Player Matchup

Danzaburou
Danzaburou
NemoHead9137
Danzaburou
Level 121
God Stats
115W - 125L
1,530 SR
Queue Stats
569W - 727L
1,473 Elo+
Solo
Ymir
Ymir
TeribleMane
Ymir
Level 87
God Stats
1W - 2L
1,393 SR
Queue Stats
73W - 89L
1,357 Elo+
Party 1
Anubis
Anubis
batman0528123
Anubis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,290 Elo+
Party 1
Team Averages
Level 87
1,474 SR
1,373 Elo+

VS

Team Averages
Level 82
1,457 SR
1,402 Elo+
Chaac
Chaac
Dryerr
Chaac
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,418 Elo+
Party 2
Skadi
Skadi
Gordios desmos
Skadi
Level 108
God Stats
13W - 25L
1,450 SR
Queue Stats
13W - 26L
1,344 Elo+
Party 2
Ah Puch
Ah Puch
SpiderLokko13
Ah Puch
Level 62
God Stats
6W - 4L
1,420 SR
Queue Stats
215W - 302L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NemoHead9137
Danzaburou
16
5 / 5 / 3
11,752
653
15,336
17,474
7,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 3 / 5
11,669
648
13,559
29,010
39,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 9 / 4
9,360
520
3,062
12,322
5,306
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dryerr
Chaac
15
5 / 3 / 10
11,945
664
11,638
18,273
17,287
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
9 / 4 / 7
13,366
743
20,162
13,475
4,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Puch
16
3 / 3 / 10
12,349
686
16,717
9,129
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
17
17
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dryerr
Chaac
5
3
10
3.33
W
9
4
7
3.13
L
Danzaburou
NemoHead9137
Danzaburou
5
5
3
1.3
W
Ah Puch
3
3
10
2.67
L
5
3
5
2.5
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
48,517
58,806
Taken
40,877
53,198
Mitigated
25,330
7,870
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dryerr
Chaac
11,638
2,480
0
8,335
18,273
17,287
179
5,682
11,734
0
32,225
W
20,162
11,379
0
1,537
13,475
4,884
1,499
4,737
8,360
0
64,520
L
Danzaburou
NemoHead9137
Danzaburou
15,336
4,307
627
3,555
17,474
7,964
208
4,092
13,382
0
52,929
W
Ah Puch
16,717
876
0
2,733
9,129
3,159
222
5,262
3,538
49,225
0
L
13,559
2,871
477
2,486
29,010
39,928
0
11,294
17,716
34,595
0
L
3,062
195
0
725
12,322
5,306
0
1,895
10,427
10,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
37,660
157
Minions Killed
161
6
Camps Cleared
9
795,593
Distance Traveled
946,695
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,945
664
31
2
1
341,383
2
W
Skadi
13,366
743
61
3
2
301,802
0
L
Danzaburou
11,752
653
88
5
1
301,855
1
W
Ah Puch
12,349
686
69
4
6
303,510
1
L
Ymir
11,669
648
55
3
4
321,093
0
L
Anubis
9,360
520
14
1
1
172,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role