Player Matchup

Anhur
Anhur
Chaacisg4y
Anhur
Level 106
God Stats
5W - 4L
1,421 SR
Queue Stats
109W - 223L
1,309 Elo+
Party 1
Achilles
Achilles
MustyGoosh
Achilles
Level 122
God Stats
15W - 26L
1,344 SR
Queue Stats
155W - 283L
1,273 Elo+
Party 1
Agni
Agni
Trollzar12
Agni
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,341 Elo+
Solo
Team Averages
Level 87
1,422 SR
1,308 Elo+

VS

Team Averages
Level 70
1,428 SR
1,319 Elo+
Ares
Ares
Hunted21
Ares
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 29L
1,430 Elo+
Solo
Tiamat
Tiamat
Merwe
Tiamat
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,468 Elo+
Solo
Artemis
Artemis
TimboSlicessssss
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 4 / 7
10,456
654
6,965
11,144
4,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
MustyGoosh
Achilles
14
4 / 1 / 5
10,693
668
11,009
17,332
23,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 3 / 5
11,051
691
13,719
13,296
6,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 7 / 4
10,258
641
14,380
24,993
25,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Merwe
Tiamat
15
5 / 3 / 3
10,596
662
15,086
13,030
8,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 2
7,882
493
1,125
1,570
219

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
8
8
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
4
7
1.38
L
Ares
3
7
4
0.71
L
Tiamat
Merwe
Tiamat
5
3
3
2.17
W
Achilles
MustyGoosh
Achilles
4
1
5
6.5
L
0
1
2
1
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,693
Damage
30,591
41,772
Taken
39,593
33,828
Mitigated
33,963
10,356
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,965
4,020
0
674
11,144
4,798
1,145
7,116
3,788
0
38,285
L
Ares
14,380
616
191
3,101
24,993
25,507
0
10,206
13,677
28,729
0
L
Tiamat
Merwe
Tiamat
15,086
501
575
3,456
13,030
8,237
0
3,501
9,233
48,130
0
W
Achilles
MustyGoosh
Achilles
11,009
2,633
0
5,099
17,332
23,019
396
12,071
4,534
0
26,385
L
1,125
437
0
70
1,570
219
0
56
1,428
0
2,803
W
13,719
2,253
366
4,217
13,296
6,011
1,156
9,328
3,580
41,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
28,736
176
Minions Killed
97
7
Camps Cleared
1
827,116
Distance Traveled
538,021
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,456
654
72
5
4
248,846
1
L
Ares
10,258
641
22
1
0
263,048
3
L
Tiamat
10,596
662
70
4
1
244,998
1
W
Achilles
10,693
668
42
3
0
306,736
3
L
Artemis
7,882
493
5
0
0
29,975
0
W
Agni
11,051
691
62
4
3
271,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role