Player Matchup

Thanatos
Thanatos
AROCKER88
Thanatos
Level 79
God Stats
12W - 10L
1,579 SR
Queue Stats
144W - 144L
1,512 Elo+
Party 3
Mulan
Mulan
NerfManakin
Mulan
Level 15
God Stats
6W - 3L
1,726 SR
Queue Stats
41W - 26L
1,672 Elo+
Party 3
Sobek
Sobek
PermaBanKEKW
Sobek
Level 48
God Stats
2W - 0L
1,708 SR
Queue Stats
31W - 28L
1,614 Elo+
Party 2
Cupid
Cupid
sharon4skating8
Cupid
Level 86
God Stats
6W - 3L
1,515 SR
Queue Stats
38W - 46L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
temp-985494
Zhong Kui
Level 43
God Stats
5W - 4L
1,590 SR
Queue Stats
200W - 206L
1,466 Elo+
Party 3
Team Averages
Level 54
1,624 SR
1,544 Elo+

VS

Team Averages
Level 88
1,502 SR
1,452 Elo+
Bellona
Bellona
DannyFedzCiroz
Bellona
Level 89
God Stats
5W - 1L
1,557 SR
Queue Stats
70W - 73L
1,332 Elo+
Solo
Mercury
Mercury
Scoobbz
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 149L
1,469 Elo+
Party 1
Hercules
Hercules
ZeroChrone
Hercules
Level 109
God Stats
0W - 1L
1,510 SR
Queue Stats
132W - 124L
1,508 Elo+
Party 1
Medusa
Medusa
ctalamantez
Medusa
Level 155
God Stats
4W - 4L
1,439 SR
Queue Stats
333W - 346L
1,496 Elo+
Party 1
Ra
Ra
nate5101
Ra
Level 42
God Stats
13W - 22L
1,503 SR
Queue Stats
151W - 163L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AROCKER88
Thanatos
17
12 / 0 / 3
10,503
618
10,721
7,999
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 1 / 6
9,908
583
9,388
12,861
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 1 / 6
8,707
512
7,955
14,162
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 6
7,764
457
7,934
11,661
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
temp-985494
Zhong Kui
17
3 / 0 / 6
9,928
584
6,137
9,132
7,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,851
403
3,975
9,603
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Scoobbz
Mercury
10
0 / 5 / 0
6,334
373
1,617
11,751
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ZeroChrone
Hercules
10
0 / 4 / 2
7,073
416
6,914
14,842
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
4 / 6 / 1
7,682
452
10,585
13,109
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 0
6,896
406
2,842
8,116
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
24
Kills
5
6
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AROCKER88
Thanatos
12
0
3
13.5
L
1
3
0
0.33
W
2
1
6
5
W
4
1
6
7
L
Mercury
Scoobbz
Mercury
0
5
0
0
L
Hercules
ZeroChrone
Hercules
0
4
2
0.25
L
Medusa
4
6
1
0.75
L
0
6
0
0
W
3
4
6
1.5
W
Zhong Kui
temp-985494
Zhong Kui
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,135
Damage
25,933
55,815
Taken
57,421
40,190
Mitigated
27,715
34,998
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AROCKER88
Thanatos
10,721
2,003
0
13,275
7,999
3,106
0
370
7,585
0
70,310
L
3,975
2,051
0
3,377
9,603
7,097
0
78
8,901
0
27,857
W
9,388
1,563
0
7,669
12,861
9,965
1,038
560
12,255
5,936
73,022
W
7,955
936
0
4,809
14,162
16,215
238
276
13,860
21,167
0
L
Mercury
Scoobbz
Mercury
1,617
0
0
3,062
11,751
3,118
0
2,356
9,346
0
22,785
L
Hercules
ZeroChrone
Hercules
6,914
1,893
0
3,975
14,842
11,610
0
4,708
9,874
0
22,560
L
Medusa
10,585
4,746
0
3,401
13,109
3,158
30
4,420
8,689
0
52,729
L
2,842
148
536
1,159
8,116
2,732
0
3,077
4,938
38,040
0
W
7,934
4,440
150
2,808
11,661
3,583
1,468
0
11,661
0
43,313
W
Zhong Kui
temp-985494
Zhong Kui
6,137
813
0
6,287
9,132
7,321
1,114
1,306
7,612
70,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
34,836
507
Minions Killed
311
0
Camps Cleared
0
1,737,228
Distance Traveled
1,548,694
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,503
618
116
7
0
389,083
3
L
Bellona
6,851
403
69
4
0
205,554
0
W
Mulan
9,908
583
150
9
0
341,894
7
W
Sobek
8,707
512
19
1
0
357,484
2
L
Mercury
6,334
373
60
4
0
380,408
0
L
Hercules
7,073
416
30
2
0
353,094
8
L
Medusa
7,682
452
80
5
0
296,064
5
L
Ra
6,896
406
72
4
0
313,574
5
W
Cupid
7,764
457
70
4
0
331,142
1
W
Zhong Kui
9,928
584
152
9
0
317,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role