus
4
4
1
1.13
L
Sun Wukong
Shadowking4169
Sun Wukong
0
7
2
0.14
L
Ravana
TrashEzELO
Ravana
3
1
1
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,010
Damage
13,182
27,053
Taken
28,045
13,275
Mitigated
8,585
9,406
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Frólan
Danzaburou
7,869
3,871
704
2,079
4,689
1,772
1,958
0
4,689
0
36,394
W
Cliodhna
2,379
220
0
3,030
6,218
1,692
0
392
5,826
0
27,256
W
1,627
266
106
1,022
6,807
5,612
874
0
6,807
13,349
0
L
Fenrir
IM_STUCKID
Fenrir
2,153
576
0
823
7,551
2,274
31
1,327
6,182
0
20,749
L
Thoth
KMyth
Thoth
3,643
189
0
1,454
3,702
979
541
1,991
1,469
31,022
0
W
Bellona
LaloPanzon21
Bellona
2,477
711
0
1,935
3,590
2,673
0
0
3,590
2,005
33,233
W
Janus
MANNLIER
Janus
3,658
33
0
530
5,749
1,526
0
3,251
2,498
24,832
0
L
Sun Wukong
Shadowking4169
Sun Wukong
1,364
524
0
192
6,516
2,041
0
846
5,666
0
5,594
L
Ravana
TrashEzELO
Ravana
3,161
581
0
1,994
4,165
1,526
0
562
3,599
0
37,089
L
2,861
573
0
465
6,111
1,765
60
699
5,412
0
16,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,641
Gold Earned
27,893
277
Minions Killed
217
0
Camps Cleared
0
1,073,228
Distance Traveled
1,005,840
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,129
648
70
6
0
195,806
5
W
Cliodhna
6,463
588
54
5
0
254,733
3
W
Khepri
6,443
586
20
2
0
183,481
0
L
Fenrir
5,207
473
41
4
0
196,090
0
L
Thoth
6,361
578
56
5
0
199,162
5
W
Bellona
6,827
621
84
8
0
223,754
0
W
Janus
6,779
616
49
4
0
215,454
5
L
Sun Wukong
4,520
411
10
1
0
181,706
1
L
Ravana
6,973
634
78
7
0
216,320
1
L
Neith
4,832
439
32
3
0
212,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role